Making Crazy Money with Games in the Cloud Brian H. Prince Chief Technical Evangelist – Windows Azure Microsoft Corporation AZR206
You have a great game idea.
That makes me above average. For once.
Casual Games = $2.25 billion
And is growing at 20% a year.
The average iPhone user spends $9.49 per month. Android is $8.63 per month. Taptitude makes $1,750/day in advertising. Geekworks makes $275K/year.
Great Game + Marketing Success
Casual games are entrepreneur rich
You will probably fail.
Sorry.
Build game. Magic happens here. Profit.
PayFree Play Game Pay Wall
Pay Free Play Game Pay
Build in friction … so the player can buy it away.
; How to Not Spend Money
Moonlighting
Using the cloud
Target Marketplaces
Game State
State / Game Match Leaderboard Commerce Inventory Storage Proxy Achievements Notification Communication BLOB Queue Tables SQL Azure
Game Services WAZ Storage Worker
Shall we play a game?
Samples Tankster Windows 8HTML5 Simple Games Tic-Tac-ToeConnect Four Tools Server APIs Client Scripts EaselJS Game Commands Test Client Guidance Docs Architect ure
Resources Toolkits: Social Games - toolkit-games Android - iOS - WP7 -
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