Storing Game Entries in an Array

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Storing Game Entries in an Array Jyh-Shing Roger Jang (張智星) CSIE Dept, National Taiwan University

Arrays in C/C++ Basic properties of arrays Creation and deletion of a dynamic array C: “malloc” (or “calloc”) and “free” C++: “new” and “delete” Stored in consecutive memory Easy random access: A[i]=*(A+i) Slow for insertion and removal in the middle

Example: Storing Game Entries in an Array Requirements Store top-10 highest scores in an array Keep records of both names and scores Maintain records in descending order of scores Support basic functions of insertion and deletion

Basic Operations Some basic operations Original Insertion Removal

C++ Implementation Examples gameScore00.cpp