Synchronization Methods

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Presentation transcript:

Synchronization Methods CS 105 “Tour of the Black Holes of Computing” Synchronization Methods Topics Mutual-exclusion methods Producer/consumer problem Readers/writers problem semaphores.ppt

Mutual Exclusion Need ways to enforce critical sections Prevent race conditions that cause errors Requirements for mutual exclusion Safety: only one process/thread at a time inside CS Progress: if nobody has access and somebody wants in, somebody gets in No starvation: if you want in, you will eventually get in Desirable properties: Efficiency: can get into CS in relatively few instructions Low load: waiting for CS doesn’t waste resources Fairness: if you want in, nobody else gets in ahead of you twice

Additional Requirements Synchronization is tricky to get right Failure to protect critical sections Incorrect use of primitives Deadlock Programmer-friendliness is big plus

Hardware Mutex Support Test and Set Read word, set it nonzero, and set condition codes All in one indivisible operation Compare and Swap Read word, compare to register, store other register into word Again, indivisible Generalization of Test & Set

Example of Test and Set enter_critical_region: leal lock, %eax .L1: tsl (%eax) ; Set lock NZ, set CC jne .L1 ; Loop if was already NZ ; We now have exclusive access ret leave_critical_region: xor %eax, %eax movl %eax, lock

Evaluating Test and Set Very fast entry to unlocked region Easy to implement Guarantees safety & progress Wastes CPU when waiting (spin lock/busy wait) Doesn’t make it easy for other threads to run Extremely high memory (i.e., bus) traffic Prone to errors (e.g., forget to unlock) Prone to starvation For these reasons, test & set is used only to implement higher-level constructs.

Semaphores Higher-level construct, discussed previously Invented by Edsger Dijkstra P(sem) or wait(sem) decrements and possibly waits V(sem) or signal(sem) increments and lets somebody else in Usually implemented by operating system Allows scheduler to run different thread while waiting OS can guarantee fairness and no starvation Or can even enforce priority scheme More flexibility for user (e.g., can count things) Still error-prone P’s and V’s must be matched Single extra V blows mutual exclusion entirely (compare Test & Set)

Monitors High-level mutual-exclusion construct Invented by C.A.R. “Tony” Hoare Difficult or impossible to use incorrectly Like Java/C++ class: combines data with functions needed to manage it Keys to monitor correctness Data is available only to functions within monitor Specific functions (gatekeepers) control access Only one process/thread allowed inside monitor at a time Queues keep track of who is waiting for monitor Turns out to be hard to do certain things with monitors Programmers wind up standing on heads or implementing things like semaphores

Problems in Synchronization Many standard problems in concurrent programming Producer/consumer Readers/writers Dining philosophers Drinking philosophers Etc. Standard problems capture common situations Also give way to evaluate proposed synchronization mechanisms

The Producer/Consumer Problem Two processes communicate Producer generates things (e.g., messages) into a buffer Consumer takes those things and uses them Correctness requirements Producer must wait if buffer is full Consumer must not extract things from empty buffer Solutions Can be done with just load/store (but tricky) We have seen simple semaphore-based solution for one-element buffer Perfect application for monitors

Producer/Consumer with Monitors monitor producerconsumermonitor; var buffer[0..slots-1] of message; slotsinuse: 0..slots; nexttofill, nexttoempty: 0..slots-1; bufferhasdata, bufferhasspace: condition; procedure fillslot(var data: message) begin if slotsinuse = slots; then wait(bufferhasspace); buffer[nexttofill] := data; nexttofill := (nexttofill + 1) mod slots; slotsinuse := slotsinuse + 1; signal(bufferhasdata); end;

Producer/Consumer with Monitors (continued) procedure emptyslot(var data: message) begin if slotsinuse = 0; then wait(bufferhasdata); data := buffer[nexttoempty]; nexttoempty = (nexttoempty + 1) mod slots; slotsinuse := slotsinuse – 1; signal(bufferhasspace); end; begin slotsinuse := 0; nexttofill := 0; nexttoempty := 0;

The Readers/Writers Problem More complex than producer/consumer Many processes accessing single resource Some read, some write (some could do both) OK for many to read at once No danger of stepping on each others’ feet Only one writer allowed at a time Examples: Shared access to file ATMs displaying or updating bank balance

Readers/Writers with Semaphores (Polling Version) semaphore mutex = 1; int nreaders = 0, nwriters = 0; void reader() { while (1) { P(mutex); while (nwriters != 0) { V(mutex); wait_a_while(); } nreaders++; read(); nreaders--;

Readers/Writers with Semaphores (Polling continued) void writer() { while (1) { P(mutex); while (nreaders + nwriters != 0) { V(mutex); wait_a_while(); } nwriters++; write(); nwriters--;

Readers/Writers with Semaphores (Polling continued) What are the drawbacks of this approach? How can we write a non-polling version? Drawbacks: (1) the polling wastes resources; (2) potential starvation of writers if new readers arrive while a writer is waiting

Readers/Writers with Monitors monitor readersandwriters; var readers: integer; someonewriting: boolean; readallowed, writeallowed: condition; procedure beginreading begin if someonewriting or queue(writeallowed) then wait(readallowed); readers := readers + 1; signal(readallowed); end; procedure donereading begin readers := readers – 1; if readers = 0 then signal(writeallowed);

Readers/Writers with Monitors (continued) procedure beginwriting begin if readers ¬= 0 or someonewriting then wait(writeallowed); someonewriting := true; end; procedure donewriting begin someonewriting := false; if queue(readallowed) then signal(readallowed); else signal(writeallowed); begin readers := 0;

Readers/Writers with Monitors Characteristics of solution No starvation Arriving readers wait if writer is waiting Group of readers runs after each writer Arrival order of writer, writer, reader runs in different order Requires several auxiliary variables

Dining Philosophers Models many important synchronization problems Most famous concurrency problem Posed by Dijkstra Characteristics Five philosophers alternate thinking and eating Only food is spaghetti Requires two forks Each philosopher has assigned seat at round table One fork between each pair of plates Problem: control access to forks, such that everyone can eat Note that “pick up left, then pick up right” doesn’t work Solvable with semaphores or monitors

Drinking Philosophers Extension of dining philosophers Arbitrary number of philosophers Each likes own drink, mixed from bottles on table Can only mix drink when holding all bottles Each drink uses different subset of bottles Problem: control access to bottles, such that there is no deadlock and no starvation