My mood board By Emily Sprenger Characters The characters in my game are Eddie Blacktree (the robber), Detective Copperfield (the detective) and a family.

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Presentation transcript:

My mood board By Emily Sprenger

Characters

The characters in my game are Eddie Blacktree (the robber), Detective Copperfield (the detective) and a family of 5, who wont be as important in the game as the detective and the robber I have chosen these images because they reflect the game’s theme and they suit the time period I have used (Victorian) I am more likely to use the cartoon images in my game and edit them so they aren't copyright.

Backgrounds for my levels

Backgrounds I have used these backgrounds because they are relevant to the game and the time era (Victorian times)

Sound and music I have used this song because I think it fits the game well

Target audience: The target audience for my game is boys and girls aged 8-14

Aim of the game: the aim of the game is to collect all of the pink feathers from each room (level) of the game. However the game will keep getting harder and there will be obstacles in the way of you getting the feather and going through to the next round

Game genre and style: The genre of my game is a platform game. The style of my game is a Victorian mystery game.

Settings/environments: My settings/environments for my game are: The streets of Victorian London, an old mansion and the rooms in it, police station/jail cell.

PEGI rating: The PEGI rating for my game is 7+. The content of games given this rating is considered suitable for all age groups. Some violence in a comical context (typically Bugs Bunny or Tom & Jerry cartoon-like forms of violence) is acceptable. The child should not be able to associate the character on the screen with real life characters, they should be totally fantasy. The game should not contain any sounds or pictures that are likely to scare or frighten young children. No bad language should be heard.