Question Does the current affect the time it takes a boat to cross a river if the boat is pointed directly across the river?

Slides:



Advertisements
Similar presentations
6.7 Applications of Rational Expressions. Objective 1 Solve problems about numbers. Slide
Advertisements

Relative Velocity.
Chapter 5 Projectile motion. 1. Recall: a projectile is an object only acted upon by gravity.
Constant Acceleration and Relative Velocity Constant Acceleration and Relative Velocity.
Chapter 4 - Motion. Frames of Reference Is this train in motion? How do you know?
Chapter 3: VECTORS 3-2 Vectors and Scalars 3-2 Vectors and Scalars
Copyright © Cengage Learning. All rights reserved. CHAPTER Right Triangle Trigonometry Right Triangle Trigonometry 2.
PHY PHYSICS 231 Lecture 4: Vectors Remco Zegers
All motion is relative; that is, motion must be measured relative to a frame of reference. For example, if you’re sitting in a rowboat that is floating.
Independence of Perpendicular Vectors Fact: Vector quantities acting on the same object, but in perpendicular directions, do not affect each other. Think.
Chapter 5 Projectile motion
RELATIVE VELOCITY IN 2D. WARM UP A boat travels at a constant speed of 3 m/s on a river. The river’s current has a velocity of 2 m/s east. 1.If the boat.
FA3.4: 1-3: A boat points straight across a 68.0 m wide river and crosses it in 18.2 seconds. In doing this it is carried downstream 23.7 m. 1. What the.
VECTORSVECTORS Describing paths. VECTOR: line segment with… i. Direction(an angle) ii. Magnitude||v|| = length of vector (distance)
Chapter 11 Motion.
A River Problem A crocodile is lurking beside the Platte River. It spots an unsuspecting juggler on the bank of the river exactly opposite.
Agenda 1) Warm-Up 5 min 2) Turn-in Blue “Vector” Folder! 3) Vocab. Words 10 min 4) Finish Projectile Motion fill-in- blank Notes. 10 min 5) New Formulas.
Vectors.  A Vector is a physical measurement that has both magnitude and direction.  Vectors include displacement, velocity, acceleration, and force.
Vectors. Vectors and Scalars A vector has magnitude as well as direction. Some vector quantities: displacement, velocity, force, momentum A scalar has.
NEXT WEEK HW Turn in occurring next week, along with our 2 nd quiz event. A: Fri, B: Mon LAB Due today, Turn-in date…Next time I see you.
Relative and Resultant Velocity Aim: How do we calculate the resultant velocity of an object moving relative to other moving objects? Do Now: You are walking.
Newton’s Third of Motion Newton’s Third Law Action-Reaction Whenever one body exerts a force on a second body… …the second body exerts an equal and opposite.
Vectors: the goals Be able to define the term VECTOR and identify quantities which are vectors. Be able to add vectors by the “Head to Tail Method” Be.
Vectors Physics Objectives Graphical Method Vector Addition Vector Addition Relative Velocity.
HP UNIT 3 Motion in 2D & Vectors. Consider the following 3 displacement vectors: To add them, place them head to tail where order doesn’t matter d1d1.
Distance and Displacement Speed and Velocity Acceleration.
Physics 101: Lecture 7, Pg 1 Constant Acceleration and Relative Velocity Constant Acceleration and Relative Velocity Physics 101: Lecture 07.
2 Dimensional Uniform motion. A car crossing a road Let us say that there is car crossing a wide road (15 meters wide) at a speed of 5 m/sec. Finding.
River Problems.
Relative Velocity. Example 1 A man is trying to cross a river that flows due W with a strong current. If the man starts on the N bank, how should he head.
Today, we will have a short review on vectors and projectiles and then have a quiz. You will need a calculator, a clicker and some scratch paper for the.
Section 11–2: Speed and Velocity
Vectors.
Two nonzero vectors have unequal magnitudes of X and Y
CONTENTS  Scalars and Vectors.  Bearings & Compass headings.  Drawing Vectors.  Vector addition & subtraction.  Relative velocity.  Change in.
1 WelcomeWelcome The slides in this PowerPoint presentation are not in order of difficulty, and the show should be ordered to suit the needs of your target.
Vectors Part II Ch. 6.
Boat Problems.
Relative Motion.
Projectile Motion October 4, 2016.
Projectile problems.
Relative Velocity.
Question Does the current affect the time it takes a boat to cross a river if the boat is pointed directly across the river?
Kinematics in Two Dimensions; Vectors
Scalar: A quantity that has only magnitude Example: speed
Unit 1 Part 5: Relative Velocity
River Crossing Problems
Vectors.
Kinematics Relative Motion
Relative Velocity & River Boat Problems
Does the scale read: Ch N, N, or 3. Zero?
Projectile Motion An object solely under the influence of gravity that possesses a combination of constant horizontal velocity & accelerated vertical velocity,
Vectors.
Vector addition.
Relative velocity Velocity always defined relative to reference frame. All velocities are relative Relative velocities are calculated by vector addition/subtraction.
Kinematics Acceleration
C Kitchens Physical Science E06
Constant Acceleration and Relative Velocity
Period 2 Question 1.
Vectors 2 Applying the Basics
Vectors.
How are instantaneous speed and average speed different?
Motion in Two Dimensions
Vectors and Scalars Scalars are quantities which have magnitude only
Crossing the River.
Projectile Motion An object solely under the infBluence of gravity that has a combination of constant horizontal speed and accelerated vertical speed,
Crossing the River Discussion
Vector and Scalar.
Paper River Investigation
Or What’s Our Vector Victor?
Presentation transcript:

Question Does the current affect the time it takes a boat to cross a river if the boat is pointed directly across the river?

Independence of Perpendicular Vectors Fact: Vector quantities acting on the same object, but in perpendicular directions, do not affect each other. Think back to the Paper River Lab… Did the river’s current make the boat’s motor go at a different speed? Did the boat’s motor make the river’s current go at a different speed? Note, these are not the same questions as: Did the river’s current make the boat follow a different path than the motor would have alone?

Some think the current will add time to crossing the river, since the boat obviously travels a longer distance… Others think the current will lessen the time to cross the river, since the current makes the boat move faster than with the motor alone… In a sense, both of these ideas have merit, but acting together, basically cancel out each other’s effects… watch...

Having the current there does affect the boat’s path… The current clearly acts on the boat in the downstream direction, forcing the boat to end up DS from where it started. And the current does affect the boat’s resultant speed… Not the speed the motor moves it, but the resultant speed from combining motor & current… So the extra distance the boat is moved because there is a current, is made up for by the current also adding proportionally extra speed to the boat to carry it that extra distance. (This is an OK explanation.)

If the width of the river doesn’t change, and the boat’s motor speed doesn’t change, then the time it takes the boat to cross the river shouldn’t change, as long as you point your boat directly across the river! Because by pointing your boat directly across the river, all of the boat’s velocity – the entire vector of it – is being used to get the boat across the river. (Better explanation) If the current is acting perpendicular to the boat’s motor, it won’t affect what the motor is doing for the boat at all – no help, no hurt. So the boat will take the same amount of time to cross still water, as a river of equal distance! (Best explanation) This is the idea of Independence of Perpendicular Vectors: Vectors that act perpendicular to each other, do not affect each other – no help, no hurt – it’s as if the one vector isn’t even there, when figuring out what’s going on in the perpendicular direction.

How Could You Have Seen This in the Paper River Lab? Consider Proc 2b, where you determined the % difference between the longest and shortest time to cross the pond. Consider Proc 5b, where you determined the % difference between the longest and shortest time to cross the river. What were your % differences for these 2 calculations? For the vast majority of lab groups, they turn out to be quite large… sometimes over 20%... Recall your answer to Q3 – in a perfect world, what should these % differences have been? Zero, right? Because all the times for Proc 1 were really of the exact same event, so they should have been exactly the same. And same with Proc 4. But then why were they so different? They were different due to common human error inconsistences with the stopwatch mostly…

Now consider Proc 6, where you determined the % difference between the average times across the pond vs the average times across the river. How did that work out??? For the vast majority of lab groups, they turn out to be quite small… always under 10%... (unless there was a problem) So by science standards, these values are considered to be within an acceptable margin of error, … and therefore, within reason, the same!! So you should have concluded that … the current of the river did not affect the time your boat took to cross it, as long as the boat was perpendicular to the flow of the current.

But what if you don’t point your boat directly across the river to get to the other side? If you point it angled toward up or downstream, Then the 2 velocities are no longer perpendicular to each other Which means: no longer is all the boat motor’s velocity working to get it directly across the river.

When you point the boat at an angle from directly across, now only a COMPONENT of the boat motor’s velocity is acting ACROSS the river, while the other component is acting either directly up or down stream. you have less velocity acting in the across direction but still the same distance (width of the river) to cross, so, it will take longer to make it to the other shore pointed either angled up or angled downstream!

Notice this explanation has nothing to do with any extra distance traveled. In fact, for a boat pointed angled upstream, it will likely travel a smaller distance to reach the opposite side of the river! But still, traveling this shorter distance, and landing directly across a river, will take longer , because you’re moving in the across direction with only a component of the original speed (so less) than when you point the boat directly across the river. Note: if you want to land directly across the river from where you started, you need to angle your boat upstream so that its upstream component equals the speed of the current. Then they will cancel, leaving only the across component to get you to the other shore. Odd result: the boat will be angled upstream, but actually be traveling straight across – weird!