Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-1 Concordia University Department of Computer Science and Software Engineering COMP345 Advanced program design with C++ Slide set 3: static and dynamic arrays
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-2 Learning Objectives Introduction to Arrays Declaring and referencing arrays For-loops and arrays Arrays in memory Arrays in Functions Arrays as function arguments, return values Programming with Arrays Partially Filled Arrays, searching, sorting Multidimensional Arrays
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-3 Introduction to Arrays Array definition: A collection of data of same type First "aggregate" data type Means "grouping" int, float, double, char are simple data types Used for lists of like items Test scores, temperatures, names, etc. Avoids declaring multiple simple variables Can be manipulated as a single entity, with some restrictions
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-4 Declaring Arrays Declare the array : allocates memory int score[5]; Declares array of 5 integers named " score " Similar to declaring five variables: int score[0], score[1], score[2], score[3], score[4] Individual parts called many things: Indexed or subscripted variables “Elements” of the array Value in brackets called index or subscript Numbered from [0] to [size – 1]
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-5 Accessing Arrays Access using index/subscript cout << score[3]; Note two uses of brackets: In declaration, specifies SIZE of array Anywhere else, specifies a SUBSCRIPT Size and subscript need not be literal int score[MAX_SCORES]; score[n+1] = 99; If n is 2, identical to: score[3] However, the SIZE needs to be a CONSTANT Subscript can be any expression eventually evaluating to an integer value (constant or not)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-6 Array Usage Powerful storage mechanism Can issue command like: "Do this to i th indexed variable" where i is computed by program "Display all elements of array score" "Fill elements of array score from user input" "Find highest value in array score" "Find lowest value in array score"
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-7 Program Using an Array (1 of 2)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-8 Program Using an Array (2 of 2)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-9 for-loops with Arrays Natural counting loop Naturally works well "counting thru" elements of an array Example: for (idx = 0; idx<5; idx++) { cout << score[idx] << "off by " << max – score[idx] << endl; } Loop control variable ( idx ) counts from 0 to 5
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-10 Major Array Pitfall Array indexes always start with zero! Zero is "first" number to computer scientists C++ will "let" you go beyond range Unpredictable results Compiler will not detect these errors! Up to programmer to "stay in range"
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-11 Major Array Pitfall Example Indexes range from 0 to (array_size – 1) Example: double temperature[24]; // 24 is array size // Declares array of 24 double values // called temperature They are indexed as: temperature[0], temperature[1] … temperature[23] Common mistake: temperature[24] = 5; Index 24 is "out of range"! No warning, possibly disastrous results
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-12 Defined Constant as Array Size Always use defined/named constant for array size Example: const int NUMBER_OF_STUDENTS = 5; int score[NUMBER_OF_STUDENTS]; Improves readability Improves versatility Improves maintainability
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-13 Uses of Defined Constant Use everywhere size of array is needed In for-loop for traversal: for (idx = 0; idx < NUMBER_OF_STUDENTS; idx++) { // Manipulate array } In calculations involving size: lastIndex = (NUMBER_OF_STUDENTS – 1); When passing array to functions (later) If size changes requires only ONE change in program (and recompilation)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-14 Arrays in Memory Recall simple variables: Allocated memory in an "address" Array declarations allocate memory for entire array Sequentially-allocated Means addresses allocated "back-to-back" Allows indexing calculations Simple "addition" from array beginning (index 0)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-15 An Array in Memory
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-16 Initializing Arrays As simple variables can be initialized at declaration: int price = 0;// 0 is initial value Arrays can as well: int children[3] = {2, 12, 1}; Equivalent to following: int children[3]; children[0] = 2; children[1] = 12; children[2] = 1;
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-17 Auto-Initializing Arrays If fewer values than size supplied: Fills from beginning Fills "rest" with zero of array base type If array-size is left out Declares array with size required based on number of initialization values Example: int b[] = {5, 12, 11}; Allocates array b to size 3
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-18 Arrays in Functions As arguments to functions Indexed variables An individual "element" of an array can be function parameter Entire arrays All array elements can be passed as "one entity“ As return value from function Can be done
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-19 Indexed Variables as Arguments Indexed variable handled same as simple variable of array base type Given this function declaration: void myFunction(double par1); And these declarations: int i; double n, a[10]; Can make these function calls: myFunction(i); // i is converted to double myFunction(a[3]); // a[3] is double myFunction(n); // n is double
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-20 Subtlety of Indexing Consider: myFunction(a[i]); Value of i is determined first It determines which indexed variable is sent myFunction(a[i*5]); Perfectly legal, from compiler’s view Programmer responsible for staying "in-bounds" of array
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-21 Entire Arrays as Arguments Formal parameter can be entire array Argument then passed in function call is array name Called "array parameter“ Send size of array as well Typically done as second parameter Simple int type formal parameter
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-22 Entire Array as Argument Example
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-23 Entire Array as Argument Example Given previous example: In some main() function definition, consider this call: int score[5], numberOfScores = 5; fillup(score, numberOfScores); 1 st argument is entire array 2 nd argument is integer value Note no brackets in array argument!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-24 Array as Argument: How? What’s really passed? Think of array as 3 "pieces" Address of first indexed variable ( arrName[0] ) Array base type Size of array Only 1 st piece is passed! Just the beginning address of array Very similar to "pass-by-reference"
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-25 Array Parameters May seem strange No brackets in array argument Must send size separately One nice property: Can use SAME function to fill any size array! Exemplifies "re-use" properties of functions Example: int score[5], time[10]; fillUp(score, 5); fillUp(time, 10);
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-26 The const Parameter Modifier Recall: array parameter actually passes address of 1 st element Similar to pass-by-reference Function can then modify array! Often desirable, sometimes not! Protect array contents from modification Use " const " modifier before array parameter Called "constant array parameter" Tells compiler to "not allow" modifications
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-27 Functions that Return an Array Functions cannot return arrays in the same way simple types are returned Requires use of a pointer
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-28 Programming with Arrays Plenty of uses Partially-filled arrays Must be declared some "max size" Sorting Searching
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-29 Partially-filled Arrays Difficult to know exact array size needed Must declare to be largest possible size Must then keep "track" of valid data in array Additional "tracking" variable needed int numberUsed; Tracks current number of elements in array
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-30 Partially-filled Arrays Example: Partially Filled Array (1 of 5)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-31 Partially-filled Arrays Example: Partially Filled Array (2 of 5)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-32 Partially-filled Arrays Example: Partially Filled Array (3 of 5)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-33 Partially-filled Arrays Example: Partially Filled Array (4 of 5)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-34 Partially-filled Arrays Example: Partially Filled Array (5 of 5)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-35 Global Constants vs. Parameters Constants typically made "global" Declared above main() Functions then have scope to array size constant No need to send as parameter then? Technically yes Why should we anyway? Function definition might be in separate file Function might be used by other programs!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-36 Searching an Array (1 of 4)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-37 Searching an Array (2 of 4)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-38 Searching an Array (3 of 4)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-39 Searching an Array (4 of 4)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-40 Sorting an Array: Selection Sort Selection Sort Algorithm
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-41 Sorting an Array (1 of 4)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-42 Sorting an Array (2 of 4)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-43 Sorting an Array (3 of 4)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-44 Sorting an Array (4 of 4)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-45 Multidimensional Arrays Arrays with more than one index char page[30][100]; Two indexes: An "array of arrays" Visualize as: page[0][0], page[0][1], …, page[0][99] page[1][0], page[1][1], …, page[1][99] … page[29][0], page[29][1], …, page[29][99] C++ allows any number of indexes Typically no more than two
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-46 Multidimensional Array Parameters Similar to one-dimensional array 1 st dimension size not given Provided as second parameter 2 nd dimension size IS given Example: void displayPage(const char p[][100], int sizeDimension1) { for (int index1=0; index1<sizeDimension1; index1++) { for (int index2=0; index2 < 100; index2++) cout << p[index1][index2]; cout << endl; } }
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-47 Summary 1 Array is collection of "same type" data Indexed variables of array used just like any other simple variables for-loop "natural" way to traverse arrays Programmer responsible for staying "in bounds" of array Array parameter is "new" kind Similar to call-by-reference
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-48 Summary 2 Array elements stored sequentially "Contiguous" portion of memory Only address of 1 st element is passed to functions Partially-filled arrays more tracking Constant array parameters Prevent modification of array contents Multidimensional arrays Create "array of arrays"
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-49 Dynamic arrays and pointers
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-50 Learning Objectives Pointers Pointer variables Memory management Dynamic Arrays Creating and using Pointer arithmetic Classes, Pointers, Dynamic Arrays The this pointer Destructors, copy constructors
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-51 Pointer Introduction Pointer definition: Memory address of a variable Recall: memory divided Numbered memory locations Addresses used as name for variable You’ve used pointers already! Call-by-reference parameters Address of actual argument was passed
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-52 Pointer Variables Pointers are "typed" Can store pointer in variable Not int, double, etc. Instead: A POINTER to int, double, etc.! Example: double *p; p is declared a "pointer to double" variable Can hold pointers to variables of type double Not other types!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-53 Declaring Pointer Variables Pointers declared like other types Add "*" before variable name Produces "pointer to" that type "*" must be before each variable declaration int *p1, *p2, v1, v2; p1, p2 hold pointers to int variables v1, v2 are ordinary int variables
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-54 Addresses and Numbers Pointer is an address Address is an integer Pointer is NOT an integer! C++ forces pointers be used as addresses Cannot be used as numbers Even though it "is a" number
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-55 Pointing Terminology, view Talk of "pointing", not "addresses" Pointer variable "points to" ordinary variable Leave "address" talk out Makes visualization clearer "See" memory references Arrows
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-56 Pointing to … int *p1, *p2, v1, v2; p1 = &v1; Sets pointer variable p1 to "point to" int variable v1 Operator, & Determines "address of" variable Read like: " p1 equals address of v1 " Or " p1 points to v1 "
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-57 Pointing to … Recall: int *p1, *p2, v1, v2; p1 = &v1; Two ways to refer to v1 now: Variable v1 itself: cout << v1; Via pointer p1 : cout << *p1; Dereference operator, * Pointer variable "derereferenced" Means: "Get data that p1 points to"
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-58 "Pointing to" Example Consider: v1 = 0; p1 = &v1; *p1 = 42; cout << v1 << endl; cout << *p1 << endl; Produces output: p1 and v1 refer to same memory cell
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-59 & Operator The "address of" operator Also used to specify call-by-reference parameter No coincidence! Recall: call-by-reference parameters pass "address of" the actual argument Operator’s two uses are closely related
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-60 Pointer Assignments Pointer variables can be "assigned": int *p1, *p2; p2 = p1; Assigns one pointer to another "Make p2 point to where p1 points“ Do not confuse with: *p2 = *p1; Assigns "value pointed to" by p1, to "value pointed to" by p2
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-61 Pointer Assignments Graphic: Uses of the Assignment Operator with Pointer Variables
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-62 The new Operator Since pointers can refer to variables… No "real" need to have a standard identifier Can dynamically allocate variables Operator new creates variables No identifiers to refer to them Just a pointer! p1 = new int; Creates new "nameless" variable, and assigns p1 to "point to" it Can access its value with *p1 Use just like ordinary variable
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-63 Basic Pointer Manipulations (1 of 2)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-64 Basic Pointer Manipulations (2 of 2)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-65 Basic Pointer Manipulations Graphic:
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-66 More on new Operator Creates new dynamic variable Allocated on the heap. Returns pointer to the new variable If type is class type: Constructor is called for new object Can invoke different constructor with initializer arguments: MyClass *mcPtr; mcPtr = new MyClass(32.0, 17); Can still initialize non-class types: int *n; n = new int(17);//Initializes *n to 17
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-67 Pointers and Functions Pointers are full-fledged types Can be used just like other types Can be function parameters Can be returned from functions Example: int* findOtherPointer(int* p); This function declaration: Has "pointer to an int" parameter Returns "pointer to an int" variable
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-68 Memory Management Heap Also called "freestore" Reserved for dynamically-allocated variables All new dynamic variables consume memory from the freestore If too many could use all freestore memory Future new operations will fail if freestore is "full"
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-69 Checking new Success Older compilers: Test if null returned by call to new : int *p; p = new int; if (p == NULL) { cout << "Error: Insufficient memory.\n"; exit(1); } If new succeeded, program continues
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-70 new Success – New Compiler Newer compilers: If new operation fails: Program terminates automatically Produces error message Still good practice to use NULL check
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-71 Freestore Size Varies with implementations Typically large Most programs won’t use all memory Memory management Still good practice Solid software engineering principle Memory IS finite Regardless of how much there is!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-72 delete Operator De-allocate dynamic memory When no longer needed Returns memory to freestore Example: int *p; p = new int(5); … //Some processing… delete p; De-allocates dynamic memory "pointed to by pointer p" Literally "destroys" memory content
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-73 Dangling Pointers delete p; Destroys dynamic memory But p still points there! Called "dangling pointer" If p is then dereferenced ( *p ) Unpredicatable results! Often disastrous! Avoid dangling pointers Assign pointer to NULL after delete: delete p; p = NULL;
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-74 Dynamic and Automatic Variables Dynamic variables Created with new operator Created and destroyed while program runs Local variables Declared within function definition Not dynamic Created when function is called Destroyed when function call completes Often called "automatic" variables Properties controlled for you
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-75 Define Pointer Types Can "name" pointer types To be able to declare pointers like other variables Eliminate need for "*" in pointer declaration typedef int* IntPtr; Defines a "new type" alias Consider these declarations: IntPtr p; int *p; The two are equivalent
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-76 Pitfall: Call-by-value Pointers Behavior subtle and troublesome If function changes pointer parameter itself only change is to local copy Best illustrated with example…
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-77 A Call-by-Value Pointer Parameter (1 of 2)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-78 A Call-by-Value Pointer Parameter (2 of 2)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-79 Call-by-value Pointers Graphic: The Function Call sneaky(p);
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-80 Dynamic Arrays Array variables Really pointer variables! Standard array Fixed size Dynamic array Size not specified at programming time Determined while program running
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-81 Array Variables Recall: arrays stored in memory addresses, sequentially Array variable "refers to" first indexed variable So array variable is a kind of pointer variable! Example: int a[10]; int * p; a and p are both pointer variables!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-82 Array Variables Pointers Recall previous example: int a[10]; typedef int* IntPtr; IntPtr p; a and p are pointer variables Can perform assignments: p = a;// Legal. p now points where a points To first indexed variable of array a a = p;// ILLEGAL! Array pointer is CONSTANT pointer!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-83 Array Variables Pointers Array variable int a[10]; MORE than a pointer variable const int * type Array was allocated in memory already Variable a MUST point there…always! Cannot be changed! In contrast to ordinary pointers Which can (and typically do) change
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-84 Dynamic Arrays Array limitations Must specify size first May not know until program runs! Must "estimate" maximum size needed Sometimes OK, sometimes not "Wastes" memory Dynamic arrays Can grow and shrink as needed
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-85 Creating Dynamic Arrays Very simple! Use new operator Dynamically allocate with pointer variable Treat like standard arrays Example: typedef double * DoublePtr; DoublePtr d; d = new double[10]; //Size in brackets Creates dynamically allocated array variable d, with ten elements, base type double
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-86 Deleting Dynamic Arrays Allocated dynamically at run-time So should be destroyed at run-time Simple again. Recall Example: d = new double[10]; … //Processing delete [] d; De-allocates all memory for dynamic array Brackets indicate "array" is there Recall: d still points there! Should set d = NULL;
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-87 Function that Returns an Array Array type NOT allowed as return-type of function Example: int [] someFunction(); // ILLEGAL! Instead return pointer to array base type: int* someFunction(); // LEGAL!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-88 Pointer Arithmetic Can perform arithmetic on pointers "Address" arithmetic Example: typedef double* DoublePtr; DoublePtr d; d = new double[10]; d contains address of d[0] d + 1 evaluates to address of d[1] d + 2 evaluates to address of d[2] Equates to "address" at these locations
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-89 Alternative Array Manipulation Use pointer arithmetic! "Step thru" array without indexing: for (int i = 0; i < arraySize; i++) cout << *(d + I) << " " ; Equivalent to: for (int i = 0; i < arraySize; i++) cout << d[I] << " " ; Only addition/subtraction on pointers No multiplication, division Can use ++ and -- on pointers
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-90 Multidimensional Dynamic Arrays Yes we can! Recall: "arrays of arrays" Type definitions help "see it": typedef int* IntArrayPtr; IntArrayPtr *m = new IntArrayPtr[3]; Creates array of three pointers Make each allocate array of 4 ints for (int i = 0; i < 3; i++) m[i] = new int[4]; Results in three-by-four dynamic array!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-91 Back to Classes The -> operator Shorthand notation Combines dereference operator, *, and dot operator Specifies member of class "pointed to" by given pointer Example: MyClass *p; p = new MyClass; p->grade = "A"; //Equivalent to: (*p).grade = "A";
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-92 The this Pointer Member function definitions might need to refer to calling object Use predefined this pointer Automatically points to calling object: class Simple { public: void showStuff() const; private: int stuff; }; Two ways for member functions to access: cout stuff;
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-93 Overloading Assignment Operator Assignment operator returns reference So assignment "chains" are possible e.g., a = b = c; Sets a and b equal to c Operator must return "same type" as it’s left-hand side To allow chains to work The this pointer will help with this!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-94 Overloading Assignment Operator Recall: Assignment operator must be member of the class It has one parameter Left-operand is calling object s1 = s2; Think of like: s1.=(s2); s1 = s2 = s3; Requires (s1 = s2) = s3; So (s1 = s2) must return object of s1 ’s type And pass to " = s3 ";
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-95 Overloaded = Operator Definition Uses string Class example: StringClass& StringClass::operator=(const StringClass& rtSide) { if (this == &rtSide)// if right side same as left side return *this; else { capacity = rtSide.length; length = rtSide.length; delete [] a; // a is a char array class member // that stores the string a = new char[capacity]; for (int I = 0; I < length; I++) a[I] = rtSide.a[I]; return *this; } }
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-96 Shallow and Deep Copies Shallow copy Assignment copies only member variable contents over Default assignment and copy constructors Deep copy Pointers, dynamic memory involved Must dereference pointer variables to "get to" data for copying Write your own assignment overload and copy constructor in this case!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-97 Destructor Need Dynamically-allocated variables Do not go away until "deleted" If pointers are only private member data They dynamically allocate "real" data In constructor Must have means to "deallocate" when object is destroyed Answer: destructor!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-98 Destructors Opposite of constructor Automatically called when object is out-of-scope Default version only removes ordinary variables, not dynamic variables Defined like constructor, just add ~ MyClass::~MyClass() { //Perform delete clean-up duties }
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet 3-99 Copy Constructors Automatically called when: 1. Class object declared and initialized to other object 2. When function returns class type object 3. When argument of class type is "plugged in" as actual argument to call-by-value parameter Requires "temporary copy" of object Copy constructor creates it Default copy constructor Like default "=", performs member-wise copy Pointers write own copy constructor!
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Summary 1 Pointer is memory address Provides indirect reference to variable Dynamic variables Created and destroyed while program runs Freestore Memory storage for dynamic variables Dynamically allocated arrays Size determined as program runs
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Summary 2 Class destructor Special member function Automatically destroys objects Copy constructor Single argument member function Called automatically when temp copy needed Assignment operator Must be overloaded as member function Returns reference for chaining
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Vectors
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Vectors Vector Introduction Recall: arrays are fixed size Vectors: "arrays that grow and shrink" During program execution Formed from Standard Template Library (STL) Using template class
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Vector Basics Similar to array: Has base type Stores collection of base type values Declared differently: Syntax: vector Indicates template class Any type can be "plugged in" to Base_Type Produces "new" class for vectors with that type Example declaration: vector v;
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Vector Use vector v; "v is vector of type int" Calls class default constructor Empty vector object created Indexed like arrays for access But to add elements: Must call member function push_back Member function size() Returns current number of elements
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Vector Example: Using a Vector (1 of 2)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Vector Example: Using a Vector (2 of 2)
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Vector Efficiency Member function capacity() Returns memory currently allocated Not same as size() Capacity typically > size Automatically increased as needed If efficiency critical: Can set behaviors manually v.reserve(32); //sets capacity to 32 v.reserve(v.size()+10); //sets capacity to 10 more than size
Copyright 2006 Pearson Addison-Wesley, 2008, 2013 Joey Paquet Summary 1 Vector classes Like: "arrays that grow and shrink"