Multimedia Authoring II Lecturer: Zhisheng Huang Anton Eliens Teaching Assistant: Winoe Bhikharie Erik Kruithof DLP Technical Support: Cees Visser http://wasp.cs.vu.nl/mma2/
Multimedia Authoring I: VRML Advantages: 3D Scenes Web-Based Cross Platform Multimedia Support Text-based file
VRML: Expected Extensions Efficient Behavior Control: VRML+JAVA Multi Users Support: VRML+JAVA Convenience in Navigation: VRML+JAVA+PROLOG, for navigation assistants Intelligent virtual agents: VRML+JAVA+PROLOG
Functions and Approaches
Distributed Logic Programming DLP VRML+JAVA+PROLOG = DLP+VRML
Why DLP Object-oriented parallel prolog Web3D support TCP/IP support for network communication Java-based. All DLP programs are compiled into java classes Efficiency for programming Reasonably good performance
STEP: a scripting language for embodied agents (Scripting Technology for Embodied Persona) http://wasp.cs.vu.nl/step
FACT : STEP Source Code (1.0)
Schedule: Lectures STEP: a scripting language for 3D agents Monday, 11.00-12.45, Room S111, Week 18-21,24-26 Introduction and Demonstrations. PROLOG and DLP DLP for Virtual Environments Agent, Web Agent, 3D Web Agent Avatar Design and Control STEP: a scripting language for 3D agents
Schedule: Practical Work and Exercises Thursday 15.30-17.30 Computer Lab S353 (S345), Week 19-20,23-25 Use Internet Explorer for VRML Browser (Blaxxun) DLP works under Microsoft Java Virtual Machine. Do not use Netscape and Firefox which rely on Sun Java Virtual Machine to run DLP compiled Java applets.
Final Assignment Jointly work on a project in teams of two. Register your team to huang@cs.vu.nl Before Week 23 Report your system design in Week 26 Submit your work before Sept. 30, 2006.
Syllabus
Schedule: Project Presentation Student Presentation: System Design in Week 26
Final Grade 20% from the weekly exercises 80% from the final project
MMA2 public website: http://wasp.cs.vu.nl/mma2 DLP website: http://www.cs.vu.nl/~eliens/projects/logic/ index.html MMA2 website at the blackboard. http://bb.vu.nl
Demonstration Student project (2002): Wayout (Jasper Soetendal and Liou Yamane) Student Project (2003): Amazing Labyrinth (Tim Verweij and Pascal Snijders Blok) Student Project (2004): S.C.U.M (Winoe Bhikharie and KH Cheng) Pamela: A 3D web agent STEP authoring tools WASP Soccer Games
Wayout Jasper Soetendal and Liou Yamane, 2002
Amazing Labyrinth Tim Verweij and Pascal Snijders Blok, 2003
S.C.U.M Winoe Bhikharie and KH Cheng, 2004