Mobile Apps Workshop
Overview 1. The App Marketplace 2. What Makes a great App, design tips 3. Build and Deploy - Development Costs / Timescales / Management Issues 4. Bringing your App to Market - Creating a Buzz and Case studies App Store marketing
Smartphone Market Share
Percentage Share of Handset Sales During Period
What Makes a Great App?
App Qualities Usefulness User Experience Value vs Cost Originality Brand Values
Type of App Utility Entertainment/information Games
Content Standalone Apps which communicate with an external data source
Apps that Communicate
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iOS Human Interface Guidelines
People Expect to Find native operating system Technologies in the Apps They Use
Android - User Interface Guidelines
Concepts and Target Audience 1/15/iphone-apps-design-mistakes- disregard-of-context/
A Great User Experience Is Rooted in Scrupulous Attention to Detail 1/15/iphone-apps-design-mistakes- disregard-of-context/
All Apps Need at Least Some Custom Artwork
Consistent Branding
Build and Deploy
Native Development Languages
Web Development Tools
Cross Platform Development APIs
Development Languages and APIs
Gone Native?
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Housekeeping - Submitting to App Stores Developer Accounts Subscription/Registration IOS – issue/review/updates around 7 days (strict review process, leads to better quality and longevity of app) Android - propagation Blackberry – 2 Day review Windows New Phones will require App Updates Suddenly find your app not working on new phones, client disappointment – cost of ownership. Too many handset variations some platforms
Bringing Your App to Market
Conclusions