User Interface Often overlooked.

Slides:



Advertisements
Similar presentations
RESEARCH PROJECT FMSE FASILKOM UI – PT RUMA A Solution Design Case Study : E-Money Scope : Customer Registration- Verification from Mobile Device.
Advertisements

Migrating Internet Basic applications to a windowed Graphical User Interface (GUI) Brian Levantine.
UNIT-e futures and UNIT-e Mobile Ben Potter Systems Architect.
Rapid Prototyping Dimensions and terminology Non-computer methods
Copyright © 2014 Netbiscuits Product Screenshots Netbiscuits April 2014.
MLearning Workshop Dr Trevor Bryant, Josef Brett, Dr Sunhea Choi 24 th March 2011 Where are we? Where are we going?
SIMS 213: User Interface Design & Development Marti Hearst Thurs, Feb 10, 2005.
Part 3: Design Days 15, 19, 21, 23 Chapter 8: Work Reengineering and Conceptual Design Chapter 9: Design Guidance and Design Rationale Chapter 10: Interaction.
Introduction to the Course Marti Hearst (UCB SIMS) SIMS 213, UI Design & Development 19, 1999.
Visual Basic Prototyping Visual Basic uses both a Visual Editor and is Code Based. With several simple lines of code, Visual Basic will navigate between.
SIMS 213: User Interface Design & Development Marti Hearst Tues, Feb 10, 2004.
Operating Systems. Today Welcome & Overview Class Roll Richard Helps; TA still looking Class administration.
Project 1 Stencyl Introduction
Introduction to HCI Marti Hearst (UCB SIMS) SIMS 213, UI Design & Development January 21, 1999.
T O U C H S C R E E N T E C H N O L O G Y © A J P.
Norman Online Backup All your files Always available.
SOCIAL NETWORKING APP FACEBOOK. WHAT IS FACEBOOK Facebook was created in 2004 by Mark Zuckerburg and was first used on computers. It was one of the first.
SCERSIG: Creating Android Apps with App Inventor 26 October 2011 Ric Paul, Health Services Library, Southampton.
ZipLogix® Online Real Estate Training Hosting Online Meetings with zipConsult™
Said Achmiz, Alexander Gountras, Xinxin He. Problem Space Currently users in the home, performing a manually intensive task, do not have an easy and efficient.
In this presentation,  I will compare the design elements of educational and commercial computer game.  I will pointed out what kinds barriers in.
MobiNet A Pedagogic Platform for Computer Science, Maths and Physics Sylvain Lefebvre, Fabrice Neyret, Samuel Hornus, Joëlle Thollot GRAVIR / IMAG-INRIA.
Ch 26 & 27 User Interfaces.
NOTEPHONES SYSTEM Allen Mwangonde Supervisor: Isabel M. Venter University of the Western Cape Computer Science (Hons)
CamStudio Written By: Daniel Ontiveros. STARTUP This is the interface for Cam Studio Very Easy to use.
Java Beans.
Operating Systems. Operating systems provide a software interface that allows the user to control hardware components of a computer and its peripheral.
Apple Iphone Woubshet Nema Bethelhem Tadele.  This is a presentation about AppleIphoneguidelines  Woubshet Nema  Bethelhem.
Alexandra Chin-Lee Adrienne Lundy Chidinma Ajuzie Wesley King Julia Cantwell.
Computer Graphics Lecture 28 Fasih ur Rehman. Last Class GUI Attributes – Windows, icons, menus, pointing devices, graphics Advantages Design Process.
Fall 2002CS/PSY Rapid Prototyping Sketches, Storyboards, Mock-Ups and Scenarios Agenda Dimensions and terminology Non-computer methods Computer methods.
Jessica Dyer Emerge Mobile Tech Emerging Safety Technology.
Designing iPhone User Experience A User-Centered Approach to Sketching and Prototyping iPhone Apps.
User-Interface Design Trends I Skeumorphisam. Skeumorphisam – What Is it Skeuos—vessel or tool, Morphe—shape (Greek) An element of design or structure.
Monday, August 31, 2012 CSCI 333 – Systems Programming.
A discussion by David Harrison. -Give a brief summary of the paper -Bring focus to an aspect of the paper important to mobile interfaces -Give you something.
Touch Screen Technology
IPhone UI Design & Prototyping Anna Callahan Raizlabs.
Credit Card Offerings. The Mobile Offering Basket allows your church to collect credit card offerings.
CHANGING THE VOLUME Click the volume icon in the bottom right hand corner of the screen.
 What is it?  What are the benefits?  How does it work? Content.
 Real world › Bimanual  Mouse and keyboard? › Unintuitive › One point  Special device? › Expensive › Still not very intuitive.
Powerpoint Templates Page 1 iPhone combines smart phone capabilities with graphical interface iPhone Application Development.
Best 5 Mobile App Development Tools for Developer's to think beyond the Limitation.
Ensuring Quality Mobile Apps with Testing and Crash Reporting Seth Valdetero.
Beginning of Xamarin for iOS development
Introduction to Event-Driven Programming
Computer Software: Programming
Development-Introduction
Unit 2 User Interface Design.
Lesson 1: Buttons and Events – 12/18
What is an operating system?
Do We Need Better Maps For Mobile Devices?
MIT App Inventor By Hans Yip.
GUI Week 9.
First you need to Click Safari in the upper left hand side of your screen. In the menu that appears, click Preferences. In the window that appears,
Different Types of Apps. App Development ● App Development refers to the creation of computer applications for use on mobile devices such as tablets,
First you need to Click Safari in the upper left hand side of your screen. In the menu that appears, click Preferences. In the window that appears,
תכנות אסינכרוני, תקשורת ופיתוח אפליקציות ל-Windows 8
Rapid Prototyping Sketches, Storyboards, Mock-Ups and Scenarios
DSA Standby Player App Digital Signage for Android Phones and Tablets
Operating Systems.
Extended Hologram Project
GRAPHICAL USER INTERFACE GITAM GADTAULA. OVERVIEW What is Human Computer Interface (User Interface) principles of user interface design What makes a good.
GRAPHICAL USER INTERFACE GITAM GADTAULA KATHMANDU UNIVERSITY CLASS PRESENTATION.
05 | Desktop Applications
XProtect Web Client Product Presentation
Interactive Media Technology
Operating Systems.
Presentation transcript:

User Interface Often overlooked

A strength of Apple Guidelines in Interface Builder Not so much in Visual Studio

UI Considerations Many times it is viewed as the ‘easy’ and ‘uninteresting’ side of Computer Science It can make or break a device Intuitive devices are important The device should teach you how to use it NO ONE reads a manual

Mobile considerations Not a lot of screen real estate Keep it simple Use the built in controls

Horrible interface example

Functionality Problems Windows Mobile The ‘Close’ button doesn’t.

iPhone Interface Video http://www.engadget.com/2007/06/30/hd- video-iphone-interface-complete-walkthrough/