6. Cognition
INFORMATION PROCESSING MODELS
Selective attention
Change blindness Inattentional blindness
perception
Three Perceptual Processes Bottom-up feature analysis Unitization Top-down processing Turn the machine off when the red light on!!
Human Factors Guidelines Maximize bottom-up processing Maximize automaticity and unitization Maximize top-down processing when bottom-up processing may be poor, and when unitization may be missing
WORKING MEMORY
A Model of Working Memory Limits of Working Memory Capacity Time Confusability and Similarity Attention and Similarity
HF Implications of WM Limits Minimize working memory load Provide visual echoes Provide placeholders for sequential tasks Exploit chunking Minimize confusability Avoid unnecessary zeros in codes to be remembered Consider WM limits in instructions
LONG-TERM MEMORY
Basic Mechanisms Strength Associations WM and LTM Forgetting
Organization of Info in LTM Semantic Network Schemas and Scripts Mental Models Cognitive Maps
LTM Implications for Design Encourage regular use of information to increase frequency and recency Encourage active verbalization or reproduction of information to be recalled Standardize Use memory aids Carefully design info to be remembered Design to support development of correct mental models
Episodic Memory for Events Prospective Memory for Future Events
SITUATION AWARENESS
Problem solving and troubleshooting
Planning and scheduling
Metacognition and effort
Attention and time-sharing
Mental Effort and Resource Demand
Structural Similarity
Confusion Task Management and Interruptions Addressing Time-Sharing Overload