Procedural Towns Tyler Wymer.

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Presentation transcript:

Procedural Towns Tyler Wymer

Examples Rogue Encampment - Diablo 2

Examples Lut Gholein - Diablo 2

Examples Minecraft

Extender Agent - Roam for unserviced terrain - Add a road if it makes sense Problems: - Compact roads - Lots of dead ends

Extender Agent Improvements: - Restrict density - Impose pattern - Limit angle for new road segment

Connector Agent - Roam existing road network - Make connections if a nearby piece of road isn't easily reached

Connector + Extender results Needed Improvements: - Isn't realistic - Doesn't consider buildings during road construction (yet) - Needs more variety - Artificial "Intelligence"

Building Agent - Roam streets looking at open space nearby - Generate a few suggested buildings

Improvements - AI - Trouble moving around - Not much logic - Meaningful buildings - The original goal gone missing - Another agent? - Pretty graphics - Hard to know what is good currently - Terrain

Is it useful or fun? - Alone, not really. - Can help provide unique towns in a game which is usually enjoyable.