Socket Programming. Basics Socket is an interface between application and network – Application creates a socket – Socket type dictates the style of communication.

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Presentation transcript:

Socket Programming

Basics Socket is an interface between application and network – Application creates a socket – Socket type dictates the style of communication Once socket is configured, applications – Pass data to the socket for network transmission – Receive data transmitted across the network from the socket

Server Program

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

Creating Sockets sockfd = socket(socket_family, socket_type) socket_family: Network Layer Protocol AF_INET – IPv4 AF_INET6 – IPv6 socket_type: Transport Layer Protocol SOCK_STREAM – TCP SOCK_DGRAM – UDP

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

Binding Sockets sockfd.bind((host_address, port)) Binds the socket to particular address and port ‘ ’ indicates “any interface” address Why no bind called for client??

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

Listen for Connections sockfd.listen(backlog) Prepares socket to accept connections – backlog: number of pending connections allowed Allows sockets to respond to new connections using the three-way handshake

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

Accept Connections client, address = sockfd.accept() WAITS for a client to establish the connection – client: socket fd for handling the client connection – address: IP address of the client

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

Receive Data data = sockfd.recv(sz, [flags]) WAITS for data on sockfd Retrieves up to ‘sz’ bytes of data when available flags indicate property of recv function- – MSG_DONTWAIT: make recv non-blocking – MSG_PEEK: only peek data; don’t remove from buffer – And many more… (do man recv)

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

Close Socket sockfd.close() Close the connection by sending FIN

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

Wait for Input accept and recv are blocking Server needs to handle multiple connections Cannot proceed by blocking on every connection Need a single function to wait for input on “any” socket fd

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close()

Wait for Input r,w,x = select(rlist, wlist, xlist, [timeout]) rlist: list of file descriptor to wait on for reading r: file descriptor ready for reading wlist: list of file descriptor to wait on for writing w: file descriptor ready for writing xlist: list of file descriptor to wait on for exceptions w: file descriptor ready for exception handling Waits on any fd in any of these lists until “timeout”

import select import socket import sys server = socket.socket(socket.AF_INET, socket.SOCK_STREAM) server.bind((‘ ‘,50000)) server.listen(30) input = [server] while 1: inputready,outputready,exceptready = select.select(input,[],[]) for s in inputready: if s == server: client, address = server.accept() input.append(client) else: data = s.recv(4096) print data server.close() Add server fd to input list Wait for read on any socket fd in input Handle read on server by ‘accept’ Handle read on client by ‘recv’ Add new client fd in input list

Client Program

import socket import sys s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) s.connect((‘ ’, 50000)) s.send(“Hello Server!”) s.close()

Summary

1.create 2. bind 3. listen 4. accept 5. recv 2. connect 3. send 3-way handshake data ClientServer