Learning online - Lessons and challenges for the system from the evaluation of learndirect pedagogy and materials: A policy summary.

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Learning online - Lessons and challenges for the system from the evaluation of learndirect pedagogy and materials: A policy summary

Specifications MYTH One size fits all REALITY Incremental adaptation within a single provider FUTURE Cross provider adaptive specifications

Pedagogy- Andragogy MYTH Individual learner working through stimulus response REALITY Highly adaptive and contextualised FUTURE Built-in personalised pedagogies

Personalisation for achievement MYTH Uniform Learning Programme REALITY Personalised at key points by the provider FUTURE Personalised at key points by the learner

Learner performance and feedback MYTH Try-retry REALITY Cumulative feedback, assessment, monitoring and review FUTURE Formative feedback, assessment for learning

Synchronous e-learning systems MYTH Asynchronous And that asynchronous is a ‘bad’ thing REALITY Created by the ‘push’ of the informal learning experiences FUTURE Created by the ‘pull’ of a new generation of e-learners who value enhanced support

Using Web 2.0 MYTH Non-existent REALITY Informal use of digital contexts and technology FUTURE e-learning systems with the potential to mirror ‘real’ world learning in the wider community and mash up with web 2…3?

Incorporating more problem-based and collaborative pedagogies MYTH Non-existent REALITY Occurring within the social learning environments of local centres FUTURE e-learning systems where expertise is used on demand by groups and individuals.

Enhancing learner self-esteem and motivation MYTH Based on immediate responses to the ‘right’ answer REALITY Occurring within the social learning environments of local centres FUTURE Enhancing learner self-esteem and motivation is the foundation of an e-learning system.

Assessment MYTH REALITY FUTURE Recording knowledge and skills. Informal capturing of learning processes and skills FUTURE E-learning systems capable of capturing learning processes and skills

Evaluation MYTH REALITY FUTURE Over-emphasis on completions Not been designed to address a range of needs and a variety of levels FUTURE Aligned to target audience and their preferred methods of learning or established learning needs

Future challenges and possibilities Incorporating the lessons being learned from other networked learning systems into e- learning systems more rapidly e-learning systems need to draw on the knowledge and insights emerging from the use of more networked learning systems and social software. They need to do this in order to build the capacity to develop supportive communities of learners, both online and offline, and to allow them fully to exploit the potential of new technologies and pedagogies

Challenge:Addressing the digital divide Learning systems need to recognise the enduring reality of the digital divide and cater for a wide range of users along the digital inclusion continuum. Learning systems need to recognise the enduring reality of the digital divide and cater for a wide range of users along the digital inclusion continuum. For example, there will be ‘digital natives’ who might lack competence with conventional software but can manipulate a games console at lightning speed. There will also be older people who want to function in the digital world but may never have switched on a machine. This has implications not only for methodologies and engagement strategies, but also for platform choices. Learning systems are largely PC-based currently but future systems are likely to be mobile and employ multiple platforms. Prensky, M (2001) Digital Natives, Digital Immigrants. On the Horizon 9, 5, 1-6

Challenges: Using Web 2.0 The use of this technology needs to be investigated from two complementary standpoints: What are the learning habits and affordances created by the informal use of digital contexts and technology and to what extent do they, or could they, impact upon educational contexts? To what extent are educational establishments engaging with their learners’ digital contexts in a transformational sense and how is this ‘digital entryism’ being achieved?

Boundaries, space and place Digital habits and on-demand learning mean that boundaries will blur. Why isn’t learndirect an applet in Facebook?

Challenges: Using new technology to incorporate more problem-based and collaborative pedagogies There is a need to move away from viewing learning as the accumulation and re-articulation of knowledge towards seeing it as the development and application of knowledge and skills in response to specific challenges E-learning systems have the potential to mirror ‘real’ world learning, where expertise is vested in a wider community and knowledge is used on demand by groups and individuals to solve problems collaboratively.

Identifying and removing barriers to innovation within e-learning systems Significant barriers face the e-learning system. A number of these barriers will require collaboration between different sectors. They include broad issues such as overcoming the digital divide, systems control and integrating audit and support systems integration.