Designing for Deeper Learning: How Can Learning Objects Help? Kathy Bennett, University of Tennessee Patricia McGee, the University of Texas at San Antonioå.

Slides:



Advertisements
Similar presentations
1. Creativity and Innovation 2. Communication and Collaboration
Advertisements

Thinking and Learning Together. Developing a thinking culture in classrooms involves processes and strategies which: Are responsive and respectful towards.
Project-Based Learning and Performance-Based Assessment.
How People Learn: Brain, Mind, Experience and School John D. Bransford, Ann L. Brown, and Rodney R. Cocking, editors.
How People Learn: Brain, Mind, Experience and School John D. Bransford, Ann L. Brown, and Rodney R. Cocking, editors.
Computer Assisted Assessment: a case study with English linguistics students Dr Paola Trimarco University Campus Suffolk.
TWS Aid for Supervisors & Mentor Teachers Background on the TWS.
Copyright Joann Martyn, 2007.This work is the intellectual property of the author. Permission is granted for this material to be shared for non-commercial,
2004 EDUCAUSE Next Generation Course Management Systems: Beyond Accidental Pedagogy Carmean, Jafari, McGee.
Key Messages Learners need to know  What skills are available  When to use them  Why they are appropriate for the task  How to apply them to achieve.
On the Same Page What does good planning look like?
Understanding by Design Planning Instruction Stage Three Prepared for Mercer University EDUC621 by Sherah B. Carr, Ph.D Information adapted from training.
SELF-REGULATED LEARNING Arttu Mykkänen & Kristiina Kurki Contact:
Assessment & Evaluation  A measurement tool  Non-judgmental*  On-going  Answers the questions:  How much did they learn?  How well did they learn.
Instructional Strategies
Ryann Kramer EDU Prof. R. Moroney Summer 2010.
LECTURER OF THE 2010 FIRST-YEAR STUDENT: How can the lecturer help? February 2010.
Rediscovering Research: A Path to Standards Based Learning Authentic Learning that Motivates, Constructs Meaning, and Boosts Success.
Pedagogical Approaches to Science Instruction ~Defining Inquiry~ Bay Area Science Oakland Unified School District POSIT ~ 2007.
Emporia State University Phil Bennett (Some Slides by Dr. Larry Lyman) Teacher Work Sample The Teachers College.
The use of ‘exploratory learning’ for supporting immersive learning in virtual environments Freitas, S. d. & Neumann, T. (2009). The use of ‘ exploratory.
Margaret J. Cox King’s College London
Digital Resources for Today’s Math Classrooms Grade 1 – 9 Resources ERLC Webinar Terri Reid
Top 10 Instructional Strategies
Four Basic Principles to Follow: Test what was taught. Test what was taught. Test in a way that reflects way in which it was taught. Test in a way that.
1 How Do We Get from Adopt to Adapt?* Dr. Patricia McGee TCCTA 2007 * Denotes references in ‘notes’ view.
Curriculum development Importance of development - Creating a set of rules - Planning ahead of time - Implementation of the Stage 6 syllabus - The end.
The Design and Implementation of a First Course in Computer Programming for Computing Majors, Non-Majors, and Industry Professionals within a Liberal Education.
Adriana Signorini, CRTE, SATAL Coordinator Greg Dachner, SSHA, SATAL Student Sharai Kirk, SSHA, SATAL Student How do we know our students are learning?
Dr. Melinda Wilder Eastern Kentucky University
Communication & Collaboration Communicate Clearly  Articulate thoughts and ideas effectively using oral, written and nonverbal communication skills in.
 “No teaching approach has greater potential for student involvement and engagement than student- directed investigation (Larson & Keiper, 236)  Uses.
Course and Syllabus Development Presented by Claire Major Assistant Professor, Higher Education Administration.
Leveraging your current CMS into a Next Generation Model Kathy Bennett, University of Tennessee Veronica Diaz, University of Arizona Patricia McGee, University.
PRINCIPAL SESSION 2012 EEA Day 1. Agenda Session TimesEvents 1:00 – 4:00 (1- 45 min. Session or as often as needed) Elementary STEM Power Point Presentation.
DVC Essay #2. The Essay  Read the following six California Standards for Teachers.  Discuss each standard and the elements that follow them  Choose.
Plenary Session 7: Technologies and Principles of Learning in Support of Teaching Delwyn L. Harnisch University of Nebraska, Lincoln.
MAKING THE SHIFT: FROM CLASSROOM TO ONLINE COURSE DESIGN: SESSION 3 Patricia McGee, PhD and Veronica Diaz, PhD.
Learning and Innovation Erika Volker
Lecture by: Chris Ross Chapter 7: Teacher-Designed Strategies.
Ohio Technology Standards August 9, 2005 Why Standards in Technology? No Child Left Behind Technology Literacy requirement Computer and Multimedia Literacy.
National Educational Technology Standards for Students: The Next Generation.
Session Objectives Analyze the key components and process of PBL Evaluate the potential benefits and limitations of using PBL Prepare a draft plan for.
Welcome Alabama Course of Study Technology Education Workshop.
Problem-Solving Approach of Allied Health Learning Community.
Introduction to STEM Integrating Science, Technology, Engineering, and Math.
Teaching with Data Cathy Manduca Iowa State University, 2005.
CREATING AN ACTIVE LEARNING ENVIRONMENT Using Inquiry and Primary Sources.
1 Connecting Classroom & Online Experiences: Building in Accountability Tuesday, 9:00 – 10:30 AM Patricia McGee, PhD Veronica Diaz, PhD This work is licensed.
How to Apply it in the Classroom Elicit ideas Elaboration & Reconstruc- tion Frequent problem based activities Variety of info. & resources Collaboration.
Done By: Zeina Alkudmani. What is a Blog?  A blog is a discussion or information site published on the World Wide Web consisting of discrete entries.
Relationships in the 21 st Century Parent Teachers Students Association (PTSA) Goals, Membership, Participation.
Inquiry, Composition, and Reflection An assignment sequence for inquiry-based teaching in ENG 1020.
指導教授: Chen, Ming-puu 報 告 者: Tsai, Yu-ting 報告日期: 2006/12/19 Kathleen, I. & Deborah, C. (2004). Scenario-based e-learning design. Performance Improvement,43(1)16-23.
Conceptual Frameworks in Distance Training & Education TRDEV 533 Schreibler & Berge Chap. 2.
Knowledge is fixed and need only to transfer from teacher to students is based on constructive and transformation process through learning process Learning.
CDIO: Overview, Standards, and Processes (Part 2) Doris R. Brodeur, November 2005.
OHIO LEARNING STANDARDS K-12 MATHEMATICS GRADE 3 BY: AMY FURMAN.
D RAFT OF F RAMEWORK OF C OLLABORATION A CTIVITIES “SEAEDUNET 2.0: D IGITAL -A GE T EACHING AND L EARNING M ODEL ”
MAKING THE SHIFT: FROM CLASSROOM TO ONLINE COURSE DESIGN: SESSION 4 Patricia McGee, PhD and Veronica Diaz, PhD.
Blended settings provide effective PBL opportunities Dr. Christine Sabieh, Professor Notre Dame University TESOL 2016 – CALL-IS, Baltimore Panel on Project-Based.
A Flipped Classroom: Engaging Students In and Out of the Classroom
CHOOSE APPROPRIATE INSTRUCTION STRATEGIES AND RESOURCES
Inquiry-based learning and the discipline-based inquiry
STEM Learning Module PISA- Summer 2007
Creating an Active Learning environment
california Standards for the Teaching Profession
Problem/Project-based Learning
Gassessment: Using Games to Assess Students’ Language Achievement
Project-Based Learning Integrating 21st Century Skills
Presentation transcript:

Designing for Deeper Learning: How Can Learning Objects Help? Kathy Bennett, University of Tennessee Patricia McGee, the University of Texas at San Antonioå

Learning at Brick & Mortar Environments. Classrooms, the field, home, hallways… Strategies.Cooperative learning, lecture, demonstration, modeling… Activities. Practice, inquiry, observation, debate… Assessments. Quizzes, exams, papers,projects…

New Academy Environments. , WebCT, Blogs, Wikis, discussion forums, gaming, shopping…Blogs, Wikis Strategies. Computer Supported Collaborative Learning (CSCL), WeQuests, Webliography…Computer Supported Collaborative LearningWeQuestsWebliography… Activities. Practice, inquiry, observation, debate… Assessments. Digital papers, Power Point Presentations, Web Pages, Communities of Practice…

Topics for Learning Must be learned by different people at different times. Is used in different contexts for different purposes. May be required for review or updating skills. Involves interaction with content, manipulation of data, practice, etc. that is not easy to accomplish in a classroom or training session.

Learning Objects A “learning object” is “any digital resource that can be reused to mediate learning” (Wiley & Edwards, 2002) Learning Objects should serve us: Just enough – if you need only part of a course, you can use the learning objects you need. Just in time – learning objects are searchable, you can instantly find and take the content you need. Just for you – learning objects allow for easy customization of courses for a whole organization or even for each individual.

Granularity Media-centric Concept-centric Objective-centric LOW McMeal HIGH salt AssetCourseWeb-pageAnimationSimulation Interactive-centric Process-centric Outcome-centric

Granularity & Deeper Thinking LOW HIGH AssetCourseWeb-pageAnimationSimulation Media-centric Concept-centric Objective-centric Interactive-centric Process-centric Outcome-centric

Learning Object Observation Looking for Deeper Learning in an ObjectLooking for Deeper Learning in an Object

A Conceptual Framework for Learning

Active

Contextual

Active Contextual

Active Contextual Social

Active Contextual Social

Active Contextual Social Engaged

Active Contextual Social Engaged

Active Contextual Social Engaged Ownership

Active Contextual Social Engaged Ownership

Thinking –Problem solving –Analyzing

Assignments –Discovery –Experiential and field-based –Apprenticeship

Projects –Group –Case studies –Products

Projects –Group –Case studies –Products Assessment –Formative –Self

Learning Object Examples From MERLOTMERLOT –America Sign LanguageAmerica Sign Language –Managing Students in PEManaging Students in PE –Müller-Lyer IllusionMüller-Lyer Illusion –Research MethodsResearch Methods –Human DemographicsHuman Demographics

Evaluation of a Learning Object

BREAK

Learning Objects by Design What do you know? What do you want to know? What might be an entry point for a learning experience?

Model for Pedagogical Framework Multiple entry points. Multiple sequences that are appropriate for audience prior knowledge and motivations and/or content. Interactions with others is wrapped around object(s). Assessment/deliverable are associated and relate directly to learner’s reality (either workplace or world outside of the HE classroom). Provisions for learner to periodically or at benchmarks compare work/thinking/progress to other learners, experts, or models.

Deeper Learning Strategies Problem-solving (provide solution to a real world problem) Inquiry (generate question(s) about a topic and find answers) Research (hypothesize, generate research questions, and support a conclusive answer) Creative (generate something new, e.g game, model) Debate (support a position with evidence and refute arguments) Prototyping or field-testing (new product, strategy, process)

A Medieval Design

Design Process Step 1: Identify Scope Step 2: Determine Scenario/Context Step 3: Identify and Select Resources Step 4: Determine Learner Deliverables. Sep 5: Create Learner Activities Step 5: Decide on Assessment Measures

Reflection What are challenges? What is the greatest potential?

References & Resources A Learning Object on Learning Objects Learning Object on Learning Objects Learning Objects Key Theme Page Objects Key Theme Page Learning Object Glossary