MPEG-1 MPEG is short for the ‘Moving Picture Experts Group‘.

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Presentation transcript:

MPEG-1 MPEG is short for the ‘Moving Picture Experts Group‘. The official page: http://cselt.it/mpeg. The 'official' title of the committee is ‘ISO/IEC JTC1 SC29 Working Group 11’.

MPEG-1 Encoding Flowchart B Y I Q To Other Color Space (Optional) Scan Zig-Zag Quant DCT DPCM RLE Huffman or Arithmetic Coding 01001... I-Frame Motion Vector IQuant Motion Estatimation P B-Frame Different Image IDCT Reconstruct & Update Y I Q Forward Frame Buffer Backward Frame Buffer

Motion Estimation Motion Estimation - Frame N+1 Frame N = Motion Vector Motion Estimation Frame N Frame N+1 88 84 83 84 85 86 83 82 86 82 82 83 82 83 83 81 82 82 84 87 87 87 81 84 81 86 87 89 82 82 84 87 81 84 83 87 85 89 80 81 81 85 85 86 81 89 81 85 82 81 86 83 86 89 81 84 88 88 90 84 85 88 88 81 -4 -2 0 -3 0 0 0 -1 -4 0 -1 0 0 0 0 0 1 0 0 0 0 0 0 4 0 -1 -1 -1 0 0 0 0 0 0 2 0 0 0 4 0 1 0 -4 -2 0 0 0 -2 -1 6 0 0 0 0 0 0 0 -6 -3 0 2 1 -4 0 - = 84 82 83 81 85 86 83 81 82 82 81 83 82 83 83 81 83 82 84 87 87 87 81 88 81 85 86 88 82 82 84 87 81 84 85 87 85 89 84 81 82 85 81 84 81 89 81 83 81 87 86 83 86 89 81 84 88 82 87 84 87 89 84 81

Motion Compensation Motion Compensation using motion vector between current frame and reference frame to reconstruct the prediction of current frame Current frame Reference frame Reconstruct frame

Motion Compensation (conti.) Coding Motion Vector by DPCM Half pixel Motion Vector A B C D a = A b = (A+B+1)/2 c = (A+C+1)/2 d = (A+B+C+D+2)/4 a b c d

P,B-Frames The P-picture uses MC to de-correlate dependence between continuous frames The B-picture is introduced for increasing the frame rate without increasing too much bitrate I or P B Forward prediction Backward

Bitstream Structure Sequence Layer GOP Layer Picture Layer Slice Layer Macroblock Layer (no header) Block (no header)

MPEG-1 Syntax hierarchy

Video Sequence Layer

Sequence Layer Information in the Sequence Header: horizontal and vertical size pel_aspect_ratio picture rate bit-rate buffer size Constrained Parameter Set Flag

GOP Layer I,P,B three type of picture to consist a GOP(group of picture) Temporal : 1 2 3 4 5 6 7 8 9 10 11 12 13 Picture type : I B B P B B P B B P B B P Coding seq : 1 3 4 2 6 7 5 9 10 8 12 13 11

Picture Layer Information in the Picture Header Temporal Reference Picture coding type 001 : I Picture 010 : P Picture 011 : B Picture full_pel_vector zero for half pels one for integer pels only in the headers of P pictures and B pictures

Decoding-Order v.s. Display-Order I P B B P B B P B B P B B I B P

3-Frame Buffers with Swapping I,P Forward Buffer Current Buffer Backward Buffer old I,P DISPLAY Queue one frame then display as the above depicts.

GOB Layer Macroblock Line (Group Of Block) Convenient to perform Error Concealment when transmission error occurs

Macroblock Layer macroblock_address_increment macroblock_type the difference between macroblock_address and previous_macroblock_address macroblock_type macroblock_quant macroblock_motion_forward macroblock_motion_backward macroblock_pattern coded_block_pattern macroblock_intra

coded_block_pattern Macroblock Block : 8 pixels by 8 lines consisted of 16 x 16 Luminance block 8 x 8 Chrominance block basic unit for Motion Estimation Block : 8 pixels by 8 lines basic unit for DCT 1 2 3 4 5 6 Y Cb Cr

Macroblock Skip In I-pictures, all macroblocks are coded and there are no skipped macroblocks In P-pictures, the skipped macroblock is defined to be a macroblock with a reconstructed motion vector equal to zero and no DCT coefficients. In B-pictures, the skipped macroblock is defined to have the same macroblock type as the prior macroblock, differential motion vectors equal to zero (use the motion vector predictor as its motion vector), and no DCT coefficients.

Block Layer DC: Predictive coding AC: Run–Length coding dct_dc_size_luminance dct_dc_differential AC: Run–Length coding dct_coeff_first dct_coeff_next

Motion Forward F Code in Picture Layer Integer pixels Half-pel forward_f_size forward_f Integer pixels Half-pel right_half_for down_half_for Bilinear filter A B C D a = A b = (A+B+1)/2 c = (A+C+1)/2 d = (A+B+C+D+2)/4 a b c d

Motion Predictor Reset The current macroblock is the first macroblock in the slice. The last macroblock that was decoded contained no motion vector information. The last macroblock was skipped. The macroblock_motion_forward was zero.

Speed up File I/O Inverse Transform YUV to RGB Memory Mapping Picture Header File I/O Memory Mapping Pre Buffer Inverse Transform Assembly code YUV to RGB Show YUV directly DirectX Support API http://www.microsoft.com/downloads/ Picture Header

The End Any questions? Thank you