2005/01/191/14 Overview of Fine Granularity Scalability in MPEG-4 Video Standard Weiping Li Fellow, IEEE IEEE Transactions on Circuits and Systems for.

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2005/01/191/14 Overview of Fine Granularity Scalability in MPEG-4 Video Standard Weiping Li Fellow, IEEE IEEE Transactions on Circuits and Systems for Video Technology, Vol. 11, No. 3, March 2001 CPSC 538A - Paper Presentation Roman Holenstein January 19, 2005

2005/01/192/14 Introduction ● Amendment on MPEG-4: Streaming video ● optimize video quality at a given bitrate ● New assumptions: ● encoder does not know channel capacity ● decoder may not be able to decode all bits received from channel ● Bitstream should be partially decodable

2005/01/193/14 Video Coding Performance

2005/01/194/14 Layered Scalable Coding ● Signal-to-noise ratio (SNR) Scaling ● Temporal scaling ● Spatial scaling Enhancement layer must be entirely transmitted, received, and decoded in order to provide any enhancement at all.

2005/01/195/14 Layered Scalable Coding ● Signal-to-noise ratio (SNR) Scaling ● base layer is regularly DCT encoded, data removed using quantization ● enhancement layer: DCT encoding of (original- inverse DCT of quantized base layer) ● result depends on whether enhancement layer is received and used SNR scalability decoder (MPEG-2)

2005/01/196/14 Layered Scalable Coding ● Temporal scaling ● base layer coded at lower frame rate (only using P-type prediction) ● enhancement layer provides in-between frames at higher frame rate Temporal scalability structure

2005/01/197/14 Layered Scalable Coding ● Spatial scaling ● layers at same frame rate, but different spatial resolution ● image from base layer is upsampled and supplemented by enhancement layer Single loop spatial scalability decoder

2005/01/198/14 Bit-plane coding ● Example 1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, …,0,0 (MSB) 0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0, …,0,0 (MSB-1) 1,0,1,0,0,1,0,1,1,0,0,1,0,0,0,0, …,0,0 (MSB-2) 0,0,0,0,0,1,0,0,0,0,0,0,0,0,1,0, …,0,0 (MSB-3) 10,0,6,0,0,3,0,2,2,0,0,2,0,0,1,0, …,0,0 (absolute) 0,x,1,x,x,1,x,0,0,x,x,1,x,x,0,x, …,x,x (sign bits) (0,1) (2,1) (0,0)(1,0)(2,0)(1,0)(0,0)(2,1) (5,0)(8,1) after zigzag ordering Max value=10 4 bit planes (RUN,EOP) symbols Can get up to 20% bit savings over run-length coding

2005/01/199/14 FGS Coding ● Different number of bit-planes for each color component ● Variable-length codes ● introduce ESCAPE symbol for coding large runs (6 bits) ● create macroblock syntax to group ALL-ZERO cases for more efficient encoding ● Decoding truncated bitstreams ● look ahead for special symbol (fgs_vop_start_code) and start decoding from there

2005/01/1910/14 Advanced Features in FGS ● Frequency weighting ● generally low-frequency DCT coefficients more important than high- frequency coeffs. ● bits of visually more important frequency components are placed first in the bitstream ● Selective enhancement ● more bit-planes of selected spatial locations of a frame are placed ahead of others in the bitstream ● Error resilience ● resynchronization markers used in enhancement layer to deal with for random burst errors (once per bit-plane) ● FGS temporal scalability ● combines FGS with temporal scalability (FGST) ● FGST as separate layer or included in FGS enhancement layer

2005/01/1911/14 FGS Temporal Scalability FGST and FGS organized into single enhancement layer FGST organized into separate layer from FGS

2005/01/1912/14 Profiles ● Two profiles defined: ● Advanced Simple Profile (base layer) ● contains subset of nonscalable video tools ● P-VOP (forward prediction only) ● B-VOP (bi-directional prediction) ● option for using error resilience tools ● backwards compatible with baseline H.263 ● FGS Profile (enhancement layer) ● bit-plane coding ● frequency weighting ● selective enhancement ● error resilience (resync. markers) ● FGS temporal scalability

2005/01/1913/14 Comparison: coding efficiency ● Multi-layer SNR Scalability ● Non-scalable coding (at upper bound) ● Simulcast (PSNR=peak signal-to-reconstructed)

2005/01/1914/14 Summary ● FGS features ● Bit-plane coding ● better compression ● allow for trucated bitstream ● Frequency weighting ● Selective enhancement ● Better coding efficiency than simulcast (at high and low end) and SNR. ● Worse than nonscaleable coding by ~2dB at high end of bit-rate