Physical Layer – How bits are sent

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Presentation transcript:

Physical Layer – How bits are sent

Goal Physical layer design goal: send out bits as fast as possible with acceptable low error ratio Goal of this lecture: get to know the basics of physical layer design, the constraints, the solutions, should be able to solve some simple problems

Some simple schemes There is a wire between A and B. If A wants to send a bit `1’, he connects the wire to the positive end of a battery. Otherwise he disconnects it from the battery. Or A can hold a radio, if `1’, he sends at frequency f1 and if `0’ he sends at frequency f2. Or there is an optical fiber between A and B and if `1’ A lit up a light and if `0’ A does nothing.

Ethernet So, why not simply do that? We can let a electronic switch to do the switching between 0s and 1s. In fact, yes we can. This is what is done in 10Mbs Ethernet.

Ethernet But what problem do you see in simply pulling the voltage up and down according to the bits? The receiver needs to synchronize with the sender, i.e., use the same clock as the sender, but a stream of `1’ or `0’ is a DC voltage with no clock information.

Ethernet Physical Layer Get bits from upper layer, do Manchester encoding, then pull the voltage up and down http://en.wikipedia.org/wiki/Manchester_code

The Limit of Speed – Bandwidth and Noise

Bandwidth and noise Bandwidth basically means how fast your signal can change or how fast can you send out symbols. Symbol is something you send out to represent bit(s) Noise means that although you sent 1 to me, I may receive something like 1+x, where x is the noise added by the media.

Bandwidth and Noise The bandwidth is always limited because of many reasons The wire itself, if too long, is a capacitor and slows down voltage transition In wireless transmissions, the whole spectrum shared by many communication parties and each can have only a limited chunk of it Noise is always there

Ideal case If the bandwidth is infinite and absolutely no noise, how fast can you send/receive data?

Bandwidth If the media is of infinite bandwidth but with some noise, how fast can you send/receive data? Assuming that your device is fast enough.

Noise If there is absolutely no noise but the bandwidth is limited, how fast can you send/receive data? Assuming that your device is fine enough to tell the slightest differences of signal voltage.

Shannon’s Theorem C=B*log(1+S/N) C is the capacity of the channel, B is the bandwidth of the channel, S is power of the signal and N is the power of the noise Channel capacity means how many bits you can send out per second reliably

Shannon’s Theorem There is actually a very simple way to understand Shannon’s theorem B means how fast can you send out symbols S/N determines how many bits each symbol carries – why there is a log?