Chapter 10 EIN 6392, Fall 2009 Industrial Design

Slides:



Advertisements
Similar presentations
PRODUCT DEVELOPMENT INDUSTRIAL DESIGN 10. Lesson Rünno Lumiste.
Advertisements

St. Croix River Crossing Project Public Information Meeting
AN OVERVIEW BY JAMIE STARKE The Role of Prototyping.
Form and Function: Part 7 – Form, Function and Beauty
Chapter 1 The Product Design Process
Human Interface Engineering1 Main Title, 60 pt., U/L case LS=.8 lines Introduction to Human Interface Engineering NTU Seminar Amy Ma HIE Global Director.
Teaching materials to accompany:
The ID process Identifying needs and establishing requirements Developing alternative designs that meet those requirements Building interactive versions.
SCV2113 Human Computer Interaction Semester 1, 2013/2013.
8-1 Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall i t ’s good and good for you Chapter Eight Product, Services, and Brands: Building.
Software Project Management Lecture # 7. What are we studying today? Chapter 24 - Project Scheduling  Effort distribution  Defining task set for the.
Chapter 8 - slide 1 Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall Chapter Eight Product, Services, and Brands Building Customer.
8-1 Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall i t ’s good and good for you Chapter Eight Product, Services, and Brands: Building.
Interface Design.

Chapter 8 - slide 1 Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall Chapter Eight Products, Services, and Brands: Building Customer.
Industrial Design Chapter 10 EIN 6392, Summer 2012 Industrial Design.
Chapter Eight Product, Services, and Brands: Building Customer Value Copyright ©2014 by Pearson Education, Inc. All rights reserved.
Chapter 8 - slide 1 Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall Chapter Eight Product, Services, and Brands: Building Customer.
Global Edition Chapter Eight Product, Services, and Brands: Building Customer Value Copyright ©2014 by Pearson Education.
Chapter 6 CASE Tools Software Engineering Chapter 6-- CASE TOOLS
Chapter 8 - slide 1 Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall Chapter Eight Products, Services, and Brands Building Customer.
AVI/Psych 358/IE 340: Human Factors Why Study Human Factors? August 29, 2008.
Graphics and interface design Feng Liu Ph.D.. Outline Design Principles – What designer need to keep in mind Elements of design Where interface design.
Defining Design Goals and Design Requirements © 2013 Project Lead The Way, Inc.Engineering Design and Development.
Chapter 5:User Interface Design Concepts Of UI Interface Model Internal an External Design Evaluation Interaction Information Display Software.
Design Brief This is your opening statement of what you plan to do and what type of light you will be designing and making. First write an outline of the.
Product, Services, and Branding Strategy What is a Product? Anything that can be offered to a market for attention, acquisition, use, or consumption.
Unit 15 Concept Developing and Testing Components of A.T.A.R. Model (A – Awareness, T – Trial, A – Availability, and R – Repeat Purchase  Buying unit.
What is Design? To design: Originating and developing a plan for a product, system or component A design: Final solution or plan (drawing, model, description)
Essentials of Health Care Marketing 2 nd Ed. Eric Berkowitz Chapter 10 Distribution.
Product Analysis Product Analysis Theory. Knowledge and Understanding.
Principles of Marketing Global Edition
Chapter 8 - slide 1 Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall Chapter Eight Product, Services, and Branding Strategy.
Industrial Factors Affecting Design Mr.T. The Big Idea The “Industrial Designers Society of America” (IDSA) offers the most current standards to guide.
1 Chapter 9: Design for People; Ergonomics, Repairability, Safety, and Product Liability 9.1 Important Definitions Ergonomics (or Human engineering, or.
Chapter 9 - slide 1 Copyright © 2009 Pearson Education, Inc. Publishing as Prentice Hall Chapter Nine Product, Services, and Brands Building Customer Value.
Industrial Design Chapter 9. Industrial Design is: Service of creating & developing concepts and specifications that optimize the function, value, and.
8-1 Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall i t ’s good and good for you Chapter Eight Product, Services, and Brands: Building.
Systems Development Process and Methodologies Dr. T. Ravichandran.
OUTCOME BASED EDUCATION
Product, Services, and Brands: Building Customer Value
Introduction to New Product Development (Feasibility Plans)
Globey's World Abstract End-Product Description Technical Approach
For University Use Only
Web Design and Development
MINGGU KE 10: PENGEMBANGAN DESAIN RINCI
Design Process Overview
Rapid Prototyping.
Principles of Marketing
2nd Year: Achieving depth Depth in projects
Engineering Design Process
Chapter 10 Development of Multimedia Project
Chapter 9 Industrial Design
Product Design & Development
End-Product Description
Engineering Design Process
Design Process Overview
The Role of Prototyping
PRODUCT SPECIFICATIONS chapter FOUR
Introducing ISTQB Agile Foundation Extending the ISTQB Program’s Support Further Presented by Rex Black, CTAL Copyright © 2014 ASTQB 1.
Design Process Overview
Dr. Mwangi Engineering and Technology
Design Process Overview
Facilities Planning and Design Course code:
Phases of Designing a Website
Curriculum Coordinator: Kathleen Mahoney
Requirements Analysis Techniques
SDLC (Software Development Life Cycle)
Presentation transcript:

Chapter 10 EIN 6392, Fall 2009 Industrial Design

Outline Goals for ID ID expenditures Importance of ID ID process and timing ID roles ID quality assessment 9/15/2019

ID goals Product utility Appearance Communication of corporate image safe, easy to use, and intuitive Appearance form, line, proportion, and color Communication of corporate image through the visual quality Ease of maintenance and repair Low (mfg) costs 9/15/2019

ID expenditures Depending on the product type Hand-held medical instrument are the highest in terms of budget % Technology-driven products are the lowest See Exhibit 10-2 on page 192 for details 9/15/2019

9/15/2019 5

ID Costs Breakdown Direct costs of ID services Mfg. costs to implement ID creations Costs of extended lead time for ID 9/15/2019

ID Importance to product design Ergonomics Ease of use Ease of maintenance User interaction with the product Minimum knowledge of using it safety. Aesthetics Amount of product differentiation required The importance of pride of ownership, image. Motivation to the design team (for their pride in product) 9/15/2019

9/15/2019 8

The ID Process Investigate customer needs Conceptualize Preliminary refinement Further and final concept selection Control drawings of the final concept Coordinate with engineering and production. 9/15/2019

Product types from the ID point of view Technology-driven products Engineering or technical requirement is paramount ID has little involvement Extreme cases of Intel chips and GE engines User-driven products Usually there is a high degree of user interaction for these products. The functionality and/or its aesthetic appeal are important ID works closely with marketing and engineering throughout the process. Classification of some common products See exhibit 10-8 on page 202 9/15/2019

9/15/2019 11

Timing of ID involvement Technology-driven products During the later phases of product development In concept generation for user interface In concept testing for for customers for feedback. In detailed design and refinement for packaging and marketing User-driven products Throughout the entire process In need analysis for identifying customer needs. In concept generation for creating multiple concepts In concept testing for creating models In system level design for refining promising concepts IN detailed design for selecting final concept and coordinating eng-mfg.-marketing efforts. See Exhibit 10.9 on page 203 9/15/2019

9/15/2019 13

Quality assessment of ID User interface Intuitive, safe, comfort, easy to use Emotional appeal Attractive, exciting, pride of owning and being o the team User’s ability to maintain and repair product Easy, intuitive Appropriate use of resources Value (quality vs. cost) Product differentiation Easy to stand out, recognize, & remember. Fit with or enhance corporate identity 9/15/2019

9/15/2019 15

9/15/2019 16

9/15/2019 17

9/15/2019 18

9/15/2019 19

9/15/2019 20

9/15/2019 21

9/15/2019 22

9/15/2019 23

9/15/2019 24