Classroom Management Kayla Nakano Education Manager Kayla.Nakano@youngmarines.com
Session Objectives Define classroom management Set drill meeting expectations Differentiate between rules and procedures Describe rules and procedures for Young Marines
It’s Normal How do you prefer professional learning sessions or classes to be conducted? What does the presenter/speaker do? What do the attendees do? How does everyone act/behave/participate in the session? These are the norms for our session today – how we all agree to participate.
Establishing Expectations Children and teens work best with structure – prefer to know how they are expected to act and behave. Establish drill meeting expectations early. The older they get, the more they benefit from taking part in establishing expectations for themselves and for others. To Do: Break down Young Marines into groups – age or rank Decide on your expectations for each Involve the Young Marines where possible
Do Now: Break down Young Marines into groups – age or rank Decide on your expectations for each
Expectations, Rules, and Procedures Expectations – how you expect Young Marines to act, behave, and in general conduct themselves during all Young Marine events Young Marine Obligation or Creed Rules – dictate specific behaviors that are to be observed and/or adhered to during all/different Young Marine events Do not speak when others are speaking. Procedures – descriptions of how Young Marines are to conduct themselves during various activities Raise your hand to speak or ask questions during lessons.
Rules vs. Procedures Have only a few, general rules but many procedures for different activities Fewer rules are easier to remember and follow Can be more general and apply to all situations Examples: Young Marines not speak when others are speaking Young Marines will be respectful of all other adults and Young Marines Young Marines will put forth their best effort at all times What are some rules you have or you might put in place in your unit?
Rules vs. Procedures Have a lot of procedures instead of a lot of rules Tells Young Marines exactly what is expected of them and how to accomplish different tasks Examples of procedures: Entering the drill space Moving between activities Asking questions Group or partner work Moving to drill, PT, etc. Changing after PT Dismissal Sign-offs
Communicating Procedures Procedures are established ahead of time and taught to Young Marines MUST be reinforced over time ~7-14 times for procedures to be learned and internalized Introduce procedures Walk Young Marines through the steps for each, explaining in as much detail as possible for age/understanding Re-teach the next time, remind and reinforce expectations Repeat as needed, until no reminders are required
Communicating Procedures Option: CHAMPS Communicates expectations for Top 5 questions to ask yourself/that kids have for different activities C – Conversation: Can they talk during the activity? For how long? What about? With whom? H – Help: How will they ask for help? Who should they ask? How should they get people’s attention? A – Activity: What is the end product? What is the task or objective? M – Movement: Why might they have to move? Do they need to ask first? How will they move between activities? P – Participation: What will they do to show they are participating correctly? What will it look like if they are not? S – Success: If they do everything listed, they will be successful.
Now You Do! Each table has a different activity, event, or procedure that may occur during a Young Marine drill meeting. Using the poster paper on your table, create a CHAMPS poster for your activity, event, or procedure. Be as creative as you want! Hang it up when you’re done.
CHAMPS for Gallery Walk Conversation Use an inside voice with your group members. Help Raise your hand if you have a question for the instructor. Ask three, then me. Activity Gallery Walk – use the small post-its to add comments on other posters if you see something you like and/or would do differently. Movement Gather any of your personal items and move to the next poster when you hear the bell. Participation Eyes on the posters and your groups members, writing notes, discussing different procedures.
Special Considerations Keep it simple – be clear and concise Keep it “Young Marines” – use rules and procedures to build unit culture Make it fun – “Young Marines, Engage!”
Beyond Expectations
Managing the Class – Other Considerations Capturing and maintaining attention Managing age groups Managing a variety of ranks Young Marines as managers
Capturing and Maintaining Attention Start with a hook: Maintain attention by: Videos Images Anecdote Questions to jumpstart thinking Making activities hands on Plan for different learning styles Plan for different ability levels Ask questions Keep things moving
Managing Age and Ranks Age Groups Rank Consider the ability of varying ages as you or your YMs are planning Younger kids need more managing Older kids can better manage themselves Consider the learning requirements for different ranks What skills and tasks are required of them? How much do they need from you to accomplish them? How much can they do on their own? What can be reasonably done with peer support instead?
Young Marines as Managers Senior Young Marines are your greatest resource Bring them in on the planning Ask them: How do they want the unit to run? What rules should we have as a unit? Which would be better as procedures? Don’t forget about enforcing rules and procedures
Positive and Negative Consequences Positive Consequences Negative Consequences What happens when rules and procedures are followed correctly? May need to establish positive reinforcement early on, mostly for younger kids Be careful – want to encourage internal vs. external motivation for most of these What happens when rules and procedures are not followed or are followed incorrectly? Will need continual reinforcement even after behaviors become internalized Be careful – don’t become complacent once behaviors have been learned
Consequence Considerations Devise a system for positive and negative consequences System should: Involve immediate (or as close to as reasonably possible) reinforcement Be easy to track and maintain Be realistic and adaptable Follow Young Marines policy guidelines (see AVM) System should not: Stop after behaviors are learned Be solely utilized by senior Young Marines Be unfair
CHAMPS for Gallery Walk Part 2 Conversation Use an inside voice with your group members. Help Raise your hand if you have a question for the instructor. Ask three, then me. Activity Gallery Walk – use the green post-its to add comments about the positive and negative consequences you would use to enforce this procedure. Movement Move between each poster with a partner or group members whenever you hear the bell. Participation Eyes on the posters and your groups members, writing notes, discussing different procedures.
Wrap It Up Establish clear expectations, rules, and procedures Involve the Young Marines where possible Create systems for: Teaching rules and procedures Reinforcing rules and procedures Keep it simple Don’t forget about classroom management
Questions?