MOTION IN A PLANE – (B) PROJECTILE & CIRCULAR MOTION

Slides:



Advertisements
Similar presentations
Motion in Two Dimensions
Advertisements

Chapter 3: Motion in 2 or 3 Dimensions
Motion in Two and Three Dimensions
Motion in Two Dimensions
Chapter 4 Motion in Two Dimensions. Using + or – signs is not always sufficient to fully describe motion in more than one dimension Vectors can be used.
Kinematics of Two-Dimensional Motion. Positions, displacements, velocities, and accelerations are all vector quantities in two dimensions. Position Vectors.
Projectile Motion Projectile motion: a combination of horizontal motion with constant horizontal velocity and vertical motion with a constant downward.
Motion in Two Dimensions
CHAPTER 4 : MOTION IN TWO DIMENSIONS
Motion in Two Dimensions
Two Dimensional Kinematics. Position and Velocity Vectors If an object starts out at the origin and moves to point A, its displacement can be represented.
Chapter 4 Motion in Two Dimensions. Kinematics in Two Dimensions Will study the vector nature of position, velocity and acceleration in greater detail.
Chapter 4 Motion in Two Dimensions. Position and Displacement The position of an object is described by its position vector, ________. The displacement.
Position, velocity, acceleration vectors
Projectile Motion Projectile motion: a combination of horizontal motion with constant horizontal velocity and vertical motion with a constant downward.
CHAPTER 3 MOTION IN A PLANE
PHY 151: Lecture 4A 4.1 Position, Velocity, and Acceleration Vectors 4.2 Two-Dimensional Motion with Constant Acceleration 4.3 Projectile Motion.
Motion in Two and Three Dimensions Chapter 4. Position and Displacement A position vector locates a particle in space o Extends from a reference point.
Chapter 3 Motion in Two Dimensions. Position and Displacement The position of an object is described by its position vector, The displacement of the object.
Physics 141MechanicsLecture 4 Motion in 3-D Motion in 2-dimensions or 3-dimensions has to be described by vectors. However, what we have learnt from 1-dimensional.
PHY 151: Lecture Position, Velocity, and Acceleration Vectors
Projectile Motion Physics Level.
Motion in Two Dimensions
Chapter 4, Motion in 2 Dimensions
Projectile/Relative Motion
Lecture IV Curvilinear Motion.
Physics 1: Mechanics Đào Ngọc Hạnh Tâm
Chapter 3: Motion in Two and Three Dimensions
Ch 4: Motion in Two and Three Dimensions
2. Motion 2.1. Position and path Motion or rest is relative.
Normal-Tangential coordinates
Motion in Two Dimensions
Position Displacmen. Position Displacmen Instantaneous velocity Average velocity Instantaneous velocity (Or velocity) but Example:
Motion In Two-Dimensional
(Constant acceleration)
Section 3-7: Projectile Motion
Chapter 3: Motion in Two and Three Dimensions
What is projectile motion?
Presented by: Hasmuddin ansari
Projectile Motion Physics Honors.
Vectors and Two Dimensional Motion
Projectile Motion.
PROJECTILE MOTION.
Physics 103: Lecture 4 Vectors - Motion in Two Dimensions
Chapter Motion in Two and Three Dimensions
Motion in Two Dimensions
Chapter 4 – 2D and 3D Motion Definitions Projectile motion
King Fahd University of Petroleum & Minerals
Warm-Up 09/13/10 Please express the Graphic Vector Addition Sums in MAGNITUDE-ANGLE format (last two pages of PhyzJob packet)
Chapter 4 motion in 2D and 3D
Last Time: Vectors Introduction to Two-Dimensional Motion Today:
Physics 207, Lecture 5, Sept. 20 Agenda Chapter 4
Kinematics Projectile Motion
Fig. P4.65, p.108.
Projectile Motion Physics Honors.
Motion in Two Dimensions
Physics 2048 Fall 2007 Lecture #4 Chapter 4 motion in 2D and 3D.
Chapter 4 motion in 2D and 3D
STRAIGHT LINE MOTION.
What is Projectile Motion?
Chapter 4 motion in 2D and 3D
Physics 2048 Spring 2008 Lecture #4 Chapter 4 motion in 2D and 3D.
PROJECTILE MOTION.
Projectile Motion Physics Honors.
Chapter 12 : Kinematics Of A Particle
MOTION IN A STRAIGHT LINE
Introduction to 2D Projectile Motion
Fundamentals of Physics School of Physical Science and Technology
CT1: Suppose you are running at constant velocity along a level track and you wish to throw a ball so you catch it when it comes back down. You should.
Motion in Two and Three Dimensions
Presentation transcript:

MOTION IN A PLANE – (B) PROJECTILE & CIRCULAR MOTION Position and Displacement Vectors Velocity (General & Component Form) Acceleration (General & Component Form) Motion in a Plane with Constant Acceleration (Equations of Motion) Relative Velocity (By Vector Algebra) and its Magnitude & Direction Projectile Motion – Equations of a Projectile Equation of path of Projectile, Time of Flight, Maximum Height & Range Maximum Range and Range for Complement Angles of Projection Circular Motion – Relation between Linear and Angular Velocity Acceleration in Uniform Circular Motion – Direction and Magnitude Acceleration in terms of Angular Speed and Frequency Directions of r, v,  and acp Created by C. Mani, Education Officer, KVS RO Silchar Next

Position and Displacement Vectors X Y O The position vector r of a particle P located in a plane with reference to the origin of an x-y reference frame is given by P r j y i = x r j + y where x and y are components of r along x- and y- axes. i x O Y X Direction of vav Let the particle move through the curve from P at time t to P′ at time t′. Then P′ Δy r′ P Δr Displacement vector is r r′ - Δr = r It is directed from P to P′. or Δr = (x′ i j + y′ ) - (x + y ) Δx i = Δx j + Δy where Δx = x′ - x and Δy = y′ - y Home Next Previous

Velocity The average velocity vav of a particle is the ratio of the displacement to the corresponding time interval. vav = Δt Δr = i Δx j + Δy = i Δx Δt j + Δy or i = vx av vav j + vy av The direction of vav is same that of Δr. The instantaneous velocity is given by the limiting value of the average velocity as the time interval approaches zero. v = Δr Δt lim Δt→0 dr dt or The meaning of limiting value is explained in “Motion in a straight line”. The direction of velocity at any point on the path of an object is tangential to the path at that point and is in the direction of motion. Home Next Previous

Velocity in component form lim Δt→0 X Y O = i Δx Δt j + Δy lim Δt→0 v j vy P θ i vx = i Δx Δt + lim Δt→0 j Δy = i dx dt j + dy dx dt vx = dy vy = where and i = vx v j + vy or The magnitude of velocity v is v = vx2 + vy2 The direction of velocity v is tan θ = vy vx θ = tan-1 vy vx or Home Next Previous

Acceleration The average acceleration a of a particle is the ratio of the velocity to the corresponding time interval. aav = Δt Δv = i Δ (vx j + vy ) = i Δvx Δt j + Δvy i = ax aav j + ay or The instantaneous acceleration is given by the limiting value of the average acceleration as the time interval approaches zero. a = Δv Δt lim Δt→0 dv dt or The meaning of limiting value is explained in “Motion in a straight line”. In one dimension, the velocity and the acceleration of an object are always along the same straight line (either in the same direction or in the opposite direction). However, for motion in two or three dimensions, they may have any angle between 0° and 180° between them. Home Next Previous

Acceleration in component form Δv Δt lim Δt→0 = i Δvx Δt j + Δvy lim Δt→0 = i Δvx Δt + lim Δt→0 j Δvy = i dvx dt j + dvy where dvx dt ax = d2x dt2 = and dvy ay = d2y i = ax a j + ay or The magnitude of acceleration a is a = ax2 + ay2 The direction of acceleration a is tan θ = ay ax θ = tan-1 ay ax or Home Next Previous

MOTION IN A PLANE WITH CONSTANT ACCELERATION Let the velocity of the object be v0 at time t=0 and v at time t. Then a = v – v0 t – 0 = t or v = v0 + at In terms of components, vx = v0x + ax t vy = v0y + ay t Let the position vector of the object be r0 at time t=0 and r at time t. Then the displacement is the product of average velocity and time interval. t r – r0 2 v + v0 = t 2 = v0 v0 + at + r – r0 = v0t + ½ at2 r = r0 + v0t + ½ at2 In terms of components, x = x0 + v0xt + ½ axt2 y = y0 + v0yt + ½ ayt2 Home Next Previous

Relative Velocity - (By Vector Algebra) When the velocity of an object is measured with respect to an object which is at rest or in motion, the velocity measured is known as relative velocity. Consider two objects A and B moving with velocities vA and vB respectively. To find the relative velocity of the object, say A with respect to the object B, the velocity -vB is superimposed on the object B so as to bring it to rest. To nullify this effect, velocity -vB is superimposed on the object A also. The resultant of vA and -vB gives the relative velocity vAB of the object A with respect to the object B. R vAB = vA - vB vB -vB vA P O Mathematically, vAB = vA + (-vB) or vAB = vA - vB Home Next Previous

When two objects are moving along the same straight line: Magnitude and Direction of the Relative Velocity in terms of the Magnitudes and Angle θ between them B R vAB = vA - vB vAB 180°- θ α -vB θ vB O vA A The magnitude of vector vAB is vAB = vA2 + vB2 + 2 vA vB cos (180° - θ) or vAB = vA2 + vB2 - 2 vA vB cos θ) The direction of vector vAB is B sin θ tan α = A - B cos θ When two objects are moving along the same straight line: vAB = vA - vB (if they move in the same direction) vAB = vA + vB (if they move in the opposite direction) Home Next Previous

PROJECTILE MOTION Projectile Projectile Motion An object that is in flight after it being thrown or projected is called a projectile. Projectile Motion The motion of a projectile which is in flight after it being thrown or projected is called projectile motion. It can be understood as the result of two separate, simultaneously occurring components of motion (along x- and y- axes). The component along the horizontal direction (x- axis) is without acceleration. The component along the vertical direction (y- axis) is with constant acceleration under the influence of gravity. In our study, the air resistance is negligible and the acceleration due to gravity is constant over the entire path of the projectile. Home Next Previous

Equations of a Projectile Motion Suppose that the projectile is launched with velocity v0 that makes an angle θ0 with the x-axis. X Y O Acceleration acting on the projectile is due to gravity which is directed vertically downward: j a = -g j a = -g or ax = 0, ay= -g v0 v0 sin θ0 The components of initial velocity v0 are: v0x = v0 cos θ0 θ0 v0y = v0 sin θ0 v0 cos θ0 If the initial position is taken as the origin O, then x0 = 0, y0= 0 becomes x = x0 + v0xt + ½ axt2 x = v0xt = (v0 cos θ0)t and y = y0 + v0yt + ½ ayt2 becomes y = (v0 sin θ0)t - ½ gt2 The components of velocity at time t are: vx = v0x + ax t becomes vx = v0x = v0 cos θ0 vy = v0y + ay t and becomes vy = v0 sin θ0 - gt Home Next Previous

j a = -g X Y O v0 θ0 v0 cos θ0 v0 sin θ0 v0 sin θ0 - gt -(v0 sin θ0 – gt) v -θ0 -v0 sin θ0 vt β Note: The horizontal component of velocity remains constant throughout the motion. But, the vertical component reduces to zero at its peak of the path and again increases in the opposite direction. The magnitude of velocity of the projectile at an instant ‘t’ is given by vt = v02 cos2 θ0 + (v0 sin θ0 – gt)2 The direction of velocity of the projectile at that instant ‘t’ is given by v0 sin θ0 - gt tan β = v0 cos θ0 Home Next Previous

Equation of path of a projectile The shape of the path of a projectile can be found by mathematical equation. x = v0xt = (v0 cos θ0)t From we get v0 cos θ0 x t = y = (v0 sin θ0)t - ½ gt2 becomes y = (v0 sin θ0) - ½ g v0 cos θ0 x 2 On simplification, y = (tan θ0) - x 2 (v0 cos θ0)2 g x2 Since g, θ0 and v0 are constants, the above equation is in the form of where a = tan θ0 and b = 2 (v0 cos θ0)2 g y = ax - bx2 The above equation is the equation of a parabola. Therefore, the path of the projectile is a parabola. Home Next Previous

Time to reach Maximum Height and Time of Flight of a Projectile Let tm be the time taken for the projectile to reach its maximum height and Tf be the total time of flight of the projectile. At the point of maximum height and at t = tm , vy = 0. vy = v0 sin θ0 - gt becomes 0 = v0 sin θ0 - gtm or v0 sin θ0 g tm = At t = Tf , y = 0. y = (v0 sin θ0)t - ½ gt2 becomes 0= (v0 sin θ0)Tf - ½ gTf2 or 2 v0 sin θ0 g Tf = Note that Tf = 2 tm because of the symmetric nature of the parabolic path. Home Next Previous

Maximum Height of a Projectile Let hm be the maximum height of the projectile after time tm. y = (v0 sin θ0)t - ½ gt2 becomes hm = (v0 sin θ0) - ½ g 2 v0 sin θ0 g or v02 sin2 θ0 2g hm = Aliter: At hm (the maximum height of the projectile), vy = 0. vy2 = v02 sin2 θ0 – 2gy becomes 02 = v02 sin2 θ0 – 2ghm or v02 sin2 θ0 2g hm = Home Next Previous

Range of a Projectile Let R be the Range of the projectile after time Tf (Time of flight). It is the horizontal distance covered by the projectile from its initial position (0,0) to the position where it passes y = 0. becomes x = v0xt = (v0 cos θ0)t R = (v0 cos θ0) Tf or R = (v0 cos θ0) 2 v0 sin θ0 g or v02 sin 2θ0 g R = Note that the range will be maximum for the maximum value of sin. i.e. when sin 2θ0 = 1. This is possible when θ0 is 45°. v02 g Rm = Therefore, the maximum horizontal range is When θ0 is 45°, v02 4g hm,45° = and Rm = 4 hm,45° Home Next Previous

Range of a Projectile is same for complement angles of projection X Y O v02 sin 2θ0 g R = v0 v0 v0 α α 45° Rmax For angles, (45° + α) and (45° - α), 2θ0 is (90° + 2α) and (90° - 2α) respectively. The values of sin (90° + 2α) and sin (90° - 2α) are the same and are equal to cos 2α. Therefore, ranges are equal for elevations which exceed or fall short of 45° by equal amounts of α. In other words, for complement angles of elevation, the ranges will be the same. i.e. for θ0 and (90° - θ0) the values of sin 2θ0 and sin (180° - 2θ0) are the same. Home Next Previous

UNIFORM CIRCULAR MOTION v’ When a body moves with constant speed on a circular path, it is said to have uniform circular motion.  P’ A particle P moves on a circle of radius vector r with uniform angular velocity . r' Δ v Δr Δs O Δ Linear velocity v is constant in magnitude but changes its direction continuously.  The particle experiences acceleration. r P In case of non-uniform circular motion, the particle experiences acceleration due to change in both speed and direction. When the particle moves from P to P’ in time Δt = t’ – t, the line OP (radius vector) moves through an angle Δθ. Δθ is called ‘angular displacement’. The velocity vector v turns through the same angle Δθ and becomes v’. The linear displacement PP’ is Δr. The linear distance Δs is the arc PP’. The angular velocity is the rate of change of angular displacement.  = Δθ Δt lim Δt→0 Home Next Previous

Relation between Linear and Angular Velocity The linear velocity is the rate of change of linear displacement. |v| = Δs Δt lim Δt→0 But Δs = r Δθ |v| = r Δθ Δt lim Δt→0  |v| = Δθ Δt lim Δt→0 r or |v| = r || v =  x r , r and v are mutually perpendicular to each other and  is perpendicular to the plane containing r and v. Home Next Previous

Acceleration in Uniform Circular Motion Direction of acceleration of a particle in a uniform circular motion P’ v’  β β β β Δv Δ Δv Δ Δv Δ r' v P Δv Δv Δ Δ Δr V V Δs V’ V V v’ v O Δ Δ r As Δt→0, Δ→0° and β→90°. It means the angle between Δv and v, i.e. β increases and approaches 90°. i.e. Δv becomes perpendicular to v. r is perpendicular to v. And Δv is also perpendicular to v.  Δv is acting along -r. (Note the negative sign) Since acceleration is the rate of change of velocity, therefore it acts in the direction of Δv. Or it acts in the direction along the radius and towards the centre O. Hence, the acceleration is called ‘centripetal acceleration’. Home Next Previous

Magnitude of acceleration of a particle in a uniform circular motion v’  r' v P Δv A Δ B Δr Δs v’ v O Δ Δ r P The two isosceles triangles OPP’ and PAB are similar triangles. = AB PP’ PA OP |v| |Δv| = |Δr| |r| |v| |Δv| = |Δr| |r|  or or |a|= lim Δt→0 Δt |Δr| |v| |r| |a|= lim Δt→0 Δt |v| |Δr| |r| x |Δv| |a|= Δt lim Δt→0 or  |a|= |v| |r| |a|= |v|2 |r| acp = v2 r or or or Home Next Previous

Centripetal acceleration can be expressed in terms of angular speed. acp = v2 r But v = r  acp = (r)2 r or acp = 2r Centripetal acceleration in terms of frequency can be expressed as:  = 2πν  acp = 2r becomes acp = (2πν)2 r or acp = 4π 2 ν2 r Home Next Previous

Directions of r, v,  and acp The relative directions of various quantities are shown in the figure. O  v r acp P Home Next Previous

Acknowledgement 1. Physics Part I for Class XI by NCERT ] Home End Previous