RULE/LAW 1: FIELD OF PLAY 1.PRIOR TO KICK-OFF, MATCH IN ADMINISTRATORS HANDS 2.AFTER KICK-OFF, HEAD REFEREE PRIOR TO KICK-OFF, MATCH IN REFEREES HANDS AFTER KICK-OFF, REFEREE
RULE/LAW 5: THE REFEREE SYSTEM OF CONTROL: DUAL, DIAGONAL OR DOUBLE-DUAL 1.OHSAA PROHIBITS CLUB LINES SYSTEM OF CONTROL: DIAGONAL ONLY CLUB LINES, IF NECESSARY
RULE/LAW 5: THE REFEREE 1.JURISDICTION BEGINS ON ARRIVAL AT FIELD 2.JURISDICTION ENDS ON LEAVING IMMEDIATE SURROUNDINGS OF FIELD 1.JURISDICTION BEGINS ON ARRIVAL AT FIELD 2.JURISDICTION ENDS ON LEAVING FIELD
REFEREE, TIMER & SCORER 1.HEAD REFEREE IN DSC, DUAL SYSTEM OR DOUBLE-DUAL MEETS WITH TIMER & SCORER NO SUCH CONFERENCES
RULE/LAW 5: THE REFEREE 1.PREMATCH: REF INQUIRES OF COACH AS TO LEGAL AND PROPER PLAYER EQUIPMENT 2.REFEREE TEAM INSPECTS PLAYERS NO SUCH PROVISION REFEREE TEAM INSPECTS PLAYERS
RULE/LAW 5: THE REFEREE 1.PREMATCH SPORTSMANSHIP CONFERENCE WITH COACHES AND CAPTAINS 2.COACHES AND CAPTAINS AT COIN TOSS NO SUCH PROVISION CAPTAINS ONLY
RULE/LAW 5: THE REFEREE COIN TOSS 1. WINNER MAY KICK OFF OR CHOOSE GOAL TO DEFEND 2. LOSER TAKES REMAINING CHOICE WINNER MUST CHOOSE GOAL TO ATTACK LOSER MUST KICK OFF
RULE/LAW 5: THE REFEREE 1.TIME: REFEREE KEEPS ONLY WITH COACHES CONSENT, OTHERWISE, USE HOME TEAMS VISIBLE TIMING DEVICE 2.REF TEAM BACKS UP 3.REF CORRECTS REFEREE KEEPS AND IS ONLY OFFICIAL TIME A.R.s BACK UP
RULE/LAW 5: THE REFEREE 1.SIGNALS: PERMISSIVE FOR ALL FOULS 2. MANDATORY FOR GOALS, TIMEOUT, DFK, IFK, ADVANTAGE, CK, GK, PK, CARDS & START THE CLOCK SIGNALS: DFK, IFK, ADVANTAGE, GOAL, CK, GK, PK, DIRECTION ON RESTART, CARDS
RULE/LAW 5: THE REFEREE TEAM FALLS BELOW 7, WITH EXCEPTIONS GAME FORFEITED BY REFEREE TEAM FALLS BELOW 7, WITH EXCEPTIONS MATCH IS ABANDONED
RULE/LAW 5: THE REFEREE FORFEIT: COACH EJECTED AND REFUSES TO LEAVE SIGHT AND SOUND OF FIELD 1.NO DIRECT OR INDIRECT CONTACT 2.NO AUTHORIZED PERSON LEFT TO COACH NO SUCH PROVISION, BUT MATCH COULD BE TERMINATED OR ABANDONED
RULE/LAW 6: TIMER/SCORER 1.TIMER FOLLOWS REFS SIGNALS NO SUCH PROVISION