Human Hearing 096 Part 1.

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Presentation transcript:

Human Hearing 096 Part 1

Four Parts: External acoustics Middle ear Cochlear analysis CNS HRTF’s/HRIR’s Interaural Time differences Middle ear HP filter Level control Cochlear analysis Modified transmission line filter Cochlear Filterband Compression Mechanisms CNS Expectation Perceptual processes and losses

External Acoustics Head Related Transfer functions. Sounds from any direction interacting with your head will be “filtered” This depends on: Head shape Head size Pinna shape Pinna location As you can see, these are therefore somewhat unique to a given individual. One learns their HRTF’s automatically by living with them Interaural Time difference This is, strictly speaking, part of the HRTF but ITD’s can be manipulated independently of the frequency shaping due to the head/pinna

Some very old examples

Middle Ear The middle ear is mostly an impedance transformer. It consists of the 3 bones and the ear drum. One can also include the ear canal, depending on whose text you’re reading. It has a couple of other notable functions: It is a first order highpass filter operating at about 700Hz. That’s a big part of the low- frequency threshold increase Its acoustic impedance rises at high frequencies, which is a big part of the high-frequency threshold elevation. The diameter of the canal enters into this as well. It can decouple the eardrum from the cochlea If you’re doing that, it’s too damn loud! The ear canal provides a boost at one or two resonant points.

The “inner ear” Ok, here’s where it gets complicated. My drawings are terrible, forgive me. First, a photo of the cochlea from the innertubes:

That’s kind of busy: So, I’ll go back to that, but focus on The basilar membrane The oval window connects to the stapes, that’s where “sound goes in” via vibrations. These vibrations are minute. The round window lets the energy in the endolymph back out of the cochlea Something you can’t tell from that drawing: The oval window and round window are on opposite sides of the organ of Corti The tectoral and basilar membranes are part of the organ of Corti. The basilar membrane and rossner’s membrane separate the scala timpani (space connected to the ear drum) from the scala vestibuli (space connected to the air behind the dear drum). The tectoral membrane extends from one side to the middle of the basilar membrane, inside the Scala Media (middle space) The three spaces are filled by fluid, each slightly different The three spaces also have small electrical voltage differences. That probably matters, but don’t ask me how, today.

The organ of Corti

Something to remember This is a tiny, tiny, think, delicate organ It is now established that the inner hair cells do almost all of the detection The outer hair cells provide “compression”. Exactly how the compression works is the subject of rabid debate at the present.

So how this this all make us hear anything? The setup creates a filterbank High frequencies at the input end Low frequencies at the far end The system is a kind of biologically created, nonlinear, transmission line filterbank. The outer hair cells change stiffness, and by doing so, changing membrane tunings.

For the electrical engineer among us: Current here is detection analog From middle ear To air in middle ear Outer hair cell stiffness affects this ‘C’

No, that’s not exact. It’s much more messy than all that. Everything is nonlinear The detection is mixed between “all or nothing” and “level”. In addition, leading edges are favored. Its delicate, and easy to overload. None the less it creates a filter bank.

An example of some filters (no, not human)

How many filters are there? There are about 2500 inner hair cell groups. Each group, effectively, has a filter characteristic Filters overlap, and overlap a lot The “ERB’s” we use are an estimate of the filter bandwidths The fact we conventionally use about 90 or so 1/3 ERB filters, each with a width of an ERB, is a computational issue. Yes, there really are 2500 bands, overlapping enormously.

So, the first take-home: The ear is a frequency analyzer. The filters mean that there is actual mechanical separation of frequencies before the nerves are caused to fire. The shape of these filters is reasonably well determined. So, the first two rules of audio processing are: Don’t add new frequencies. Especially, don’t add new signal at far-removed frequencies from the original.

Compression inside one cochlear filter The actual dynamic range of an inner hair cell is about 30dB. The inner hair cells, when firing, depolarize the outer hair cells, the more firing of the inner hair cells, the more depolarization of the outer hair cells. This reduces the sensitivity of the system substantially Thence, the 30dB is mapped over about a 90dB range. (there’s actually more complication involving synapses, etc)

How does that work? Well, both the basilar and tectoral membranes can be modelled as a peaky highpass filter. The exact response varies with level Nobody can quite assert exactly what that shape is, either. The detectors (inner hair cells) fire on the difference between the two membranes. This leads to small changes in the membrane tunings making large changes in sensitivity. One example is shown in the next page. This is “for demonstration only”, the exact details are not established.

So? What happens, now, when we link two such resonances? As you may (or may not) recall, linking two resonances splits the resonance into two modes, separated by a small amount of frequency. Increasing the coupling makes the modes farther apart. Depolarized outer hair cells are much less stiff, i.e. provide much less coupling. So something of this sort goes on. Exactly what is undoubtedly much more complex.

So, let’s look at the difference as the resonances split apart now So, let’s look at the difference as the resonances split apart now. (numbers are relative offset) 1.1 1.00001 1.001 1.000001

Notice how that fast phase shift also provides information at low frequencies At low frequencies the inner hair cells can fire synchronously on the “moving together” direction. This means that there is a sharp change in firing time across the actual frequency of a tone. Note also that the peak moves slightly with offset. This matches the drift of frequency sensation with level. But yes, something more complicated is undoubtedly going on.

Loudness First a definition. Loudness is sensation level. Intensity is analytic power level. They are not the same thing. Loudness is measured in phons or sones Intensity is measured as power/volume SPL, or sound pressure level, measures one aspect of intensity The pressure level is in fact what’s most important to the ear

Loudness grows as a power of energy, inside one filter. This is something like power ^ (1/3.32). This probably varies across the cochlea, but this generally suffices. This was used as the definition for ‘twice as loud’ being 10dB. That number, in a given band, is the ‘partial loudness’ in that band When adding loudness across bands, however, the power of 1/1.75 seems to balance the loudness of broadband noise vs. a tone. So to determine total loudness, raise energy to the 1/1.75 power, sum, and then raise by the ratio of the two power laws, or 1/1.9 to scale the loudness to the definition of ‘twice as loud’

So, the point is: Loudness and energy only scale when you don’t change the spectrum When you change the spectrum, things can be surprising. The next slide is a plot of bandwidth vs. loudness for a constant energy. It undoubtedly exaggerates at wide bandwidths, because the ends of the spectrum are probably falling below absolute thresholds.

Equivalent Loudness Number of ERB’s of equal power bandwidth

Brain and Expectation Mbits/second Kb/sec Mbit/sec bit/sec Feature Loudness “integration” Feature Analysis Auditory Object Analysis Cognitive and other Feedback

Yes that feedback is heavily influenced by everything. What you see What you feel How you feel What is the experimenter doing?