The Art of Experiences
1-2 Art of Experiences Experiencing Self vs. Remembering Self Hedonic Adaptation Drivers of Happiness Customer Touchpoints Key Concepts
Maslows Hierarchy of Need Where Does Happiness Fit?
Drivers of Happiness?
Drivers of Happiness Positive memories, reminiscing about them A happy ending to an experience Relationships – strengthening social bonds Spending on experiences rather than material objects Anticipation of buying Not competing with the Joneses Many small pleasures vs. one big one
Discussion How would you modify the orientation experience you had at Vanderbilt to create more happiness? Incorporate experiencing self and remembering self
A.G. Lafley, They want delightful - Shopping - Usage - Service Experiences they look forward to, time after time.
Discussion How would you define the Art of Experiences?
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Discussion Why is the customer experience so important today?
The Customer Experience TABLE STAKES Head (Rational) Best features Best service Best price ART OF EXPERIENCE Heart (Emotional) They know me They value me They listen to me They share my values
Negative Consumer Experiences 47 percent of consumers admit to swearing or shouting 29 percent have gotten a headache, felt their chest tighten and/or cried
1-13 Customer Experiences Which is a higher competitive barrier? Rational benefits Emotional bonds Why?
1-14 Goal Creating a relationship between the brand and the consumer Co-branding with the customers personal brand
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1-18 Customer Experience Management What emotions do customers want to feel as a result of the experience? What are the meaningful touchpoints for customers? What relationship should we build with customers?
Discussion What specifically must companies do to master the art of experience?
Apple Fifth Avenue
Apple Paris
Apple Shanghai
Lexus
Pre-Purchase Experience Purchase Experience Post-Purchase Experience Touchpoints
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1-29 Functional Touchpoints (Clues) Functionality of the specific good or service Rational thought process Examples: Product specifications Price Features Quality
1-30 Humanic Touchpoints (Clues) Clues that emanate from people Behavior and appearance of service providers Emotional process Examples: Choice of words Tone of voice Level of enthusiasm Body language Neatness Dress
1-31 Mechanic Touchpoints (Clues) Clues that emanate from things Physical things intimately woven into the experience Sights, sounds, taste, textures, smells Emotional process
Compare the Experience Bidz Brand Name Jewelry Auctions Tiffany & Co.
1-33 How has Google mastered the art of experience? Explain.
Photos, Video What is the role of photos and videos in creating an experience?
Discussion What are the implications of hedonic adaptation for marketers of goods such as dorm room decorations? How might these companies overcome consumers tendencies toward hedonic adaptation?
Apple iPod Shuffle
iPod Nano iPod Nano TV
Role Models for Experiences
Lousy Experience Companies
Next Tuesday: Marketing Strategies