Usability Created by Brett Oppegaard for Washington State University's

Slides:



Advertisements
Similar presentations
Usability and Performance Rules of Thumb for Mobile Java Developers Jackson Feijó Filho Software Developer Lightning talk at Java Mobile, Media & Embedded.
Advertisements

Alertbox 5.  Common mistakes with usability tests  Test users are unintelligent  Normal users can handle complex tasks  Do not fix usability issues.
Electronic Communications Usability Primer.
Usability presented by the OSU Libraries’ u-team.
Usability Evaluation Based on Web Design Perspective Paper Written by: Conte et. al., 2007 Reported by: Renato Casipe.
OSU Libraries presented by the u-team.
Copyright © 2003/4 Bolton Institute Revision Layout A few basic concepts here: –Balance –Contrast –Unity –Proportion –White space Balance Equal layout.
Virtual Learning Environments – How usable are they? Ian Cole Lecturer in Information & Communication Technology University of York United Kingdom.
Web Usability UCR Webmasters Support Group Michael Yonezawa September 9th, 2004.
CSCI324/IACT403/IACT931 Designing for Web Usability.
Web 2.0 Testing and Marketing E-engagement capacity enhancement for NGOs HKU ExCEL3.
]. Website Must-Haves Know your audience Good design Clear navigation Clear messaging Web friendly content Good marketing strategy.
Usability & Visual Design Krystine Wetherill.  Usability measures the quality of a user's experience when interacting with a product or system—whether.
The Good, The Bad and The Ugly – What Makes a “Good” website? Web Design – Section 2-1 Part or all of this lesson was adapted from the University of Washington’s.
CSI-553 Internet Information Presented by: Ignacio Castro June 28, 2006 Internet Usability.
What is HCI? IMD07101: Introduction to Human Computer Interaction Brian Davison 2011/12.
Usability Methods: Cognitive Walkthrough & Heuristic Evaluation Dr. Dania Bilal IS 588 Spring 2008 Dr. D. Bilal.
Introduction to Usability By : Sumathie Sundaresan.
User-Centred Strategy Online Fiachra Ó Marcaigh 3 June
What Is Usability? Usability is a quality attribute that assesses how easy Web sites are to use. “Usability" also refers to methods for improving ease-of-use.
D AVID -C LINTON WEBSITE REVIEW TEAM ALPHA. LEARNABILITY EFFICIENCY MEMORABILITY ERRORS SATISFACTION STRENGTHS Clean & simple design Good text-image balance.
Beyond the Brochure: Honing Your Web Strategy Donica Mensing Reynolds School of Journalism University of Nevada, Reno Talk given to the American Marketing.
The W2 Review Musto, Weaver, Ahlmann, Hock & Grubbs DAVID CLINTON WINE CELLARS.
Web Design IT 130 Robin Burke. Outline Bad design Usability Design Process High-level Usability Testing Design Layers Page Design.
Usability. Definition of Usability Usability is a quality attribute that assesses how easy user interfaces are to use. The word "usability" also refers.
Interacting with IT Systems Fundamentals of Information Technology Session 5.
Bryan Kern (SUNY Oswego), Anna Medeiros (UFPB), Rafael de Castro (UFPB), Maria Clara (UFPB), José Ivan (UFPB), Tatiana Tavares (UFPB), Damian Schofield.
Usability Testing & Web Design by Alex Andujar. What is Usability? Usability measures the quality of a user's experience when interacting with a Web site,
Web Site Design. Overview Why? Internet and Intranet Common Mistakes. Elements of a Web Site. Structure. Navigation.
Usability Engineering Dr. Dania Bilal IS 582 Spring 2006.
DIGITAL DESIGN Digital Design is the art and process of creating a single Web page or entire Web sites and may involve both the aesthetics and the mechanics.
Overview and Revision for INFO3315. The exam
Introduction to Usability By : Sumathie Sundaresan.
OSU Libraries presented by the u-team.
Usability Engineering Dr. Dania Bilal IS 592 Spring 2005.
آموزش طراحی وب سایت جلسه چهاردهم- استانداردهای طراحی سایت تدریس طراحی وب برای اطلاعات بیشتر تماس بگیرید تاو شماره تماس: پست الکترونیک.
By Godwin Alemoh. What is usability testing Usability testing: is the process of carrying out experiments to find out specific information about a design.
Usability Testing TECM 4180 Dr. Lam. What is Usability? A quality attribute that assesses how easy user interfaces are to use Learnability – Ease of use.
© 2012 Adobe Systems Incorporated. All Rights Reserved. Copyright 2012 Adobe Systems Incorporated. All rights reserved. ® INTRODUCTION TO INFORMATION ARCHITECTURE.
Usability Olaa Motwalli CIS764, DR Bill – KSU. Overview Usability factors. Usability guidelines.  Software application.  Website. Common mistakes. Good.
Web best practices. Basic needs of ALL websites Utility Usability.
Usability Engineering Dr. Dania Bilal IS 582 Spring 2007.
Usability Engineering Dr. Dania Bilal IS 587 Fall 2007.
Designing for all Making your VLE accessible. Universal Design for Learning “Universal Design for Learning is a set of principles for curriculum development.
1 Web Site Usability Motivations of Web site visitors include: –Learning about products or services that the company offers –Buying products or services.
Component 7: Working with HIT Systems Unit 5: Fundamentals of Usability in HIT Systems – What Does It Matter? This material was developed by Johns Hopkins.
Web Usability Usability 101. Outline What is Web Usability? Why do we need it? Examples Conducting usability test Equipments Design for Usability Conclusion.
Usability Overview Upsorn Praphamontripong CS
PresQT Workshop, Tuesday, May 2, 2017
DL Interfaces & Users LIS 5472 Digital Libraries Week 12
Usability & Visual Design
: The “Next Generation” Learning Platform
Creating User Interfaces
Usability Testing CPSC 481: HCI I Fall 2016 Anthony Tang.
Evaluation: Analyzing results
Usability engineering
Usability engineering
Usability ECE 695 Alexander J. Quinn 3/21/2016.
Interaction qualities
It’s On the Way: Conducting Library Website Usability Test
The Good, The Bad and The Ugly – What Makes a “Good” website?
Welcome! Open Firefox Go to: usability-sf.
SY DE 542 User Testing March 7, 2005 R. Chow
Creation of an interactive system
INTRODUCTION TO INFORMATION ARCHITECTURE
The User Interface Design Process
Information Systems 337 Prof. Harry Plantinga Usability.
USABILITY PART of UX.
COMP444 Human Computer Interaction Usability Engineering
Presentation transcript:

Usability Created by Brett Oppegaard for Washington State University's DTC 375 class, spring 2009

What is usability? Web usability is the art and science of: • Knowing who is (or will be) using your site • Establishing goals for your site that serve those users • And making your site operate in a fashion that helps meet those goals Source: Web Usability for Dummies

How is usability measured? • Learnability – How easy is it for users to accomplish basic tasks the first time they encounter the design? When they arrive, how intuitively oriented are they? • Efficiency – Once users have encountered the design, how quickly can they perform tasks? Repeat visitors should be able to zip through the steps to do what they want. • Memorability – When users return to the site after a significant period away, how easily can they become proficient again? Source: Jakob Nielsen’s Alertbox

How is usability measured? • Errors – How many errors do users make? How severe are the errors? Where are they happening? And how easily can users recover after they have made such a mistake? • Satisfaction – How pleasant is it to use the design? How do you feel when navigating the site? Does it seem fun and engaging? • Utility – Utility is considered a separate quality attribute, but it is equally as important as usability. In short, does the site do what the user needs (or wants)? None of the difficult design work means anything to users if the users can only do things that they don’t want to do or the interface is too difficult to accomplish tasks that people come to the site to accomplish. Source: Jakob Nielsen’s Alertbox

Users leave! Never to return! What happens when? A Web site is difficult to use? A Web site doesn't clearly state what it does, what it offers,what its purpose is? Users get lost? Information is difficult to read? Key user questions aren't answered? Users cannot find what they want? Users leave! Never to return! Source: Jakob Nielsen’s Alertbox