MIXER Scenarios. Structure (blue = FearNot, red=user interaction) EPISODE 0: Initial Introduction to context EPISODE 0: Initial Introduction to context.

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Presentation transcript:

MIXER Scenarios

Structure (blue = FearNot, red=user interaction) EPISODE 0: Initial Introduction to context EPISODE 0: Initial Introduction to context CHOICE Host / Visitors CHOICE Host / Visitors EPISODE 1 What should we play today? EPISODE 1 What should we play today? INTERACTION Discussion Space 1 INTERACTION Discussion Space 1 EPISODE 3 Conflict EPISODE 3 Conflict INTERACTION Discussion Space 2 INTERACTION Discussion Space 2 EPISODE 4 All Together EPISODE 4 All Together EPISODE 4 Ending EPISODE 4 Ending INTERACTION Discussion Space 3 INTERACTION Discussion Space 3 Choice Talk to Visitor / Host Choice Talk to Visitor / Host EPISODE 2 Selected team play hide & seek EPISODE 2 Selected team play hide & seek

EPISODE 0: Introduction / Context Voice over / view of what application purpose is – Summer School / Activity Week Host school Visiting school

INTERACTION Choice Host / Visitor selection (could be any of…) – Red / blue button (very simple) – Characters in clothes of host/out – YouTube video (animation) of two school groups doing something – Facebook page related to each school – Stills with comments (comic strip?) about school life at the two schools – User does a puzzle (possibly cultural in nature) and selection from that – User does a quiz and we decide for them – User randomly assigned by computer or by us ENDS with user selection of host/ Visitor

EPISODE 1: What should we play today Selected school discusses playing games Outcome selection of hide and seek

EPISODE 2: Selected team play Hide & Seek Cut scenes of hide and seek game – Rule display – Character personality display – Win / lose conditions identified ENDS: game finished – everybody happy Prime character to discussion space

Possible script… (beginning episode 1) Char-1 Lets play a game Char-2 What game should we play Char-3 Hide & Seek Char-4 Oh no lets play rounders Char-1 We haven’t got time for rounders Char-2 Hide & seek would be fun Char-1 Ok, lets play hide and seek Char-3 Great, I’ll be it.

Interaction: Discussion Space 1 Character goes to tell user about what a super time they have had playing hide and seek Some discussion of whether user plays hide and seek ENDS: character off to next activity Purpose: User to start to make friends with character in a positive, non-conflict oriented way, so that user is focused towards being an everyday friend rather than shoulder to cry on.

EPISODE 3: Conflict 1 of non-selected team 3 of selected team Different rules of hide and seek – What happens when tagged – How do you win lose? Block 1-2-3, Teams, Icicles, other variations Rules go wrong – non-selected character gets it wrong – game falls apart Conflict situation ENDS: selected team character is angry and storms off to discussion space to talk to user

INTERACTION: Discussion Space 2 User suggests what character should do – Drop down with alternatives – Free text – Buttons / icon presses (visual menu And why (some ToM in here) ENDS: character says thanks very much, will think on that. Off to another activity. See you later

EPISODE 4: All together All schools together Decision made to play hide and seek With a different out-group character our selected character has same or similar experience to episode 2 Either tries to tell rules and explain what is going on Or tries to tell rules and failure ENDS: character off to discussion space to talk about how it went

INTERACTION: Discussion Space 3 Character tells user how it went and what does user think the rest of the summer school will be like User interacts – Drop down with alternatives – Free text – Buttons / icon presses (visual menu And why (some ToM in here) ENDS: character says thanks very much, will think on that. Have a great summer. I know I will.

EPISODE 4: Ending Positive message / final clips