CS 356: Computer Network Architectures Lecture 8: Learning Bridges and ATM Ch 3.1 Xiaowei Yang

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Presentation transcript:

CS 356: Computer Network Architectures Lecture 8: Learning Bridges and ATM Ch 3.1 Xiaowei Yang

Overview Past lectures – Single link networks Point-to-point, shared media – Ethernet, token ring, wireless networks Encoding, framing, error detection, reliability – Delay-bandwidth product, sliding window, exponential backoff, carrier sense collision detection, hidden/exposed terminals – Packet switching: how to connect multiple links Connectionless: Datagram Connection-oriented: Virtual circuits Source routing Pros and cons

Datagram switching Every packet contains the destination address – A global unique identifier – Ethernet has 48-bit addresses A switch maintains a forwarding table that maps a packet to an output port

Switch 2’s forwarding table Q: how does a switch compute the table? DestinationPort A3 B0 C3 D3 E2 F1 G0 H0 Forwarding Table for Switch 2

Today Datagram switching: how switches compute the switching table – Ethernet bridges – Spanning tree algorithm Virtual circuit switching – Asynchronous Transfer Mode (ATM)

Ethernet Bridges An Ethernet Bridge is a packet switching device that connects multiple Ethernet segments – Bridge is a historic name – Newer devices are also called Local Area Network (LAN) switches An extended LAN – Ethernet LANs connected by bridges

Bridges versus Repeaters Why not a repeater? – No more than four repeaters between two hosts – Can’t span longer than 2500m An Ethernet bridge – Buffers of frames prevents collisions. – Each port is isolated and builds its own collision domain Bridge

Learning Bridges Overall design goal: complete transparency “Plug-and-play” Self-configuring without hardware or software changes Bridges should not impact operations of existing LANs Three parts to learning bridges: (1) Forwarding of Frames (2) Learning of Addresses (3) Spanning Tree Algorithm

(1) Frame Forwarding Each bridge maintains a forwarding table with entries MAC address: host or group address port:outgoing port number of bridge age:aging time of entry with interpretation: a machine with MAC address lies in direction of the port number from the bridge. The entry is age time units old.

Assume a MAC frame arrives on port x. (1) Frame Forwarding Is MAC address of destination in forwarding table? Forward the frame on the appropriate port Flood the frame, i.e., send the frame on all ports except port x. Found? Not found ?

When a bridge reboots, its forwarding table is empty Forwarding table entries are learned automatically with a simple heuristic: The source field of a frame that arrives on a port tells which hosts are reachable from this port. (2) Address Learning Port 1 Port 2 Port 3 Port 4 Port 5 Port 6 Src=x, Dest=y x is at Port 3 Src=y, Dest=x Src=x, Dest=y y is at Port 4 Src=x, Dest=y

Algorithm: For each frame received, the source stores the source field in the forwarding table together with the port where the frame was received. All entries are deleted after some time (default is 15 seconds). – What if the host moved? (2) Address Learning

Example Consider the following packets: (Src=A, Dest=F), (Src=C, Dest=A), (Src=E, Dest=C) What have the bridges learned?

Consider the two LANs that are connected by two bridges. – Two bridges increase fault tolerance to failures. – Network is built by more than one administrator Assume host A is transmitting a frame F to host B What will happen? Bridges A and B learn MAC A on port 1, and flood the frame to LAN 2. Bridge B sees F on LAN 2 and changes the forwarding table of MAC A to port 2. So does A. When host B replies to A, Bridge A and B do not forward the packet to LAN 1.  Wrong forwarding state So far so good, except F

Consider the two LANs that are connected by two bridges. Assume host A is transmitting a frame F with a broadcast address What is happening? Bridges A and B flood the frame to LAN 2. Bridge B sees F on LAN 2, and updates the port mapping of MAC_A, and copies the frame back to LAN 1 Bridge A does the same. The copying continues Where’s the problem? What’s the solution ? Danger of Loops F FF FF FF

Spanning Tree Algorithm A solution is the spanning tree algorithm that prevents loops in the topology – By Radia Perlman at DEC

Algorhyme (the spanning tree poem) I think that I shall never see A graph more lovely than a tree. A tree whose crucial property Is loop-free connectivity. A tree that must be sure to span So packets can reach every LAN. First, the root must be selected. By ID, it is elected. Least-cost paths from root are traced. In the tree, these paths are placed. A mesh is made by folks like me, Then bridges find a spanning tree. —Radia Perlman

Graph theory on spanning tree For any connected graph consisting of nodes and edges connecting pairs of nodes, a spanning tree of edges maintains the connectivity of the graph but contains no loops – N-node’s graph, N-1 edges on a spanning tree

The protocol IEEE 802.1d has an algorithm that organizes the bridges as spanning tree in a dynamic environment – Note: Trees don’t have loops Bridges exchange messages to configure the bridge (Configuration Bridge Protocol Data Unit, Configuration BPDUs) to build the tree – Select ports they use to forward packets

Configuration BPDUs

What do the BPDUs do? Elect a single bridge as the root bridge Calculate the distance of the shortest path to the root bridge Each bridge can determine a root port, the port that gives the best path to the root Each LAN can determine a designated bridge, which is the bridge closest to the root. A LAN's designated bridge is the only bridge allowed to forward frames to and from the LAN for which it is the designated bridge. A LAN's designated port is the port that connects it to the designated bridge Select ports to be included in the spanning tree.

Terms Each bridge has a unique identifier:Bridge ID Bridge ID = {Priority : 2 bytes; Bridge MAC address: 6 bytes} Priority is configured Bridge MAC address is the lowest MAC addresses of all ports Each port within a bridge has a unique identifier (port ID) Root Bridge: The bridge with the lowest identifier is the root of the spanning tree Root Port: Each bridge has a root port which identifies the next hop from a bridge to the root

Terms Root Path Cost: For each bridge, the cost of the min-cost path to the root – Assume it is measured in #hops to the root Designated Bridge, Designated Port: Single bridge on a LAN that is closest to the root for this LAN: – If two bridges have the same cost, select the one with the highest priority; if they have the same priority, select based on the bridge ID – If the min-cost bridge has two or more ports on the LAN, select the port with the lowest identifier

Spanning Tree Algorithm Each bridge is sending out BPDUs that contain the following information: The transmission of BPDUs results in the distributed computation of a spanning tree The convergence of the algorithm is very quick root bridge (what the sender thinks it is) root path cost for sending bridge Identifies sending bridge Identifies the sending port root ID cost bridge ID port ID

Ordering of Messages We define an ordering of BPDU messages (lexicographically) We say M1 advertises a better path than M2 (“M1<<M2”) if (R1 < R2), Or (R1 == R2) and (C1 < C2), Or (R1 == R2) and (C1 == C2) and (B1 < B2), Or (R1 == R2) and (C1 == C2) and (B1 == B2) and (P1 < P2) ID R1 C1 ID B1 M1M2 ID P1 ID R2 C2 ID B2 ID P2

Initially, all bridges assume they are the root bridge. Each bridge B sends BPDUs of this form on its LANs from each port P: Each bridge looks at the BPDUs received on all its ports and its own transmitted BPDUs. Root bridge is the smallest received root ID that has been received so far (Whenever a smaller ID arrives, the root is updated) Initializing the Spanning Tree Protocol B B 0 0 B B P P

Each bridge B looks on all its ports for BPDUs that are better than its own BPDUs Suppose a bridge with BPDU: receives a “better” BPDU: Then it will update the BPDU to: However, the new BPDU is not necessarily sent out On each bridge, the port where the “best BPDU” (via relation “<“) was received is the root port of the bridge – No need to send out updated BPDUs to root port Spanning Tree Protocol R1 C1 B1 P1 M1 R2 C2 B2 P2 M2 R2 C2+1 B1 P1

Say, B has generated a BPDU for each port x B will send this BPDU on port x only if its BPDU is better (via relation “<“) than any BPDU that B received from port x. In this case, B also assumes that it is the designated bridge for the LAN to which the port connects And port x is the designated port of that LAN When to send a BPDU R R Cost B B x x

Selecting the Ports for the Spanning Tree Each bridge makes a local decision which of its ports are part of the spanning tree Now B can decide which ports are in the spanning tree: B’s root port is part of the spanning tree All designated ports are part of the spanning tree All other ports are not part of the spanning tree B’s ports that are in the spanning tree will forward packets (=forwarding state) B’s ports that are not in the spanning tree will not forward packets (=blocking state)

LAN 2 Bridge1 LAN 5 LAN 3 LAN 1 LAN 4 Bridge2 Bridge5 Bridge4 d Bridge3 D D D R D R R R D Building the Spanning Tree Consider the network on the right. Assume that the bridges have calculated the designated ports (D) and the root ports (P) as indicated. What is the spanning tree? – On each LAN, connect D ports to the R ports on this LAN – Which bridge is the root bridge? Suppose a packet is originated in LAN 5. How is the packet flooded?

Example Assume that all bridges send out their BPDU’s once per second, and assume that all bridges send their BPDUs at the same time Assume that all bridges are turned on simultaneously at time T=0 sec. Brige2 LAN 1 LAN 2 LAN 3 LAN 4 Brige1 Brige5 Brige3 Brige4 A B A B A B A B A B

Example: BPDUs sent Bridge1Bridge2Bridge3Bridge4Bridge5 T=1sec

Example: BPDUs sent Bridge1Bridge2Bridge3Bridge4Bridge5 T=1sec

Example: BPDUs sent Bridge1Bridge2Bridge3Bridge4Bridge5 T=3sec

Example: BPDUs sent Bridge1Bridge2Bridge3Bridge4Bridge5 T=1sec Send: A: ( B1,0,B1,A) B: (B1,0,B1,B) Recv: A: (B5,0,B5,A) (B2,0,B2,B) B: (B3,0,B3,B) (B4,0,B4,A) Send: A: (B2,0,B2,A) B: (B2,0,B2,B) Recv: A: B: (B1,0,B1,A) (B5,0,B5,A) Send: A:(B3,0,B3,A) B:(B3,0,B3,B) Recv: A: (B5,0,B5,B) (B4,0,B4,B) B: (B1,0,B1,B) (B4,0,B4,A) Send: A:(B4,0,B4,A) B:(B4,0,B4,B) Recv: A: (B3,0,B3,B) (B1,0,B1,B) B: (B3,0,B3,A) (B5,0,B5,B) Send: A:(B5,0,B5,A) B:(B5,0,B5,B) Recv: A: (B2,0,B2,B) (B1,0,B1,A) B: (B3,0,B3,A) (B4,0,B4,B)

Example: BPDU’s sent Bridge1Bridge2Bridge3Bridge4Bridge5 T=2sec D-port: A,B Send: A: (B1,0,B1,A) B: (B1,0,B1,B) Recv: R-port: B D-port: A Send: A: (B1,1,B2,A) Recv: A: B: (B1,0,B1,A) R-port: B D-port: A Send: A: (B1,1,B3,A) Recv: A: (B1,1,B4,B) (B1,1,B5,B) B: (B1,0,B1,B) R-port: A D-port: B Send: B: (B1,1,B4,B) Recv: A: (B1,0,B1,B) B: (B1,1,B3,A) (B1,1,B5,B) R-port: A D-port: B Send: B: (B1,1,B5,B) Recv: A: (B1,0,B1,A) B: (B1,1,B3,A) (B1,1,B4,B)

Example: BPDU’s sent Bridge 1Bridge 2Bridge 3Bridge4Bridge5 T=3sec D-port: A,B Send: A: (B1,0,B1,A) B: (B1,0,B1,B) Recv: R-port: B D-port: A Send: A: (B1,1,B2,A) Recv: A: B: (B1,0,B1,A) R-port: B D-port: A Send: A: (B1,1,B3,A) Recv: A: B: (B1,0,B1,B) R-port: A Blocked: B Recv: A: (B1,0,B1,B) B: (B1,1,B3,A) R-port: A Blocked: B Recv: A: (B1,0,B1,A) B: (B1,1,B3,A)

Example: the spanning tree Bridge1Bridge2Bridge3Bridge4Bridge5 Root Port Designated bridge Designated ports Brige2 LAN 1 LAN 2 LAN 3 LAN 4 Brige1 Brige5 Brige3 Brige4 A B A B A B A B A B A packet is sent from LAN2

Example: the spanning tree Bridge1Bridge2Bridge3Bridge4Bridge5 Root Port BBAA Designated bridge LAN2,3LAN1LAN4 Designated ports A,BAA Brige2 LAN 1 LAN 2 LAN 3 LAN 4 Brige1 Brige5 Brige3 Brige4 A B A B A B A B A B A packet is sent from LAN2

Limitations of bridges Scalability – Broadcast packets reach every host! Security – Every host can snoop Non-heterogeneity – Can’t connect ATM networks

Virtual LANs To address the scalability and security issues A bridge’s port is configured to have a VLAN ID Each VLAN has a spanning tree A VLAN header is inserted to a packet Packets are flooded to ports with the same VLAN ID

VLAN100 VLAN

Today Case study – Ethernet bridges – Spanning tree algorithm Asynchronous Transfer Mode (ATM) – A fixed packet size network – Connection oriented Using signaling to setup a virtual circuit

ATM Cells Fixed-size packets – 5 bytes header – 48 bytes payload If payload smaller than 48B, uses padding If greater than 48B, breaks it

Why small, fixed-length packets? Cons: maximum efficiency 48/53=90.6% Pros: – Suitable for high-speed hardware implementation – Many switching elements doing the same thing in parallel – Reducing priority packet latency Good for QoS – Reducing transmission latency

Reducing preemption latency Reduce queuing latency – Transmission + propagation + queuing

Why 48 bytes It’s from the telephone technology Thought data would be mostly voice A compromise – US: 64 bytes – Europe: 32 bytes – = 48 bytes

Virtual paths 24-bit virtual circuit identifiers (VCIs) – Discussed in our previous lecture Two-levels of VCIs – 8-bit virtual path, 16-bit VCI – Virtual paths shared by multiple connections

Summary Case study – Ethernet bridges – Spanning tree algorithm Asynchronous Transfer Mode (ATM) – A fixed packet size network – Connection oriented Using signaling to setup a virtual circuit Next lecture – Internetworking

LAN 2 Bridge1 LAN 5 LAN 3 LAN 1 LAN 4 Bridge2 Bridge5 Bridge4 d Bridge3 D D D R D R R R D