Clicks and Bricks: From the OU to Leicester From Distance to Mixed Mode. Gilly Salmon Professor of E-learning & learning Technologies National Teaching Fellow
So what’s new about learning in the 21 st Century? pace space place
Extend & defend core business Build emerging business Create viable options Adapted from Social Innovation: Young Foundation 2006 p. 23
Freshers’ landing Research Heights Dot.com Marsh Shadowlands Techno Jungle Opportunity Falls Early Adopt River Temple Of Pedagogy Peaks of Duty Techie Firewall Mount Administration Spring of Innovation Government Cumulus Isle of Instead Of Management Camp As Well Bay E-learning University Land Crafters Plain
Established Student Focus Stable & Familiar Learning Technology New Students Existing Technology Mission / Market Existing Students New Technology New Students New Technology peripheral core A framework for pedagogical innovation Present New Present New Pedagogy/ technology developmentresearch
Key strategic aims: eLearning A: Students: full access & equivalence B Building institutional capacity through staff C: E-learning & Learning Technology research D: Future projects and positioning E: Impact on business development
3 Versions of The Media Zoo
Media Zoo
1. Profcasting: Weekly short Updates/feedback Integrated into VLE based course 2. Lecture summary Review key concepts Links forward Further reading 10..Digital story telling Develop reflective & active learning Based on field trips 8. Guide to equipment Using In the field 3. Topical & informal discussion of up to date issues Includes experts, local people etc 4. Location specific Information for field trips 5. demo of software application 11. documentary based on field trips 12. collaboration & 1 st yr skills development 9. Challenging topics development : student exploration 6. museum artefacts Support 7. quick mini lecture For Reusability Review Revision
Access & motivation Online socialisation Information exchange Knowledge construction Development Welcome Build bridges Support task Facilitate Enable Set up system Send and read Search/ personal Conference Links
spark Designing e-tivities invitation participation & action time elapsed online & offline summary … feedback … close Prior design
Access & motivation Online socialisation Information exchange Knowledge construction Development Purposeful wiki/e-/tivities Develop each w/e-tivity to address either one stage of the 5 and/or movement between them Access & motivation Online socialization Information exchange Knowledge construction Development
The 6 Stages of the CARPE DIEM process DAY 1 DAY 2 1. Write a blueprint Work together to lay out the essential aspects of your course. 2. Make a storyboard Draw out the process of your course as a ‘storyboard’. 3. Build your prototype online Try out your design online 4. Check reality Your reality checker, to see how they work. 5. Review and adjust Review the work, make adjustments, refine timings, flag up places to return to, indicate more work is needed, who responsible 6. Plan your next steps Build an action plan together
Change & development Scholarship of Learning & Teaching Futures - Quality Change & development Resource based strategy Research & evidence based models of innovation & change Leadership & change agents Cost effectiveness University mission Scholarship of Learning & Teaching Diversity & flexibility: overarching theme Methodologies for student experience research Research into learning & teaching Research into implications for practice Evidence based change processes Futures- Quality Learners’ voices Preferred & viable futures Predictions & preparation Personalisation, E-literacy Student Engagement “new culture of learning” (Leitch) University mission Reputation & position Appropriate growth Transitions Employability Formative & summative assessment Flexibility Widening participation
Resources mediazoowww.le.c.uk/beyonddistance/ mediazoo