Marketing The Event 4.1 The Event.

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Presentation transcript:

Marketing The Event 4.1 The Event

Standard Four Students will assess the importance of event marketing and entertainment in sports.

Event Marketing Defined Applying marketing principles to the marketing and promotion of an event. May or may not be team oriented Superbowl, NBA Finals, Stanley Cup Playoffs May or may not be “mainstream” sports X-Games, World Chess Championships Movie Premier, Back to School Night 50

Event Marketing & Entertainment Sports Properties Types of Properties VENUE – Stadium, Arena, Track, LEAGUE TEAM or CONFERENCE ATHLETE, SPECIAL EVENT Uses of Marketing range from ticket sales to seat design Concert, Meeting, Conference… 55

The Field

EVENT MARKETING Marketing of the Event Entertainment Offerings Dates, Times, Location Special Offering: Back Stage Passes… Advertising & Promotions Social Media Event Evaluations Other

Event Components Concessions Merchandising Opportunities Seating For Event For Sponsors Seating Personal Seat Licenses* Luxury Boxes** Season Ticketing*** Staffing & Training Social Media Statistics Follow Team/Player Other 51 52 57

Brand Brand: A company’s identifying mark or logo

Branding Leagues, Teams, Merchandise, and Events are often branded to aide in marketing efforts. Branding: a company’s or event’s efforts to develop a personality and make its products or services different from the competition. Companies use different types of media including Social Media 46

Branding Event Branding Opportunities Naming, Event Offerings Promotions and Co-Promotions Sponsorship Opportunities Merchandising Opportunities

SPORTSCAPE Why is attending a game better than watching on TV? THE EXPERIENCE! The use of the venue to make attendance to a game “more than just a game” Atmosphere, Color, Music, Motion Sights & Smells, Tradition, Architecture All of these factors and many more shape the Fan’s perception of the event and his or her role in that event 59 60

Elements of Sportscape Aesthetics Music Colors Smells Lighting Motion Parking Seat Comfort Seat Access Sponsor Marketing In-Game Entertainment Signage Replay Screens 56 58 Identify WHAT these are and WHAT THEY MEAN at an event

Event Evaluations Evaluations are on-going during an event Used to improve and manage offerings Typically conducted by management & staff 61

SWOT Evaluations S = Strength W = Weakness O = Opportunities Things that went well, positive results W = Weakness Things that went poorly, room for improvement O = Opportunities Things/areas that can be improved, capitalized T = Threat Things which could become a problem, area of concern 48 49

Component Evaluations Sales Evaluations Ticketing, Season Ticketing, Packages Fan Enjoyment Evaluations Fan Reactions, Consumer Evaluations Return On Investment Repeat Purchases – Individuals & Corporate Sponsorship Evaluations Venue Evaluations Capacity, Perceived Crowding, Entry, Exit 62

Return on Investment Represents benefits of sponsors & advertisers for being involved in an event.

Standard 4.1 Projects ID Sports scape elements for venue/event Complete a SWOT Evaluation