(⊓xp(x)⊓xq(x))  ⊓x(p(x)q(x))

Slides:



Advertisements
Similar presentations
The Build-up of the Red Sequence at z
Advertisements

MATH CLASH Integer Addition Game 1. Player Rules Players must be paired with another person Cards must be evenly divided at the start of the round Players.
Natural Selection and Evolution
Copyright © Cengage Learning. All rights reserved.
Ch 1.3: Quantifiers Open sentences, or predicates, are sentences that contain one or more variables. They do not have a truth value until variables are.
EE1J2 - Slide 1 EE1J2 – Discrete Maths Lecture 11 Introduction to Predicate Logic Limitations of Propositional Logic Predicates, quantifiers and propositions.
Parallel operations Episode 8 0 Parallel conjunction and disjunction Free versus strict games The law of the excluded middle for parallel disjunction.
Blaise Pascal Born: June 19, 1623 Clermont Auvergne, France
PSPACE-Completeness Section 8.3 Giorgi Japaridze Theory of Computability.
Methods of Proof & Proof Strategies
Lesson 4-7 Arithmetic Sequences.
Reduction Episode 9 0 The operation of reduction and the relation of reducibility Examples of reductions The variety of reduction concepts and their systematization.
Week 3 - Monday.  What did we talk about last time?  Predicate logic  Multiple quantifiers  Negating multiple quantifiers  Arguments with quantified.
Velocity and Acceleration Put your Name Here. Online Book Link Click Link.
You will use Game Board Version P for this Practice Round of the Photon Game.
1 © 2014 B. Wilkinson Modification date: Dec Sequential Logic Circuits Previously, we described the basic building blocks of sequential circuits,
What All Great Mathematicians Do Mary Lou Hessling, Jen Voorhees, and Dan Ruch Jefferson Elementary & Mosser Elementary Joelle wants to create gardens.
Pumping with Al and Izzy Richard Beigel CIS Temple University.
Basic Definitions of Set Theory Lecture 24 Section 5.1 Fri, Mar 2, 2007.
Week 3 - Monday.  What did we talk about last time?  Predicate logic  Multiple quantifiers  Negating multiple quantifiers  Arguments with quantified.
Static games Episode 12 0 Some intuitive characterizations of static games Dynamic games Pure computational problems = static games Delays Definition.
Interactive computability Episode 13 0 Hard-play machines (HPMs) Easy-play machines (EPMs) Definition of interactive computability The interactive version.
Today’s Activity Solving Multi-Step Equations. Instructions You should have a baggie of colored strips. Using the strips provided, have each person of.
1 Finite Model Theory Lecture 5 Turing Machines and Finite Models.
Put your Name Here. Moving Man Game Hit Chart: Screenshot the position graph Screenshot the Velocity graph Screenshot the acceleration graph 1. How many.
A sentence in English What we need to write a sentence.
Slope 8.4C Use data from a table or graph to determine the rate of change or slope and y-intercept.
Week 7 - Friday CS221.
Sequential Flexibility
Designing a Card Swipe Machine
Predicates Predicate: A Boolean (yes-no) function. Example:
Jaya Krishna, M.Tech, Assistant Professor
The Foundations: Logic and Proofs
Copyright © Cengage Learning. All rights reserved.
Lesson 7-1: Geometric Mean
Writing Equations in Point-Slope Form
Biography of an Artist  Use your computer to research about a particular artist. Complete the questions on the next slides. Try to reproduce one of your.
Copyright © Cengage Learning. All rights reserved.
Games Episode 6 Games as models of interactive computational tasks
Logarithms (2) Laws of logarithms.
Negation and choice operations
Nested Quantifiers Nested quantifiers are often necessary to express the meaning of sentences in English as well as important concepts in computer science.
6.8B– Sum of a Geometric Series
Can I color yellow?. Can I color yellow?
Bell Ringer 10/8/12 Which of the following expressions will not equal 2 when x= 1? a) 1/2 (8x - 4) b) -4x + 1 c) 4x - 2 d) -4x + 6 e.) x.
Geometric Mean.
Let's Play "What's the Question"
Copyright © Cengage Learning. All rights reserved.
CSCI 2670 Introduction to Theory of Computing
True or False?! Write numbers 1 to 7 into the back of your book.
Chapter 1: Propositional and First-Order Logic
Sample Test Questions Please identify the use cases of the system that cover all the behaviors described in the system specification. Please identify.
Algebraic Reasoning, Graphing, and Connections with Geometry
Copyright © Cengage Learning. All rights reserved.
CPSC 121: Models of Computation
Copyright © Cengage Learning. All rights reserved.
4.3 – The Remainder and Factor Theorems
Blind quantifiers Episode 10 Unistructurality
Aim: To be able to describe the general rule for a sequence
R – Restate: will be identified by BLUE
Episode 3 Constant games
Episode 6 Parallel operations Parallel conjunction and disjunction
Homework 3 (June 7) Material covered: Slides
Homework 2 (June 6) Material covered: Episodes 3 and 4        
Episode 14 Logic CL4 The language of CL4 The rules of CL4
  Homework 6 (June 20) Material covered: Slides
Episode 10 Static games Some intuitive characterizations of static games Dynamic games Pure computational problems = static games Delays Definition of.
Episode 7 Reduction The operation of reduction and the relation of reducibility Examples of reductions The variety of reduction concepts and their systematization.
Homework 5 (June 14) Material covered: Slides
Interactive computability
Presentation transcript:

(⊓xp(x)⊓xq(x))  ⊓x(p(x)q(x)) Homework 4 (June 13) Material covered: Slides 6.11-8.8 1. Let p(x) and q(x) be some unary predicates (elementary games). Write a legal run Γ of the game (⊓xp(x)⊓xq(x))  ⊓x(p(x)q(x)) such that Γ contains three moves and it is won by the machine no matter what particular predicates p(x) and q(x) are. You shall list all three moves of Γ together with their labels (colors). You can write ⊤ instead of green  and ⊥ instead of red . 2. Let p(x,y) be some binary predicate. Write a legal run Γ of the game x⊓yp(x,y)  ⊓x⊓yp(x,y) such that Γ contains three moves and it is won by the machine no matter what particular predicate p(x,y) is. 3. Write, precisely, the run (sequence of actual moves together with their labels) that generated the evolution sequence shown on Slide 7.5. Use constant 7 instead of Tom, constant 8 instead of John, and constant 9 instead of Peggy. 4. You should be able to reproduce the definition of the blind quantifiers. 5. Consider the game xy((Even(x)⊔Odd(x))  (Even(y)⊔Odd(y))  Even(x+y)⊔Odd(x+y)). In the style of slide 8.7, construct the evolution sequence generated by some run of length 3 won by Machine, and indicate all moves of that run. 6. Describe (informally) Machine’s winning strategies for those games of Slide 8.8 for which the answer is “Yes”.