Chapter 9 Graph algorithms

Slides:



Advertisements
Similar presentations
IKI 10100: Data Structures & Algorithms Ruli Manurung (acknowledgments to Denny & Ade Azurat) 1 Fasilkom UI Ruli Manurung (Fasilkom UI)IKI10100: Lecture10.
Advertisements

Graphs Chapter 12. Chapter Objectives  To become familiar with graph terminology and the different types of graphs  To study a Graph ADT and different.
Graphs Chapter 20 Data Structures and Problem Solving with C++: Walls and Mirrors, Carrano and Henry, © 2013.
Data Structures Using C++
 Graph Graph  Types of Graphs Types of Graphs  Data Structures to Store Graphs Data Structures to Store Graphs  Graph Definitions Graph Definitions.
C++ Programming: Program Design Including Data Structures, Third Edition Chapter 21: Graphs.
1 Greedy 2 Jose Rolim University of Geneva. Algorithmique Greedy 2Jose Rolim2 Examples Greedy  Minimum Spanning Trees  Shortest Paths Dijkstra.
ITEC200 – Week 12 Graphs. 2 Chapter Objectives To become familiar with graph terminology and the different types of graphs To study.
Chapter 9 Graph algorithms. Sample Graph Problems Path problems. Connectedness problems. Spanning tree problems.
3 -1 Chapter 3 The Greedy Method 3 -2 The greedy method Suppose that a problem can be solved by a sequence of decisions. The greedy method has that each.
Introduction to Graphs
Introduction to Graphs What is a Graph? Some Example applications of Graphs. Graph Terminologies. Representation of Graphs. –Adjacency Matrix. –Adjacency.
Graphs Chapter 12. Chapter 12: Graphs2 Chapter Objectives To become familiar with graph terminology and the different types of graphs To study a Graph.
Chapter 9 Graph algorithms Lec 21 Dec 1, Sample Graph Problems Path problems. Connectedness problems. Spanning tree problems.
Graphs G = (V,E) V is the vertex set. Vertices are also called nodes and points. E is the edge set. Each edge connects two different vertices. Edges are.
Fall 2007CS 2251 Graphs Chapter 12. Fall 2007CS 2252 Chapter Objectives To become familiar with graph terminology and the different types of graphs To.
Graphs Chapter 20 Data Structures and Problem Solving with C++: Walls and Mirrors, Frank Carrano, © 2012.
Graph Operations And Representation. Sample Graph Problems Path problems. Connectedness problems. Spanning tree problems.
Graph. Data Structures Linear data structures: –Array, linked list, stack, queue Non linear data structures: –Tree, binary tree, graph and digraph.
© The McGraw-Hill Companies, Inc., Chapter 3 The Greedy Method.
Chapter 9 – Graphs A graph G=(V,E) – vertices and edges
GRAPHS CSE, POSTECH. Chapter 16 covers the following topics Graph terminology: vertex, edge, adjacent, incident, degree, cycle, path, connected component,
Nyhoff, ADTs, Data Structures and Problem Solving with C++, Second Edition, © 2005 Pearson Education, Inc. All rights reserved Graphs.
Data Structures & Algorithms Graphs
Graphs. Graphs Similar to the graphs you’ve known since the 5 th grade: line graphs, bar graphs, etc., but more general. Those mathematical graphs are.
Graphs A graphs is an abstract representation of a set of objects, called vertices or nodes, where some pairs of the objects are connected by links, called.
Copyright © 2007 Pearson Education, Inc. Publishing as Pearson Addison-Wesley. Ver Chapter 13: Graphs Data Abstraction & Problem Solving with C++
Graphs Chapter 12. Chapter 12: Graphs2 Chapter Objectives To become familiar with graph terminology and the different types of graphs To study a Graph.
Data Structures & Algorithms Graphs Richard Newman based on book by R. Sedgewick and slides by S. Sahni.
Graphs 황승원 Fall 2010 CSE, POSTECH. 2 2 Graphs G = (V,E) V is the vertex set. Vertices are also called nodes and points. E is the edge set. Each edge connects.
GRAPHS. Graph Graph terminology: vertex, edge, adjacent, incident, degree, cycle, path, connected component, spanning tree Types of graphs: undirected,
Graph. Graphs G = (V,E) V is the vertex set. Vertices are also called nodes and points. E is the edge set. Each edge connects two different vertices.
Chapter 6 Graphs. 2 Outline Definitions, Terminologies and Applications Graph Representation Elementary graph operations Famous Graph Problems.
Chapter 20: Graphs. Objectives In this chapter, you will: – Learn about graphs – Become familiar with the basic terminology of graph theory – Discover.
Graphs. Graph Definitions A graph G is denoted by G = (V, E) where  V is the set of vertices or nodes of the graph  E is the set of edges or arcs connecting.
Lecture 20. Graphs and network models 1. Recap Binary search tree is a special binary tree which is designed to make the search of elements or keys in.
1 Data Structures and Algorithms Graphs. 2 Graphs Basic Definitions Paths and Cycles Connectivity Other Properties Representation Examples of Graph Algorithms:
Java Programming: Program Design Including Data Structures
Introduction to Graphs
Introduction to Graphs
Introduction to Graphs
Unit 3 Graphs.
Common final examinations
Shortest Path Problems
CS202 - Fundamental Structures of Computer Science II
Graph Operations And Representation
Graphs & Graph Algorithms 2
Graphs Chapter 13.
Graphs Chapter 11 Objectives Upon completion you will be able to:
CSE 373 Data Structures and Algorithms
Chapter 9: Graphs Basic Concepts
Graph Operations And Representation
Shortest Path Problems
Shortest Path Algorithms
Graphs Chapter 7 Visit for more Learning Resources.
Graphs G = (V, E) V are the vertices; E are the edges.
Graphs.
Graphs.
Graphs.
Graph Operations And Representation
Graphs.
Important Problem Types and Fundamental Data Structures
Chapter 14 Graphs © 2011 Pearson Addison-Wesley. All rights reserved.
Graphs.
Chapter 9: Graphs Basic Concepts
Graphs G = (V,E) V is the vertex set.
Introduction to Graphs
For Friday Read chapter 9, sections 2-3 No homework
Introduction to Graphs
INTRODUCTION A graph G=(V,E) consists of a finite non empty set of vertices V , and a finite set of edges E which connect pairs of vertices .
Presentation transcript:

Chapter 9 Graph algorithms

Sample Graph Problems Path problems. Connectedness problems. Spanning tree problems.

Graph Problem – An Example Graph coloring: Given a graph G, assign colors to vertices using as few colors as possible so that if there an edge between u and v, colors assigned to u and v must be different. How many colors do we need for this graph?

Graph Problem – An Example How many colors do we need for this graph? Three colors are enough, but two is not enough.

Graph Coloring applications Graph coloring: Given a graph G, assign colors to vertices using as few colors as possible so that if there an edge between u and v, colors assigned to u and v must be different. Applications: This problem has many different applications. map coloring – this is the direct application. Countries are vertices, and adjacent countries (that share a boundary) are connected by an edge. In real maps, adjacent countries are assigned different colors.

Graph coloring Application 2: scheduling problem. Given is a list of courses, and for each course the list of students who want to register for it. The goal is to find a time slot for each course (using as few slots as possible). If a student is registered for courses p and q, add an edge between p and q. If the resulting class can be colored with k = the number of available slots (MFW 8 -9 , MWF 9 – 10 etc. are various slots), then we can find a schedule that will allow the students to take all the courses they want to.

Another application of graph coloring Traffic signal design: At an intersection of roads, we want to install traffic signal lights which will periodically switch between green and red. The goal is to reduce the waiting time for cars before they get green signal. This problem can be modeled as a coloring problem. Each path that crosses the intersection is a node. If two paths intersect each other, there is an edge connecting them. Each color represents a time slot at which the path gets a green light.

Application we will study We will discuss in some detail an algorithm (known as Dijkstra’s algorithm) for finding the shortest path in a weighted graph. This algorithm can be used to in applications like map-quest. (Map-quest actually uses a variant of this algorithm.)

Path Finding Path between 1 and 8. Path length is 20. 2 3 8 1 4 5 9 11 10 1 4 5 9 11 6 7 Vertices represent cities and edges represent highways. Edge weights are distances or driving times. Depending on the context, path length may either be the number of edges on the path or the sum of the weights of the edges on the path. Path length is 20.

Another Path Between 1 and 8 2 3 8 10 1 4 5 9 11 6 7 Since a graph may have more than one path between two vertices, we may be interested in finding a path with a particular property. For example, find a path with minimum length Path length is 28.

Example Of No Path 2 3 8 10 1 4 5 9 11 6 7 No path between 2 and 9.

Connected Graph Undirected graph. There is a path between every pair of vertices.

Example of a graph Not Connected 2 3 8 10 1 4 5 9 11 6 7

Connected Graph Example 2 3 8 10 1 4 5 9 11 6 7 Determine whether an undirected graph is connected.

Connected Components 2 3 8 10 1 4 5 9 11 6 7

Connected Component A maximal subgraph that is connected. Cannot add vertices and edges from original graph and retain connectedness. A connected graph has exactly 1 component.

Communication Network 2 3 8 10 1 4 5 9 11 6 7 Each edge is a link that can be constructed (i.e., a feasible link).

Communication Network Problems Is the network connected? Can we communicate between every pair of cities? Find the components. Want to construct smallest number of feasible links so that resulting network is connected.

Cycles And Connectedness 2 3 8 10 1 4 5 9 11 6 7 Removal of an edge that is on a cycle does not affect connectedness.

Cycles And Connectedness 2 3 8 1 10 4 5 9 11 6 7 Connected subgraph with all vertices and minimum number of edges has no cycles.

Tree Connected graph that has no cycles. n vertex connected graph with n-1 edges. A connected graph in which removal of any edge makes it unconnected. An cyclic graph in which addition of any edges introduces a cycle. In graph terminology, the term rooted tree is used to denote what we were earlier calling a tree (Chapter 12).

Spanning Tree Subgraph that includes all vertices of the original graph. Subgraph is a tree. If original graph has n vertices, the spanning tree has n vertices and n-1 edges.

Minimum Cost Spanning Tree 2 3 8 10 1 4 5 9 11 6 7 Tree cost is sum of edge weights/costs.

A Spanning Tree Spanning tree cost = 51. 2 4 3 8 8 1 6 2 4 5 4 4 3 5 9 10 2 4 5 4 4 3 5 9 8 11 5 6 2 7 6 7 Spanning tree cost = 51.

Minimum Cost Spanning Tree 2 4 3 8 8 1 6 10 2 4 5 4 4 3 5 9 8 11 5 6 2 In the communication networks area, we are interested in finding minimum cost spanning trees. 7 6 7 Spanning tree cost = 41.

Graph Representation Adjacency Matrix Adjacency Lists Linked Adjacency Lists Array Adjacency Lists

Adjacency Matrix 0/1 n x n matrix, where n = # of vertices A[i,j] = 1 iff (i,j) is an edge 1 2 3 4 5 2 3 1 4 5 1 1 1 1 1 1 1 1 1 1

Adjacency Matrix Properties 2 3 1 4 5 Diagonal entries are zero. Adjacency matrix of an undirected graph is symmetric. A(i,j) = A(j,i) for all i and j.

Adjacency Matrix (Digraph) 2 3 1 4 5 Diagonal entries are zero. Adjacency matrix of a digraph need not be symmetric.

Adjacency Matrix n2 bits of space For an undirected graph, may store only lower or upper triangle (exclude diagonal). (n-1)n/2 bits O(n) time to find vertex degree and/or vertices adjacent to a given vertex. O(1) time to determine if there is an edge between two given vertices.

Adjacency Lists Adjacency list for vertex i is a linear list of vertices adjacent from vertex i. An array of n adjacency lists. aList[1] = (2,4) aList[2] = (1,5) aList[3] = (5) aList[4] = (5,1) aList[5] = (2,4,3) 2 3 1 4 5

Linked Adjacency Lists Each adjacency list is a chain. 2 3 1 4 5 aList[1] aList[5] [2] [3] [4] 2 4 1 5 5 5 1 2 4 3 Array length n simply means we need an array with n spots. A direct implementation using a Java array would need n+1 spots, because spot 0 would not be utilized. However, by using spot 0 for vertex 1, spot 1 for vertex 2, and so on, we could get by with a Java array whose length is actually n. Array Length = n # of chain nodes = 2e (undirected graph) # of chain nodes = e (digraph)

Weighted Graphs Cost adjacency matrix. C(i,j) = cost of edge (i,j) Adjacency lists => each list element is a pair (adjacent vertex, edge weight)

Single-source Shortest path problem directed, weighted graph is the input specified source s. want to compute the shortest path from s to all the vertices.

Example:

Dijkstra’s algorithm: Works when there are no negative weight edges. takes time O(e log n) where e = number of edges, n = number of vertices. suppose n ~ 105, e ~ 106, then the number of computations ~ 2 x 107

Data structures needed: Adjacency list rep. of graph a heap some additional structures (e.g. array)

key operation: relaxation on edge For each node v, the algorithm assigns a value d[v] which gets updated and will in the end become the length of the shortest path from s to v.

implementation of relaxation

Dijkstra’s algorithm

Dijkstra’s algorithm – Example