Low-Fidelity Prototyping and Usability Testing Michael Abel Patrick Healy Cullen Walsh.

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User Interface Design and Development Lecture 1 – Monday 29 th January 2018.
WEEK 5: Low-Fi Prototyping & Pilot Usability Testing
Presentation transcript:

Low-Fidelity Prototyping and Usability Testing Michael Abel Patrick Healy Cullen Walsh

Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap

 Information not readily accessible  Many rules, restrictions, safety concerns The Problem: Is the item you're ready to dispose recyclable?  Difficult to answer Consumester's mission is to reduce the environmental impact of individuals by improving personal consumption habits. Convenience is a huge factor in a person’s willingness to recycle! Most people… A mobile application that connects users to their consumption statistics and shares proper recycling information could allow people to realize and ultimately improve their consumption habits.  prefer convenience, will throw stuff away rather than research  do not keep track of their personal consumption habits  do not think about the environmental impact of the materials they purchase Reality:We Believe: Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap

Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap Transparencies for dynamic content iPhone native tools / themes

Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap The batteries in your calculator have run out of power. Use Consumester to determine if they are recyclable, and if so, how to recycle them.

Recycling a rechargeable battery Presentation Overview Mission Statement Lo-Fi Prototype Structure Task1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap

Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap You have just purchased a new couch and need to get rid of your old one to make room. It is in pretty good condition. Use Consumester to advertise that you are giving the old couch away, specifying what condition it is in.

Giving away an unwanted couch Good condition Good condition Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap

Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap You notice that you are producing a lot of trash and little recycling. Check your waste/recycling ratio over the past month. After going to the store, input your receipt into Consumester. Do this for the next month, and then see if your recycling habits changed.

Reducing consumption over time After doing this multiple times over the next week… That’s a better ratio! Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap

Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap McCarty study rooms MikePatrickCullen Consent Form

Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap Some key information difficult to reach Some button text too vague Picture taking cool! Item pickup location for give- away feature not included Cool features

Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested Changes Recap Condition, age, wear, reason for giving away, etc. “Add new consumption” Clearer action prompts: Fix button ambiguity: Button up!

Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested Changes Recap Develop item pickup-location interface Make Consumester more graphical and user friendly Better, friendlier feedback!

Consumester's mission is to reduce the environmental impact of individuals by improving personal consumption habits. Presentation Overview Mission Statement Lo-Fi Prototype Structure Task 1 Task 2 Task 3 Experimental Method Results Suggested UI Changes Recap MikePatrickCullen

Thank you for your time! consumester.com