© HVR Consulting Services Ltd What Influences a Decision? David Daniel HVR-CSL John Holt HVR-CSL Graham MathiesonDstl.

Slides:



Advertisements
Similar presentations
Planning to Support Mixed Ability Teaching
Advertisements

The Aged Care Standards and Accreditation Agency Ltd Continuous Improvement in Residential Aged Care.
A2 Unit 4A Geography fieldwork investigation Candidates taking Unit 4A have, in section A, the opportunity to extend an area of the subject content into.
Clinical Reasoning Deficits Dr. Traci O’Connor Dr. Lisa Tekell.
303LON and 308LON An Introduction to Workplace and Workbased Projects Unit: 1.
© 2012 Autodesk Design Thinking: A Pathway to Innovation in Education Dr. Brian Donnelly Lecturer UC Davis School of Education, K-12 Education Consultant.
Coercive Operations and their Influence on the Equipment Programme 20 ISMOR Ben Bolland Mike Purvis.
Statistics for the Social Sciences Psychology 340 Spring 2005 Statistics & Research Methods.
Statistics for the Social Sciences
© Digital Worlds Embedding Geographical Information Systems into the Curriculum.
SUNITA RAI PRINCIPAL KV AJNI
Thinking: A Key Process for effective learning “The best thing we can do, from the point of view of the brain and learning, is to teach our learners how.
Copyright © 2005 The McGraw-Hill Companies, Inc. Permission required for reproduction or display. Personality Assessment, Measurement, and Research Design.
An Integrated Approach to TGfU
RESEARCH DESIGN.
Mental Skills Project LTA Senior Coach Course. Mental skills project consists of a presentation that has to be delivered during module 6 of the course.
BRS 214 Introduction to Psychology Methodology used in psychology field Dawn Stewart BSC, MPA, PHD.
ISTEP: Technology Field Research in Developing Communities Instructor: M. Bernardine Dias CAs: Sarah Belousov and Ermine Teves Spring 2009.
Thinking Actively in a Social Context T A S C.
Chapter 13 BOH4M Business Leadership
Information Literacy in the workplace: implications for trainers By Dr. Mark Hepworth Department of Information Science Loughborough University.
A good research question:
Raising Academic Standards for all School Development Planning Initiative.
Literature Review and Parts of Proposal
Impact assessment framework
Experiments and Observational Studies. Observational Studies In an observational study, researchers don’t assign choices; they simply observe them. look.
15/09/2015E.W.B/PGCE. THE SPECTRUM & Teaching Styles Walter Bleakley University of Ulster School of Education.
1 Making sound teacher judgments and moderating them Moderation for Primary Teachers Owhata School Staff meeting 26 September 2011.
Commitment plus INVESTORS IN PEOPLE In association with Business Link Surrey & Surrey County Council The Investors in People Standard New Version – New.
Designing and implementing of the NQF Tempus Project N° TEMPUS-2008-SE-SMHES ( )
Investors in People Champions. Interpretation of the Standard Purpose To give a brief overview with the necessary background information on the Investors.
3. Qualitative Research. Exploratory Research When a researcher has a limited amount of experience with or knowledge about research issue, exploratory.
A COMPETENCY APPROACH TO HUMAN RESOURCE MANAGEMENT
Museums and Galleries Education Programme 2 Final Report Centre for Education and Industry University of Warwick.
Understanding Meaning and Importance of Competency Based Assessment
ICT Work Programme Objective 4.2 Technology Enhanced Learning European Commission, DG Information Society and Media Unit E3 – Cultural Heritage.
Click to edit Master title style Click to edit Master subtitle style 19/10/20151 Theme assessment and feedback: Can a business simulation game (BSG) provide.
Major Research Designs How Sociologists Gather their Data.
Qualifications Update: Care Qualifications Update: Care.
© 2001 Change Function Ltd USER ACCEPTANCE TESTING Is user acceptance testing of technology and / or processes a task within the project? If ‘Yes’: Will.
User Centered Design For the Expeditionary Warfare Decision Support System (EDSS) UCD Workshop David Jones APL-University of Washington July 30, 2002.
Risk – occurs when the outcome of management decision is uncertain  Risk has positive and negative aspects  Decision environments for risk vary depending.
+ ©2014 McGraw-Hill Higher Education. All rights reserved. Chapter 2 Personality Assessment, Measurement, and Research Design.
Way of applying legal and ethical aspects throughout providing optimal nursing care Prepared by Dr. Hanan Said Ali.
Professional Certificate in Electoral Processes Understanding and Demonstrating Assessment Criteria Facilitator: Tony Cash.
Recruit, Train, and Educate Airmen to Deliver Airpower for America How Focus Groups Can Help Your Unit 1.
Job Analysis - Competency Modeling MANA 5322 Dr. Jeanne Michalski
Management & Leadership Skills Development Programme Welcome to Workshop 1.
How the course works – content, CUEGIS concepts and cases!
Developing a Framework In Support of a Community of Practice in ABI Jason Newberry, Research Director Tanya Darisi, Senior Researcher
Photo: David Brazier/IWMI Photo :Tom van Cakenberghe/IWMI A water-secure world Farah Ahmed Date- 1 st December, 2014 Location- IWMI HQ, Sri.
System Leadership & The Changing Landscape: HEREFORDSHIRE Giles Bird Regional Support Associate.
Fundamentals of Governance: Parliament and Government Understanding and Demonstrating Assessment Criteria Facilitator: Tony Cash.
ICount A 3-Part Lesson to Engage Learners in the Voting Process October 26 th, 2013.
This report is solely for the use of the client organisation. This material was used by HVR Consulting Services Ltd during a presentation and does not.
BBL 3403 RESEARCH METHODS IN LITERATURE DR. IDA BAIZURA BAHAR SLIDE H.
Reflective Thinking. Reflective thinking Critical thinking and reflective thinking are often used synonymously. However, where critical thinking is used.
Marakas: Decision Support Systems, 2nd Edition © 2003, Prentice-Hall Chapter Chapter 4: Modeling Decision Processes Decision Support Systems in the.
Gypsy, Traveller and Travelling Showpeople involvement in assessments of need Dr Lisa Scullion Salford Housing & Urban Studies Unit (SHUSU) The University.
Wagner Associates NCSD-ADS-DOC ARO Workshop on Cyber Situation Awareness RPD-inspired Hypothesis Reasoning for Cyber Situation Awareness.
National PE Cycle of Analysis. Fitness Assessment + Gathering Data Why do we need to asses our fitness levels?? * Strengths + Weeknesses -> Develop Performance.
true potential An Introduction to the Middle Manager Programme’s CMI Qualifications.
A web-based tool connecting people with evidence Ben Skinner Head of Library and Knowledge Services Brighton and Sussex University Hospitals NHS Trust.
The Future for Assessment? Assessing Pupil Progress (APP) as a tool for effective Teacher Assessment in Primary Science.
Personality Assessment, Measurement, and Research Design
Understanding Standards: Nominee Training Event
Building the Team Skills for Advisers.
“CareerGuide for Schools”
Personality Assessment, Measurement, and Research Design
Objectives: - To understand the key themes that overarch the whole course. To understand how to assess what changes and stays the same in these themes.
Presentation transcript:

© HVR Consulting Services Ltd What Influences a Decision? David Daniel HVR-CSL John Holt HVR-CSL Graham MathiesonDstl

© HVR Consulting Services Ltd Overview Background Background –Experimental work to determine the impact of information on decision-making Single decision game Single decision game –Overview of earlier work by Daniel Study comparisons Study comparisons –Review similar work over the last 25 years Recent gaming Recent gaming Conclusions Conclusions

© HVR Consulting Services Ltd Background A simple, single decision game used to investigate the impact of level of information on quality of decision (Daniel, 1977) A simple, single decision game used to investigate the impact of level of information on quality of decision (Daniel, 1977) –Based on pioneering work of Sutcliffe (1971) –Found that individual player’s ability had greater impact than information level –Result has been replicated a number of times –John Holt, a psychology student, joined the team, to help evaluate the behavioural factors –Graham Mathieson has been active in this research over the last few years –This presentation provides a re-appraisal, 25 years on, bringing together past and present perspectives

© HVR Consulting Services Ltd

Single Decision Game E. Quality of player’s decisions used to assess impact of information A. Use single player as advisor/ decision maker B. Player given varying data levels as determined by experimental design C. Player takes single decision D. No learning effect between games allowed A1 Questionnaires A2 Thinking aloud/ recording of pairs dialogue Cognitive Data Gathering

© HVR Consulting Services Ltd Single Decision Game 1.Differences between players far greater impact than differences in information 2.Effect of prior information twice as great as other information 3.Pairs effect 4.Tighten game control – contol of game pace; provide secondary tasks 5.Players perform differently if their role is changed Results

© HVR Consulting Services Ltd Single Decision Game to the Red advance

© HVR Consulting Services Ltd Single Decision Game to the Red advance

© HVR Consulting Services Ltd Single Decision Game to the Red advance

© HVR Consulting Services Ltd Study Comparisons Rose and Sutcliffe (1971) - Submarine Commander Rose and Sutcliffe (1971) - Submarine Commander Pickburn and Davis (1990) - ASW assessment Pickburn and Davis (1990) - ASW assessment Davis and Reimann (1991) - Task Force Cdr Davis and Reimann (1991) - Task Force Cdr Perry and Moffat (1994) - Task Force Cdr Perry and Moffat (1994) - Task Force Cdr McCarthy, Mathieson, Osborn, Rugg-Gunn and Payne (2001) - RN Principle Warfare Officer (PWO) McCarthy, Mathieson, Osborn, Rugg-Gunn and Payne (2001) - RN Principle Warfare Officer (PWO) Mathieson and Malish (2002) - Extend PWO results Mathieson and Malish (2002) - Extend PWO results

© HVR Consulting Services Ltd Study Comparisons A. Use single player as advisor/ decision maker B. Player given varying data levels as determined by experimental design C. Player takes single decision D. No learning effect between games allowed E. Quality of player’s decisions used to assess impact of information A1 Questionnaires A2 Thinking aloud/ recording of pairs dialogue Cognitive Data Gathering A.Used in all games B.Used in all games B.Used in all games C.Used in all games D.Used in all games E.Used in all except McCarthy – correlation between info and sets of COAs & geospatial A1 Two of the games used A2Moffat and Perry tape recorded dialogue

© HVR Consulting Services Ltd Study Comparisons 1.Differences between players far greater impact than differences in information 2.Effect of prior information twice as great as other information 3.Pairs effect 4.Tighten game control – contol of game pace; provide secondary tasks 5.Players perform differently if their role is changed Results 1.Significant for all games; McCarthy sig for COA but not for geospatial 2.Prior info was significant in two games 3.Not looked at in any study 4.McCarthy controlled time; secondary task not used again 5.Not looked at again

© HVR Consulting Services Ltd Study Comparisons Behaviour at least as important as information flows Behaviour at least as important as information flows Players acting as advisors Players acting as advisors –Need to be aware of in future experiments Correlation measures a useful innovation, Correlation measures a useful innovation, –Does no evaluation of players’ performance reduce the pay-off from the gaming? Effect of player prior experience important impact on use of information Effect of player prior experience important impact on use of information

© HVR Consulting Services Ltd Study Comparisons Moffat and Perry (1997) provide extensive gaming methodology to correlate information, decisions and outcome, based on players asking for information Moffat and Perry (1997) provide extensive gaming methodology to correlate information, decisions and outcome, based on players asking for information –Regardless of decisions, two information sets dominated the choice of questions asked –Regardless of information requested, players decided between two specific courses of action Not able to establish relationship between information requested and decisions taken Not able to establish relationship between information requested and decisions taken –Demonstrated importance of internal influences

© HVR Consulting Services Ltd Recent Gaming Mathieson and Malish (2002) Mathieson and Malish (2002) – Gary Klein’s Recognition-Primed Decision- making (RPD) model of decision making –Provides psychological perspective –Initial work based on field studies of fire chiefs in US Decision makers match the patterns of cues and indicators from past experienceDecision makers match the patterns of cues and indicators from past experience Recognition provides access to pre-learned response cuesRecognition provides access to pre-learned response cues

© HVR Consulting Services Ltd Recent Gaming Mathieson used Klein ideas to help structure game Mathieson used Klein ideas to help structure game –Placed subjects under time pressure –Get first reaction response Subject briefed, given information updates then askedSubject briefed, given information updates then asked –What action? –What is the situation? –What are the key indicators? –Having thought, do you wish to amend your action? Used Endsley measure of situation awareness Used Endsley measure of situation awareness

© HVR Consulting Services Ltd Recent Gaming Results and conclusions Results and conclusions –Players not just driven by information Information appears to drive where players actInformation appears to drive where players act Personality appears to dominate how they actPersonality appears to dominate how they act –No relationship between course of action and level of situation awareness –Demonstrated feasibility of studying links between command behaviour and aspects of situation awareness Future work Future work –Land based –Repertory grids (in-depth construct elicitation) Accesses hidden knowledge in a different way, similar to Moffat and PerryAccesses hidden knowledge in a different way, similar to Moffat and Perry

© HVR Consulting Services Ltd Conclusions Single decision gaming is a well established potential research tool, with large data set now available Single decision gaming is a well established potential research tool, with large data set now available –Wider use of the approach would be desirable –More research required on information and decision- making Research on behavioural aspects at least as important as information level Research on behavioural aspects at least as important as information level Need more methods to investigate information and decision-making (e.g. Continuing the approach of Moffat & Perry) Need more methods to investigate information and decision-making (e.g. Continuing the approach of Moffat & Perry)

© HVR Consulting Services Ltd Unanswered questions Could additional selecting or training for commanders be helpful? Could additional selecting or training for commanders be helpful? Does the apparent dominance of prior information diminish the value of digitization, and similar initiatives? Does the apparent dominance of prior information diminish the value of digitization, and similar initiatives? Should the C2 systems be reduced in scope to provide information that will actually be used by commanders? Should the C2 systems be reduced in scope to provide information that will actually be used by commanders? Is there a need to introduce information systems personalised to individual commanders? Is there a need to introduce information systems personalised to individual commanders? Conclusions

© HVR Consulting Services Ltd For further details Dr John Holt HVR Consulting Services Selborne House Mill Lane AltonHampshire GU34 2QJ Tel: Website: