IP/MAC Address Translation

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Presentation transcript:

IP/MAC Address Translation Outline ARP RARP DHCP

Transition from Network to Datalink How do we get datagrams to the right physical host? Tricky part comes when a router is forwarding to a LAN with multiple hosts (which is typically the case) IP datagrams contain an IP address Configured in OS NIC’s only understand addressing of their particular network Ethernet’s 48 bit MAC addresses CS 640

Address Translation Problem We need a means for mapping IP addresses into MAC (physical) addresses Destination host Next hop router We can then encapsulate (surpirse!) IP datagrams inside a frame with link level address Possible mapping techniques Encode physical address in host part of IP address Make physical address the same as the host portion of IP address Obviously not possible using IPv4 and Ethernet Build a table of IP/MAC pairs How is it maintained? CS 640

Address Resolution Protocol (ARP) ARP is part of the TCP/IP specification Enable each host to build table of IP to physical address bindings Dynamic binding protocol – no static entries in table Allows new nodes to be easily added to broadcast network Simple idea: broadcast request if an IP address not in table Supported by link level technology Determine host B’s physical address PB from it IP address IB Host A broadcasts an ARP request containing IB to all hosts on LAN Host B responds with an ARP reply containing the pair (IB ,PB ) CS 640

ARP Implementation ARP Packet Details Notes HardwareType: type of physical network (e.g., Ethernet) ProtocolType: type of higher layer protocol (e.g., IP) HLEN & PLEN: length of physical and protocol addresses Provides for flexibility to handle a variety of network technologies Operation: request or response Source/Target-Physical/Protocol addresses Notes Table entries timeout in about 10 minutes (caching is important) Update table with source when you are the target Update table even if there is already an entry Do not refresh table entries upon reference IP addresses are assigned independently of a systems HW addresses CS 640

ARP Packet Format T argetHardwareAddr (bytes 2 – 5) argetProtocolAddr (bytes 0 3) SourceProtocolAddr (bytes 2 Hardware type = 1 ProtocolT ype = 0x0800 SourceHardwareAddr (bytes 4 argetHardwareAddr (bytes 0 1) SourceProtocolAddr (bytes 0 HLen = 48 PLen = 32 Operation SourceHardwareAddr (bytes 0 8 16 31 CS 640

Determining an IP Address at Startup How does a machine without permanent storage determine its IP address? OS images with specific IP’s cannot be used on multiple machines Critical for network appliances or embedded systems Use the network to obtain an IP from a remote server System must use its physical address to to communicate Requests address from server which maintains table of IP’s System doesn’t know the server - sends broadcast request for address CS 640

Reverse Address Resolution Protocol RARP is part of the TCP/IP specification RARP operates much like ARP A requestor broadcasts is RARP request Servers respond by sending response directly to requestor Requestor keeps IP delivered by first responder Requestor keeps sending requests until it gets an IP Clearly there is a need for redundant RARP servers for reliability Timeouts can be used to activate backup RARP servers Backup servers reply to a RARP request if they don’t hear the RARP response from the primary server after some time CS 640

Alternatives to RARP RARP has shortcomings Most are subtle and all deal with fact that RARP operates at physical level BOOTstrap Protocol (BOOTP) was developed as an alternative to RARP – moves process to network level Uses UDP/IP packets to carry messages Hosts are still identified by MAC address How can UDP running over IP be used by a computer to discover its IP address? Uses special case IP address 255.255.255.255 – limited broadcast – not forwarded by routers Forces IP to broadcast on LAN before host IP is known BOOTP server responds using limited broadcast Request transmission via random timeout to avoid synchronization CS 640

Dynamic Configuration BOOTP was designed for relatively static environment where each host has a permanent network connection Net manager creates a BOOTP config file with parameters for each host – file is typically stable for long periods Wireless networking enables environments much more dynamic BOOTP does not provide for dynamic address assignment Dynamic configuration is the primary method for IP address allocation used today Not only facilitates mobility but also efficient use of IPs CS 640

Dynamic Host Configuration Protocol DHCP extends BOOTP Still supports static allocation Supports automatic configuration where addresses are permanent but assigned by DHCP Supports temporary allocation Relies on existence of a DHCP server Repository for host configuration information Maintains a pool of available IP’s for use on demand Considerably reduces administration overhead Autoconfiguration of course depends on administrative policy Uses UDP to send messages Uses a relay agent to communicate with servers off LAN (same as BOOTP) Relay agent is statically configured with DHCP server address CS 640

DHCP Implementation State machine (6 states) which determines DHCP operation Host boots into INITIALIZE state To contact the DHCP server(s) a client sends DHCPDISCOVER message to IP broadcast address and moves to SELECT state Unique header format with variable length options field UDP packet sent to well known BOOTP port 67 Server(s) respond with DHCPOFFER message Client can receive 0 or more responses and responds to one Client moves to REQUEST state to negotiate IP lease with 1 server Sends DHCPREQUEST message to server which responds with DHCPACK Client is then in BOUND (normal) state CS 640

DHCP Implementation contd. From BOUND, client can issue DHCPRELEASE and return to INITIALIZE state This is simply client deciding it no longer needs the IP When lease reaches 50% of lease expiration time, it issues DHCPREQUEST to extend lease of current IP with server and moves to RENEW state Receipt of DHCPACK moves client back to BOUND state Receipt of DHCPNACK moves client back to INITIALIZE state If no response is received by 87.5% of lease expiration time, the client resends the DHCPREQUEST and moves to REBIND state Receipt of DHCPNACK or timeout moves client back to INITIALIZE state CS 640

DHCP Details Without relay agent, DHCP would not scale since it would require large number of servers (one per LAN) Addresses which are leased over a given period of time and must be updated This means that DHCP requests might have to be made multiple times by the same system (RENEW requests) DHCP does not interact with DNS Binding between IP assigned by DHCP and host name must be made independently Possible result 1: No host name given Possible result 2: Host is automatically assigned a preallocated domain name with its IP Possible results 3: Hosts are assigned permanent names Requires additional mechanisms which do not yet exist CS 640