Shadows CSE 681.

Slides:



Advertisements
Similar presentations
The Important Thing About By. The Important Thing About ******** The important thing about ***** is *****. It is true s/he can *****, *****, and *****.
Advertisements

Java Control Statements
Decision Structures - If / Else If / Else. Decisions Often we need to make decisions based on information that we receive. Often we need to make decisions.
Control Flow Statements: Repetition/Looping
Shadows. Floor Wall Torch Solid Object.
CSE115: Introduction to Computer Science I Dr. Carl Alphonce 219 Bell Hall
General Computer Science for Engineers CISC 106 Lecture 19 Dr. John Cavazos Computer and Information Sciences 04/06/2009.
Week 10 Recap CSE 115 Spring For-each loop When we have a collection and want to do something to all elements of that collection we use the for-each.
Implementation of Pollard’s Rho Heuristic Mid-term Exam CSE670 Manoj Patil March 03, 2004.
General Computer Science for Engineers CISC 106 Lecture 20 Dr. John Cavazos Computer and Information Sciences 04/08/2009.
1 Lecture 9 Lighting Light Sources Reflectance Camera Models.
Flowol subroutines Subroutines are used to:  Simplify your code to make it easier to read (or for someone.
Python Programming Using Variables and input. Objectives We’re learning to make use of if statements to enable code to ask questions. Outcomes Build an.
ㅎㅎ logical operator if if else switch while do while for Third step for Learning C++ Programming Repetition Control Structures.
Ray-tracing.
Stencil Shadows Garrett Weng. What are stencil shadows? Also known as shadow volumes Relies on use of the stencil buffer Create volumes of the shadows.
More on Ray Tracing Glenn G. Chappell U. of Alaska Fairbanks CS 481/681 Lecture Notes Wednesday, April 14, 2004.
Unbuffered Input Games generally use unbuffered Input Ogre provides FrameListeners – Ogre's main infinite loop → startRendering – Also called the render.
PYTHON WHILE LOOPS. What you know While something is true, repeat your action(s) Example: While you are not facing a wall, walk forward While you are.
Review Ray Tracing III Review. Pseudo codes RayCast-1  Plain ray caster (direct illumination) RayCast-2  RayCast-1 + shadow rays RayTrace-1  Recursive.
2( ) 8x + 14y = 4 -12x – 14y = x = x = 4 8x + 14y = 4 8(4) + 14y = y = y = -28 ___ ___ y = -2 The solution is (4, -2)
Week 10 - TOTAL Internal Reflection & DISPERSION.

Unit-1 Introduction to Java
Thinking out loud.
How else do you look pretty in the morning?
Numbering System TODAY AND TOMORROW 11th Edition
RAY TRACING.
MODIFIED SIEVE OF ERATOSTHENES
Expressions and Control Flow in JavaScript
Introducing Do While & Do Until Loops & Repetition Statements
2.0 FUNDAMENTALS OF JAVA PROGRAMMING LANGUAGE
[0] [1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13]
Ray Tracer Project CSE 557.
BBC Microbit.
IF if (condition) { Process… }
Path Tracing (some material from University of Wisconsin)
Ray Tracing.
محاضرة 1: مقدمة للمسـاق و مراجعـة للأساسيـات
Selection CSCE 121 J. Michael Moore.
Shadows Shadows CSCI 440 textbook section 5.10.
Patterns to KNOW.
IF Statements.
Visual Basic – Decision Statements
Reflection and Light Flat Mirrors.
Reflection and Refraction
Texture and Shadow Mapping
ELECTRICAL CIRCUITS AND CONSTRUCTIONS An electrical circuit is a network consisting of a closed loop, giving a return path for the current 2.
MTH-5101 Practice Test (1) x ≥ 40 (2) y ≥ 0 (3) y ≤ 140
Module 4 Loops and Repetition 4/4/2019 CSE 1321 Module 4.

OPTICAL DESIGN K.F. Chan (Mr.) MEBS 6002.
Program Flow.
If-statements & Indefinite Loops
Simple Illumination CSE 681.
Ray Tracer Project CSE 557.
More Trees 5/9/2-017 Be able to dry run a program that uses trees
Python While Loops.
WEEK 8 COURSE PROJECT PRESENTATION NAME: ALEXANDER WEISS CLASS: CIS115.
Among the Hidden/Fahrenheit 451
Chapter 3: Selection Structures: Making Decisions
Reflection and Refraction
Simple Texture Mapping
Reflection and Refraction
Introduction to Ray Tracing
SEQUENCE Start Initial situation Step 1 Step 2 Step 3 End
Starter Look at the hand-out.
How to allow the program to know when to stop a loop.
Lesson 3. Controlling program flow. Loops. Methods. Arrays.
Presentation transcript:

Shadows CSE 681

Testing for shadows CSE 681

Pseudo-code For each light source i If face is backface wrt light source (called self-shadowing) Set IN-SHADOW to TRUE else Set IN-SHADOW to FALSE Construct ray from point to light source For each object Test ray-object intersection (between point and l.s.) If intersection found Set IN-SHADOW to TRUE for this light source Break out of object loop If (NOT IN-SHADOW) add in effect of light source I accumulate diffuse light accumulate specular light CSE 681