Team Cookie Adam Jansons - ajansons@uoregon.edu John Gershenson - jkgershe@mtu.edu Bob Podlasek bpod@bradley.edu Tom Huston tom.huston@uc.edu Christopher Chermside-Scabbo ccherms@wustl.edu Susan Cooper scooper2@uoregon.edu Nick Capaldini nkc@uoregon.edu
Seven Elements The class is voluntary 2) Students create a physical artifact 3) Student work is motivated by a real problem 4) Students apply broad perspectives to their work 5) An open process is applied to create solutions 6) The course environment contains an interdisciplinary mix of students 7) The number of students in the class is small
Brainstorm (list all ways are/might use) Students provide broad perspectives not many students allowed in business classes human centered design business model canvas everything is open for discussion class number 15-45 voluntary class (elective) build artifact 3d printing, machine shop, love to build stuff pick any project you want interdisciplinary mix of students company tour trips activities easy to find capstone design (mandatory) senior design companies near by interdisciplinary (design, marketing, engineer) not a small class completely voluntary (lack of accountability) motivated by real problems
Brainstorm (list all ways are/might use) Issues with complete voluntariness: Buy in when you get busy Might flake out Hackathon! E&I for Chemistry grad students
Pain Points Making the problems “real” get a client (either real or to speak to class) blow stuff up look for community projects (1,000,000 cups) How do you find out if students think the problem is “real”? just ask ‘em! listen to what they say brief survey do brainstorming in class minute papers Ask people at a popular thing what’s compelling about being there
Pain Points, continued Suggestions for interdisciplinary College level courses (rather than department level) Have a lower-credit version that people can add on Bring in skill set from outside the university (not students being interdisciplinary- all MechE students plus a hired EE for example) Have students role play as a different perspective Internships / co-ops THIS IS DIFFICULT
Pain Points Making the problems “real” get a client (either real or to speak to class) blow stuff up look for community projects (1,000,000 cups) How do you find out if students think the problem is “real”? just ask ‘em! listen to what they say brief survey do brainstorming in class minute papers Ask people at a popular thing what’s compelling about being there
Pain Points Suggestions for interdisciplinary College level courses (rather than department level) Have a lower-credit version that people can add on Bring in skill set from outside the university (not students being interdisciplinary- all MechE students plus a hired EE for example) Have students role play as a different perspective Internships / co-ops Open the course, let other students in! THIS IS DIFFICULT