Haptic Systems 530-655 Mohsen Mahvash Lecture 7 18/1/06
Haptic rendering of contact A review of the last lecture Change of force at the edges Force shading Friction rendering References
A review of last lecture
Change of force direction During sliding contact, at the moment that the god-object is crossing an edge, the direction of force changes.
Change of force amplitude During sliding contact, at the moment that the god-object is crossing an edge, the amplitude of the force changes.
Vertex normal
Vertex local surface A local coordinate can be defined at each vertex of the object
local coordinates at contact points The direction of normal vector smoothly changes during sliding contact Local surfaces at different contact points
Proxy location proxy Local surface tip project Object surface tip tip project: the closest point of the local surface to the tip proxy: the closest point of the active surface to the tip project
A friction model for haptic rendering Coulomb model A friction model for haptic rendering
Friction rendering Local surface Object surface
References: C.B. Zilles, J.K. Salisbury, A constraint-based god-object method for haptic display International Conference on Intelligent Robots and Systems-Volume 3. 1995. D. C. Ruspini, K Kolarov, O Khatib - The haptic display of complex graphical environments, SIGGRAPH, 1997. Mahvash, M., Hayward, V. 2004. High Fidelity Haptic Synthesis of Contact With Deformable Bodies. IEEE Computer Graphics and Applications. 24(2): 48-55, 2004. V Hayward, B Armstrong, A New Computational Model of Friction Applied to Haptic Rendering, Lecture Notes in Control and Information Sciences, Vol. 250, Springer-Verlag, pp. 403-412. Tomorrow Haptic assistance: Applications and Design Considerations (guest lecturer Panadda Marayong)