DR MOHAMAD HALIM ABD. WAHID School of Microelectronic Engineering

Slides:



Advertisements
Similar presentations
Reflection at a Spherical Surface
Advertisements

Consider Refraction at Spherical Surfaces:
1 Geometric optics Light in geometric optics is discussed in rays and represented by a straight line with an arrow indicating the propagation direction.
Chapter 2 Propagation of Laser Beams
Images Formed by Spherical Mirrors Concave Mirrors A spherical mirror has the shape of a section of a sphere. This type of mirror focuses incoming parallel.
Chapter 23 Mirrors and Lenses.
Chapter 36 Image Formation.
Chapter 26 Geometrical Optics. Units of Chapter 26 The Reflection of Light Forming Images with a Plane Mirror Spherical Mirrors Ray Tracing and the Mirror.
1 UCT PHY1025F: Geometric Optics Physics 1025F Geometric Optics Dr. Steve Peterson OPTICS.
Chapter 23 Mirrors and Lenses. Notation for Mirrors and Lenses The object distance is the distance from the object to the mirror or lens Denoted by p.
Reflection and Refraction of Light
Chapter 23 Mirrors and Lenses.
Lecture 23 Mirrors Lens.
Reference Book is Geometric Optics.
Chapter 25. The Reflection of Light: Mirrors
Light: Geometric Optics
Chapter 25. Mirrors and the Reflection of Light Our everyday experience that light travels in straight lines is the basis of the ray model of light. Ray.
Copyright © 2009 Pearson Education, Inc. Chapter 32 Light: Reflection and Refraction.
Chapter 23 Mirrors and Lenses.
Copyright © 2010 Pearson Education, Inc. Lecture Outline Chapter 26 Physics, 4 th Edition James S. Walker.
Chapter 25 The Reflection of Light: Mirrors Wave Fronts and Rays A hemispherical view of a sound wave emitted by a pulsating sphere. The rays are.
Chapter 23 Mirrors and Lenses.
Fundamental Physics II PETROVIETNAM UNIVERSITY FUNDAMENTAL SCIENCES DEPARTMENT Vungtau, 2013 Pham Hong Quang
Chapter 25 The Reflection of Light: Mirrors. LAW OF REFLECTION The incident ray, the reflected ray, and the normal to the surface all lie in the same.
The Reflection of Light: Mirrors
Chapter 34 Lecture Seven: Images: I HW 3 (problems): 34.40, 34.43, 34.68, 35.2, 35.9, 35.16, 35.26, 35.40, Due Friday, Sept. 25.
In describing the propagation of light as a wave we need to understand: wavefronts: a surface passing through points of a wave that have the same phase.
Chapter 36 Image Formation.
AP Physics IV.C Geometric Optics. Wave Fronts and Rays.
The law of reflection: The law of refraction: Image formation
GEOMETRICAL OPTICS. Laws of Reflection Laws of Refraction.
PHY 102: Lecture Wave Fronts and Rays 9.2 Reflection of Light
Chapter 1. Ray Optics.
Basics Reflection Mirrors Plane mirrors Spherical mirrors Concave mirrors Convex mirrors Refraction Lenses Concave lenses Convex lenses.
Geometrical Optics.
Refraction & Lenses. Refraction of Light When a ray of light traveling through a transparent medium encounters a boundary leading into another transparent.
Lecture 2: Reflection of Light: Mirrors (Ch 25) & Refraction of Light: Lenses (Ch 26)
The Reflection of Light: Mirrors
Geometrical Optics.
Reflection of Light Reflection – The bouncing back of a particle or wave that strikes the boundary between two media. Law of Reflection – The angle of.
18. Images Images in plane mirrors
Geometric Optics Figure Mirrors with convex and concave spherical surfaces. Note that θr = θi for each ray.
Chapter 23 Mirrors and Lenses © 2014 A. Dzyubenko.
Reflection & Mirrors.
Chapter 23: Reflection and Refraction of Light
Propagation & Reflection Of Light
Chapter 32Light: Reflection and Refraction
Chapter 5 Geometrical optics
The Reflection of Light: Mirrors
Thin lenses Lec. three.
CHAPTER - 10 LIGHT : REFLECTION AND REFRACTION
Geometric Optics Ray Model assume light travels in straight line
Phys102 Lecture 21/22 Light: Reflection and Refraction
17.1 Reflection and Refraction
IMAGE FORMATION e.g. lens, mirors
Mirrors Object distance = p, image distance = q, radius of curvature = R, focal length = f 1/p + 1/q = 2/R = 1/f If p,q,R,f in “front” of mirror, they.
Chapter 33 Continued Properties of Light Law of Reflection
Reflection and Refraction
RAY OPTICS - I Refraction of Light Laws of Refraction
Spherical Mirrors: concave and convex mirrors.
Chapter 5 Geometrical optics
Light and Lenses While Mirrors involve the reflection of light and the images we see, Lenses involve another property of light, refraction, or the effects.
Chapter 25 Reflection and Mirrors
Chapter 26 Geometrical Optics.
The Reflection of Light: Mirrors
Chapter 32 Light: Reflection and Refraction
The Reflection of Light: Mirrors
The Reflection of Light: Mirrors
RAY OPTICS - I Refraction of Light Laws of Refraction
The Reflection of Light: Mirrors
Presentation transcript:

DR MOHAMAD HALIM ABD. WAHID School of Microelectronic Engineering CHAPTER 3 RAY OPTICS Prepared by DR MOHAMAD HALIM ABD. WAHID School of Microelectronic Engineering

OBJECTIVES Studies about: 1) Postulates of Ray Optics 2) Definition of oblique rays 3) Understanding in Graphical Method for Ray Tracing 4) Ray-tracing Formula 5) Matrix Optic: For reflection & Reflection

POSTULATES OF RAY OPTICS Light travels in form of rays. The rays are emitted by light sources and can be observed when they reach an optical detector. An optical medium is characterized by a quantity n>1, called the reflective index. The reflective index n=C0 /C where C0 is the speed of light in free space and C is the speed of light in medium. Therefore, the time taken by light to travel a distance d is d/c=nd/C0

It is proportional to the product nd, which is known as the optical pathlength. In an homogeneous medium the refractive index n(r) is a function of the position r= (x,y,z). The optical path length along a given path between two points A and B is therefore

Where ds is the differential element of length along the path Where ds is the differential element of length along the path. The time taken by light travel from A to B is proportional to the optical pathlength. OBLIQUE RAYS All rays which lie in a plane through the principal axis and are not paraxial are called oblique rays. When the law of refraction is accurately applied to the number of rays through one or more coaxial surfaces, the position of

the image point is found to vary with the obliquity of the rays. Lens designers follow three general lines of approach to the problem of finding the optimum conditions. The first is to use graphical methods to find the approximate radii and spacing of the surfaces that should be used for the particular problem at band.

The second is to use well-known aberration formulas to calculate the approx­imate shapes and spacings If the results of these methods of approach do not produce image-forming systems of sufficiently high quality and better definition is required, the third method, known as ray tracing, is applied

The diagrams in Fig. 8A illustrate the construction for refraction at a single spherical surface separating two media of index n and n'. After the axis and the surface with a center at C are drawn, any incident ray like 1 is selected for tracing FIGURE 8A A graphical method fo. ray tracing through a single spherical surface. The method is exact and obeys Snell's law for all rays.

An auxiliary diagram is now constructed below, comparable in size, and with its axis parallel to that of the main diagram With the point 0 as a center two circular arcs are drawn with radii proportional to the refractive indices.

Succeeding steps of the construction are carried out in the following order: Line 2 is drawn through 0 parallel to ray 1. Line 3 is drawn through points T and C Line 4 is drawn through parallel to line 3 and extended to where it intersects the arc n' at Q

Line 5 connects 0 and Q, and line 6 is drawn through T parallel to line 5. In this diagram the radial line TC is normal to the surface at the point T and corresponds to the normal NN' in Fig. I G. The proof that such construction follows Snell's law

RAY-TRACING FORMULAS A diagram from which these formulas can be derived is given in Fig. 8D. An oblique ray MT making an angle θ with the axis is refracted by the single spherical surface at T so that it crosses the axis again at M'. FIGURE 8D Geometry used in deriving the ray-tracing formulas

The line TC is the radius of the refracting surface and constitutes the normal from which the angles of incidence and refraction at T are measured. As regards the signs of the angles involved, we consider that:

Slope angles are positive when the axis must be rotated counterclockwise through an angle of less than πl2 to bring it into coincidence with the ray. Angles of incidence and refraction are positive when the radius of the surface must be rotated counterclockwise through an angle of less than nl2 to bring it into coincidence with the ray.

Accordingly, angles θ, ø, and ø' in Fig Accordingly, angles θ, ø, and ø' in Fig. 8D are positive, while angle θ' is negative. Applying the law of sines to the triangle MTC, one obtains

Since the sine of the supplement of an angle equals the sine of the angle itself, Solving for sin ø, we find

Now by Snell's law the angle of refraction ø' in terms of the angle of incidence ø is given by In the triangle MTM’ the sum of all interior angles must equal π. Therefore

Which upon solving for θ’=ø’+ θ- ø (8c) This equation allows us to calculate the slope angle of the refracted ray To find where the ray crosses the axis and the image distance s', the law of sines may be applied to the triangle TCM', giving

The image distance therefore An important special case is that in which the incident ray is parallel to the axis. Under this simplifying condition it may be seen from Fig. 8E that

where h is the height of the incident ray PT above the axis where h is the height of the incident ray PT above the axis. For the triangle TCM', the sum of the two interior angles ø' and θ equals the exterior angle at C. When the angles are assigned their proper signs, this gives

The six equations above which are numbered form an important set by which any oblique ray lying in a meridian plane can be traced through a number of coaxial spherical surfaces. A meridian plane is defined as any plane containing the axis of the system. While most of the rays emanating from an extra axial object point do not lie in a meridian plane, the image-forming properties of an optical system can usually be determined from' properly chosen meridian rays

Example Ray-Tracing Formulas A convex spherical surface of radius r = + 5.0 cm is ground and polished on the end of a large cylindrical glass rod of index 1.67200. Assume incident light parallel to the axis by using rays at heights of (a) 3.0 em, (b) 2.0 cm, (c) 1.0 cm, (d) 0 cm

ANS:

MATRIX OPTICS Technique for tracing paraxial rays Rays assume travel only within a single plane. So its applicable to systems with planar geometry and to meridional rays. Optical system is describe by a 2X2 matrix called the ray transfer matrix.

The Ray-Transfer Matrix Consider rays in plane containing the optical axes, y-z plane. A ray crossing the transverse plane at z is completely characterized by coordinate y, crossing point at angle θ (Fig 1.4-1) Optical component placed between two transverse plane Z1 and Z2 Arbitrary position and direction (y1,θ1) and another position (y2,θ2) at output plane.

In paraxial approximation, when all angles are sufficiently small, so sin θ~ θ Relation between (y2, θ2) is linear and can generally written in forms Where A,B,C and D are real number. That equation is write in matrix form as

Matrix M, whose elements are A,B,C,D characterizes the optical system completely permits (y2, θ2) to determined for any (y1,θ1). Its known as ray-transfer matrix. Radii that turn out negative indicate concave surface, while convex is positive.

Example Matrices of Simple Optical Components Free space propagation Rays travel along straight lines in a medium of uniform refractive index such as free space, a ray traversing a distance d is altered in accordance with y2= y1+θd and θ2= θ1

Planar boundary between two media Ray changes in accordance with Snell’s Law n1 sin θ1= n’1 sin θ’1 Paraxial approximation n1θ1~ n2 sin θ2 Position of ray is not altered y2=y1

Reflection at Spherical Boundary Relation between θ1 and θ2 for paraxial rays refracted at spherical boundary is provide in Eq 1.2-8. Ray high is not altered, y2~y1

Reflection from planar mirror Ray position is not altered y2=y1 Z axis points in the general direction to travel of the rays, toward the mirror for incident rays and away from the selected rays, hence θ1= θ2

Reflection from Spherical Mirror A mirror with radius of curvature R bends rays in a manner that is identical to that of a thin lens with focal length f=-R/2

Example to determine Matrix Optics The Lens Matrix

Lens with centre C, thickness t1 between vertices V1 and V2 Ray arriving at point P1 with coordinates (n1,α1,X1) while coordinate after crossing (n1’,α1’,X1’) R1, R2 are radii at the centre C1 and C2 Angles of incidence and reflection (θ1 and θ1’) at the first interface are both positive as per sign convention. Refracted ray is incident on the right interface at point P2.

Ray coordinate just before and just after the right interface (n2,α2,X2), (n2’,α2’,X2’) respectively Assuming sharp boundaries between the media, refraction at each interface changes the direction of the ray, leaving the ray height unmodified.

For the angles at the first interface, Where angle ø being negative is written as Ø=-X1’/R since X1’ and R1 are positive R1 of the first surface of the lens is to be measured from vertex V1. Angle α1 is +ve since incident ray has been chosen. Therefore drop the magnitude sign in Eq 4.5

Similarly Substitute Eq 4.6 into Eq 4.3 Simplifies to

Re-writing Eq 4.4a, hence Eq 4.7 can be expressed in the matrix notation as

where The column matrices and identify the incident and refracted rays, respectively, at the front surface of the lens. The 2 x 2 unimodular refraction matrix Describe refraction at the front surface of the lens

SUMMARY All rays which lie in a plane through the principal axis and are not paraxial are called oblique rays. Ray tracing formulas

SUMMARY Ray tracing formulas θ’=ø’+ θ- ø (8c) Optical system is describe by a 2X2 matrix called the ray transfer matrix.