PHYS 1443 – Section 002 Lecture #5

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PHYS 1443 – Section 002 Lecture #5 Wednesday, September 10, 2008 Dr. Mark Sosebee Free Fall Coordinate System Vectors and Scalars Motion in Two Dimensions Motion under constant acceleration Projectile Motion Maximum ranges and heights

Announcements The first term exam is to be next Wednesday, Sept. 17 Will cover CH1 – what we finish today (likely to be CH3) + Appendices A and B Mixture of multiple choices and essay problems In class, from 1 – 2:20pm, SH103 Jason will conduct a review in the class Monday, Sept. 15 There will be a department colloquium this afternoon at 4pm in SH101 Extra credit Be sure to sign in Refreshment at 3:30pm in SH108, the Physics Lounge! Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu 2 2

Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Coordinate Systems They make it easy and consistent to express locations or positions Two commonly used systems, depending on convenience, are Cartesian (Rectangular) Coordinate System Coordinates are expressed in (x,y) Polar Coordinate System Coordinates are expressed in distance from the origin ® and the angle measured from the x-axis, q (r,q) Vectors become a lot easier to express and compute +y How are Cartesian and Polar coordinates related? y1 (x1,y1) = (r1,q1) x1 r1 q1 +x O (0,0) Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Example Cartesian Coordinate of a point in the xy plane are (x,y)= (-3.50,-2.50)m. Find the equivalent polar coordinates of this point. y x q (-3.50,-2.50)m qs r Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Vector and Scalar Vector quantities have both magnitudes (sizes) and directions Force, gravitational acceleration, momentum Normally denoted in BOLD letters, F, or a letter with arrow on top Their sizes or magnitudes are denoted with normal letters, F, or absolute values: Scalar quantities have magnitudes only Can be completely specified with a value and its unit Energy, heat, mass, time Normally denoted in normal letters, E Both have units!!! Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Properties of Vectors Two vectors are the same if their and the are the same, no matter where they are on a coordinate system!! sizes directions Which ones are the same vectors? y D A=B=E=D F A Why aren’t the others? B x C: The same magnitude but opposite direction: C=-A:A negative vector C E F: The same direction but different magnitude Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Vector Operations = OR Addition: A A+B A+B B A+B B B A A Subtraction: Triangular Method: One can add vectors by connecting the head of one vector to the tail of the other (head-to-tail) Parallelogram method: Connect the tails of the two vectors and extend Addition is commutative: Changing order of operation does not affect the results A+B=B+A, A+B+C+D+E=E+C+A+B+D A A+B A+B B A+B OR = B B A A Subtraction: The same as adding a negative vector:A - B = A + (-B) A -B Since subtraction is the equivalent to adding a negative vector, subtraction is also commutative!!! A-B Multiplication by a scalar is increasing the magnitude A, B=2A A B=2A Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Example for Vector Addition A car travels 20.0km due north followed by 35.0km in a direction 60.0o west of north. Find the magnitude and direction of resultant displacement. N E Bsinq B r Bcosq 60o 20 A q Find other ways to solve this problem… Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Components and Unit Vectors Coordinate systems are useful in expressing vectors in their components y (+,+) Ay (Ax,Ay) }Components A Ax (-,+) q x } Magnitude (-,-) (+,-) Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Unit Vectors Unit vectors are the ones that tells us the directions of the components Dimensionless Magnitudes are exactly 1 Unit vectors are usually expressed in i, j, k or So the vector A can be re-written as Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Examples of Vector Operations Find the resultant vector which is the sum of A=(2.0i+2.0j) and B =(2.0i-4.0j) Find the resultant displacement of three consecutive displacements: d1=(15i+30j +12k)cm, d2=(23i+14j -5.0k)cm, and d3=(-13i+15j)cm Magnitude Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Displacement, Velocity, and Acceleration in 2-dim Average Velocity: How is each of these quantities defined in 1-D? Instantaneous Velocity: Average Acceleration Instantaneous Acceleration: Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Kinematic Quantities in 1D and 2D 1 Dimension 2 Dimension Displacement Average Velocity Inst. Velocity Average Acc. Inst. Acc. What is the difference between 1D and 2D quantities? Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

2-dim Motion Under Constant Acceleration Position vectors in x-y plane: Velocity vectors in x-y plane: Velocity vectors in terms of the acceleration vector X-comp Y-comp Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

2-dim Motion Under Constant Acceleration How are the 2D position vectors written in acceleration vectors? Position vector components Putting them together in a vector form Regrouping the above 2D problems can be interpreted as two 1D problems in x and y Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Example for 2-D Kinematic Equations A particle starts at origin when t=0 with an initial velocity v=(20i-15j)m/s. The particle moves in the xy plane with ax=4.0m/s2. Determine the components of the velocity vector at any time t. Velocity vector Compute the velocity and the speed of the particle at t=5.0 s. Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Example for 2-D Kinematic Eq. Cnt’d Angle of the Velocity vector Determine the x and y components of the particle at t=5.0 s. Can you write down the position vector at t=5.0s? Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Projectile Motion A 2-dim motion of an object under the gravitational acceleration with the following assumptions Free fall acceleration, g, is constant over the range of the motion Air resistance and other effects are negligible A motion under constant acceleration!!!!  Superposition of two motions Horizontal motion with constant velocity ( no acceleration ) Vertical motion under constant acceleration ( g ) Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Show that a projectile motion is a parabola!!! x-component y-component In a projectile motion, the only acceleration is gravitational one whose direction is always toward the center of the earth (downward). ax=0 Plug t into the above What kind of parabola is this? Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Projectile Motion The only acceleration in this motion. It is a constant!! Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu

Example for Projectile Motion A ball is thrown with an initial velocity v=(20i+40j)m/s. Estimate the time of flight and the distance the ball is from the original position when landed. Which component determines the flight time and the distance? Flight time is determined by the y component, because the ball stops moving when it is on the ground after the flight. So the possible solutions are… Distance is determined by the x component in 2-dim, because the ball is at y=0 position when it completed it’s flight. Why isn’t 0 the solution? Wednday, Sept. 10, 2008 PHYS1443-002-Fall 2008 Dr. Jaehoon Yu