Computers Are Your Future Twelfth Edition Spotlight 6: Digital Life Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 1.

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Computers Are Your Future Twelfth Edition Spotlight 6: Digital Life Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 1

Digital Life Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 2

Digital Life Multimedia o Includes devices that stimulate more than one sense—sight, sound, touch, smell, or taste o Part of computer games, computer-based education (CBE), computer-based training (CBT), and distance learning o Information kiosks Automated presentation systems used to provide information to the public or for employee training Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 3

Audio: MP3 Players and Voice Recorders MP3 files Use a compressed audio format Normally used for music Acronym MPEG (Motion Picture Experts Group) Do not reduce sound quality Can be recorded, stored, and played on a computer, copied legally from CDs that the user paid for, or purchased from the Web Can be stored on portable players Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 4

Audio: MP3 Players and Voice Recorders Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 5

Audio: MP3 Players and Voice Recorders Portable MP3 players—the ability to take music anywhere Most MP3 players have solid-state memory o Some have microdrives o Usually portable; battery powered Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 6

Audio: MP3 Players and Voice Recorders Digital voice recorders o Record and store sound on a memory chip o Newer devices can record voice messages to store or share via o Two things to consider: Storage Price Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 7

Visual: E-Books, Digital Cameras, and Camcorders E-books o Digitized books made available on storage media E-book readers o Devices that display e-books PDAs Handheld devices Other computing devices Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 8

Visual: E-Books, Digital Cameras, and Camcorders Six of the most popular e- readers o Amazon’s Kindle 2 o Amazon’s Kindle DX o Sony’s Daily Edition o Barnes & Noble’s Nook o Plastic Logic’s Que proReader o Apple iPad Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 9

Visual: E-Books, Digital Cameras, and Camcorders Digital cameras o Store and display images using digital technology o Photos are usually moved to a computer for: Permanent storage Printing o Picture quality determined by how many elements the CCD (charge-couples device) has—more elements—sharper the picture o 5- to 18-megapixel cameras produce high-quality photos that can be greatly enlarged without loss of quality Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 10

Visual: E-Books, Digital Cameras, and Camcorders Two popular media for storing images are: o CompactFlash o xD Picture Cards o Both formats use flash memory technology o Can be reused, once pictures are transferred to the computer Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 11

Visual: E-Books, Digital Cameras, and Camcorders Photo-editing programs o Used on computer after transferring o Allow photos to be edited, resized, cropped, & printed Photo printer o Used to print photos directly from camera Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 12

Visual: E-Books, Digital Cameras, and Camcorders Digital cameras o Point-and-shoot Auto focus, auto exposure, optical zoom lenses Built-in LCD viewfinder o Single-lens relflex (SLR) More expensive Professional photographer features o Interchangeable lenses o Override auto focus and exposure settings Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 13

Visual: E-Books, Digital Cameras, and Camcorders Digital camcorders o Also known as digital video cameras o Connect to a computer, usually via USB port o Many smartphones and cell phones can take digital pictures and videos Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 14

Communication and Entertainment Devices The Apple iPhone 4 includes: o 4G Technology o Phone with voice control o Widescreen iPod o Camera o Internet device with HTML and Web browser Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 15

Communication and Entertainment Devices Other smartphones include: o Palm Pre o Droid o EVO 4G o Samsung Galaxy X o Samsung Intercept Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 16

Communication and Entertainment Devices Digital video recorders (DVRs) o Store videos on a hard disk o Function similarly to a VCR for recording purposes o Can record television shows through a service, e.g., TiVo Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 17

Communication and Entertainment Devices Computer gaming devices Sony's PlayStation 3 (PS3) Nintendo's Wii Microsoft's Xbox 360 o Play interactive games with a TV or monitor o Play games on portable consoles Nintendo DS/DSi/DSi XL o Newer systems include: Sony’s PSP-Go Sony’s PSP4 Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 18

Communication and Entertainment Devices Headset o Wearable device that includes twin LCD panels, creates the illusion of a 3D environment Cave Automated Virtual Environment (CAVE) o Uses 3D glasses instead of a headset Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 19

Smart Home Home digital devices are small, clever and ecofriendly o Digital photo frames o Slingbox—device lets users view their home TV remotely o Digital pet cameras o Power management utilities Smart home— environmentally responsible and full of technology Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 20

All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher. Printed in the United States of America. Copyright © 2012 Pearson Education, Inc. Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall Copyright © 2012 Pearson Education, Inc. Publishing as Prentice Hall 21