Lesson Ten Lists.

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Presentation transcript:

Lesson Ten Lists

Skills

Create a new project Title it Lesson Ten Delete the cat!

Bring in the wizard toad and the ball

Set the ball’s starting position and costume It’s always good practice to set these parameters right away so that if you decide your sprite will move, disappear, or change costumes, you already have your starting point programmed.

Set the toad’s starting position and add his question and a costume change

Let’s add a broadcast called “think” on our toad to trigger the next steps for the ball

When our ball receives the think broadcast, add code to make it do some fun things

It’s time to make our list, which is a special type of variable

Your list will be visible Your list will be visible. We need that for now, but later you can uncheck the box to make it invisible.

The word “thing” will be added to your list Click on The word “thing” will be added to your list

You can edit this text before clicking to add it Or edit text after it’s been added

These numbers are the item numbers in the code. Add some responses These numbers are the item numbers in the code.

Uncheck the box so that the list is no longer visible

Add a say code block and drag in

To randomize the response, add an operator

Test it. If it doesn’t work, check your code

Can you create a new list for the toad’s favorite foods?

Create your trigger, change costume, and ask the question

Take these blocks and combine them like this This means that as long as the user doesn’t say “no,” the toad will proceed.

Add your next question

Add an If…else code block with This means that if the user inputs a word from the list, the toad will take one action, and if the user inputs anything NOT on the list, he will take a different action.

Add the toad’s responses Note that our If…else is inside our first If loop

Your Turn! Make your own fortune telling game Must use list function Add an introductory animation to set up your game Be creative! Be polite (bad fortunes should not be rude) BONUS: Add a task that the user must accomplish before getting their fortune Submit to Lesson 10 in the class studio.

12-Lesson Discounted Bundle Bonus Files Final project with Guidelines Rubric Reflection Assignment Student Support Website A support page for each lesson to aid students while working independently https://www.teacherspayteachers.com/Product/Computer-Coding-in-Scratch-10-Lessons-BUNDLE-3870547

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