Using Mobile Technologies in the Classroom: Reconsidering Off-task: A comparative Study of PDA-mediated Activities in Four Classrooms Last updated 21.03.11/LM.

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Using Mobile Technologies in the Classroom: Reconsidering Off-task: A comparative Study of PDA-mediated Activities in Four Classrooms Last updated /LM Mobile Learning: Small devices, Big Issues

Overview Mobile learning Learning with mobile technologies? The study Method and data collection Theoretical approach to learning Findings Re-defining off-task activities?

Mobile learning

Term mobile learning often used to refer to learning supported by mobile technologies Criticized for having a techno-centric focus, and for ignoring the learning aspect Recent definitions have turned the focus back towards learning (see for example Sharples (2009)

Sharples definition of mobile learning Characterized as the processes (both personal and public) of coming to know through exploration and conversation across multiple contexts amongst people and interactive technologies (Sharples 2009, p. 5, my italics)

Designing mobile learning activities Sharples suggests that mobile learning activities should be Driven by specific learning objectives (the use of the technology is not the target) Challenge To attention (disruption) Actions (new actions; new implications)

Five criterial success factors for mobile learning (Naismith & Corlett) Access Ownership Connectivity Integration Institutional support

Mobile learning for supporting learning outside school context (Taylor 2006)? Distinction between formal and non- formal learning blurred? Accrediting learning outside the classroom not easy Learning for its own sake? New activities

MyArtSpace, AMULETS & Digital Narrative Seek to bridge the indoor and the outdoor Outdoor here in the form of museum and history reenactment (scenarios), movie creation Novelty effect?

off-task…?off-task…?

Can off-task activities be reconsidered? Finding: Students in the classroom did not use their PDAs exclusively for the tasks defined by the teacher, but initiated their own activities, often described as off-task Off-task often described in negative terms Are off-task activities solely negative? Suggest using student-defined rather thanoff-task, in contrast to teacher-defined activities (part of the curriculum defined by the teacher)

What kind of PDA-mediated activities did the students engage in? What were the contexts of these activities?

Theoretical approach Study approached from a socio-cultural approach Learning understood as mastery and appropriation of cultural tools Also draws on a Human-Computer Interaction approach (affordances and constraints)

Mastery and Appropriation Mastery Appropriation Do these always go together? Does mastery always precede appropriation? Can there be appropriation without mastery? What characterizes the latter? Do we have indicators for this (Sharples calls thisaccrediting?

Tools – a SCA perspective All tools are cultural tools Meaning and purpose given by the socio- cultural context to which they belong Mediating role of cultural tools crucial to understanding learning All actions are mediated This perspective is not enough to understand as it black boxes the tool

Tools – an HCI perspective Affordances (Gibson) as […] what it offers the animal, what it provides or furnishes […] (italics in the original, p. 127). Constraints (Norman) define physical, semantic, cultural and logical hindrances of a new technology This aspect provides the what not – what cannot be done

Data Four 6 th grade classrooms Two in Norway, two in the USA Norway Three + four weeks videoed observation during consecutive semesters; interviews (students and teachers); student concept maps; logs (access to PAAM) USA Two + three weeks (over 2 years)videoed observation; interviews (students and teachers); student concept maps (access to PAAM)

PDA-mediated activities

How were the PDAs used? Teacher-defined activities USA Internet search, concept maps, animations Norway Sentence writing, weekly logs, simultaneous beaming for vocabulary and maths recall

Example: Norway

Example USA

The student-defined activities Animations Personalising either using stickers (Norway) or through downloading backgrounds (USA) Exploration (Tried out different programs that were not used by the teachers) Games

Personalisation Both in Norway and in the USA Different ways, but To show that your pocket pc is different… Does it count?

Exploration Appropriation of chemistry… an interest in the subject…? How does it start..?

Discussion Indicators to understand appropriation SCA makes the analysis of students contextual interactions possible Student-defined activities complex – originating in one context, placed in another Affordance-constraint perspective gives and understanding of the why Borders between legitimate actions porous?