Electronic Publishing DGXIII/E Kieran O’Hea Techserv Expert Services to European Commission DGXIII/E
Electronic Publishing DGXIII/E Multimedia Content & Tools Interactive electronic publishing Digital heritage and cultural content Education and training Human language technologies Information access, filtering, analysis and handling Striking a balance between competitiveness and the emerging cultural economy
Electronic Publishing DGXIII/E Interactive Electronic Publishing Research focus: - creating content - managing content - personalising content Application areas: - publishing - audio-visual - entertainment - … priorities: - authoring & design systems - content management & personalisation
Electronic Publishing DGXIII/E Digital Heritage & Cultural Content Research focus: - integrated access - large repositories - preservation Application areas: - museums - libraries - archives - … priorities: - access to scientific & cultural heritage - digital preservation
Electronic Publishing DGXIII/E Education & Training Research focus: - autonomous/customis ed education - better material - improved access Application areas: - education - corporate training - individual learning - … priorities: - open platform for flexible learning - flexible university - advanced training systems
Electronic Publishing DGXIII/E Human Language Technologies Research focus: - full multilinguality - natural interactivity - active content Application areas: - e-commerce - publishing - public services - … priorities: - multilinguality in digital content & services - natural interactivity
Electronic Publishing DGXIII/E Information Access & Filtering Research focus: - mastering information - information management - information categorisation Application areas: - all domains 1999 priorities: - multi-sensory content - media representation and access
Electronic Publishing DGXIII/E Browsers and other end-user tools Authoring and graphics tools Web page management tools Server software and server management tools Database integration tools Programming & application development environment tools
Electronic Publishing DGXIII/E Need affordable, sophisticated content generation tools Availability of good tools unleashes the creativity we need to compete in the global market Tools need to match the working practices of the experts who will use them Common needs must be translated into common tools that result in applications based on common frameworks
Electronic Publishing DGXIII/E Need simplified, customisable and powerful authoring environments that inherently place emphasis on content rather than technology Encourage creation, implementation and use of user-centric authoring tools that significantly ease the process of content creation Facilitate better publishing, entertainment, education, advertising, journalism, film, music, museums, etc.
Electronic Publishing DGXIII/E Tools for creative production and delivery of multimedia content by publishers, educational content providers and creators Tools that reduce time to market Tools that facilitate low-cost efficient production of multimedia content Micro-tools that allow short cuts in established processes
Electronic Publishing DGXIII/E Web development 3D - VR - animation Virtual sets Distributed collaborative authoring
Electronic Publishing DGXIII/E The web was conceived as a collaborative environment but the first tools made widely available were passive ones. Active tools needed to help users to simultaneously browse and edit documents and to save them on remote servers. Allow users not only to create, edit and publish pages on the web, but also provide a structured approach to documents, helpful in collaborative activity. Provide users with a comprehensive collaborative authoring environment where they work on shared documents almost as if they were working on a single private document.
Electronic Publishing DGXIII/E Interactive Electronic Publishing media technologies: electronic publishing: 5th FP and call information: