Hypertext Multimedia and the World-Wide Web

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Presentation transcript:

Hypertext Multimedia and the World-Wide Web

Hypertext - not just linear non-linear structure blocks of text (pages) links between pages create a mesh or network users follow their own path through information this is text or is it hypertext only links can tell home bookmark external link back link

Hypermedia – not just text hypertext systems + additional media illustrations, photographs, video and sound links/hotspots may be in media areas of pictures times and locations in video also called multimedia but term also used for simple audio/video

web technology and issues protocols browsers web servers and clients networking

Web basic,servers and clients the ‘web’ – protocols and standard HTTP – to carry information over the internet HTML, XML and graphics formats for content browsers to view the results … plus plug-ins web servers and clients the web is distributed  browser sends request communicate with HTTP syuh how gtw hsio i ert ag ty ghn ty we ghty chdi qw oatyf wet dfla ght a  server finds page  user clicks link GET /e3/authors.html HTTP/1.1 syuh how gtw hsio i ert ag ty ghn ty we ghty chdi qw oatyf wet dfla ght a syuh how gtw hsio i ert ag ty ghn ty we ghty chdi qw oatyf wet dfla ght a syuh how gtw hsio i ert ag ty ghn ty we ghty chdi qw oatyf wet dfla ght a syuh how gtw hsio i ert ag ty ghn ty we ghty chdi qw oatyf wet dfla ght a syuh how gtw hsio i ert ag ty ghn ty we ghty chdi qw oatyf wet dfla ght a syuh how gtw hsio i ert ag ty ghn ty we ghty chdi qw oatyf wet dfla ght a  server sends page back syuh how gtw hsio i ert ag ty ghn ty we ghty chdi qw oatyf wet dfla ght a  browser displays it web client (browser) web server (stores pages)

network issues - timing QoS (quality of service) bandwidth how much information per second latency how long it takes (delay) jitter how consistent is the delay reliability some messages are lost … need to be resent … increases jitter connection set-up need to ‘handshake’ to start

bandwidth, latency and jitter bandwidth how much latency how long send receive time jitter how variable

Web Content Static : unchanging pictures and text Dynamic : interaction and applications on the web