Collision Resolution.

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Presentation transcript:

Collision Resolution

Collision Resolution No hashing methods are 1-to-1 mapping except the direct and subtraction methods Several collision resolution methods Open Addressing Linked List Resolution Bucket Hashing

Open Addressing Resolve collisions in the prime area That contains all of the home addresses Four different methods: linear probe quadratic probe double hashing key offset

Open Addressing Linear Probe If data cannot be stored in the home address adding 1 to the current address. Two advantages quite simple to implement data tend to remain near their home address

Linear Probe Figure 2-14: Linear probe collision resolution

Open Addressing Key Offset a double hashing method produces different collision paths for different keys one of the simplest versions simply adds the quotient of the key divided by the list size to the address

Key Offset For example The key is 070918 and the list size is 307 using the modulo-division hashing method generate an address of 1 Shown in Figure 2-14 166702 produce a collision at address 1 Using key offset to create the next address

Key Offset To really see the effect of key offset We need to calculate several different keys all of them hash to the same home address 1 Table 2-3 Key-Offset examples

Linked List Resolution A major disadvantage to open addressing each collision resolution increases the probability of future collision Linked list an ordered collection of data each element contains the location of next element

Linked List Resolution Figure 2-16 Linked list collision resolution

Linked List Resolution uses two storage areas the prime area the overflow area linked list data can be stored in any order Most common order a last in-first out (LIFO) sequence element is placed at the beginning of the overflow list a key sequence

Bucket Hashing Because a bucket can hold multiple data Two problems collision are postponed until the bucket is full Two problems it uses significant more space it dose not completely resolve the collision problem

Bucket Hashing Figure 2-17 Bucket hashing