1 Digital Stereoscopic (3D) Presentation: How its Done Today and Post Production Implications Glenn Kennel Texas Instruments DLP Cinema® February 23, 2006
2 Disney’s “Chicken Little” using Barco and Christie DLP Cinema® projectors with Dolby Digital Cinema Player™ and Real D Z-Screen™ Digital Content: Dual 24 fps L & R eye in parallel 144 Hz (Triple flash), L/R eye sequential You see 144 frames per second L | L R L R L R | L R L R L R | frame 1 frame 2 LR Silver Screen R L L L R R R Real D Glasses (Circular Polarization) DLP Cinema® Projector Real D Z-Screen Dolby DC Player
3 Shuttered Glasses Dual-stream SERVER DLP Cinema® PROJECTOR Buffer Box IR Emitter 292A Left Eye 292B Right Eye GPIO 37pin NuVision & Stereographics Active Glasses Standard Screen (1.5X gain) 40 ft wide
4 Digital Stereoscopic (3D) Pictures Comparison of capabilities, costs and max. screen sizes Playback Servers from QuVis, Dolby, Doremi and Kodak Display DLP Cinema® Projectors 1 Barco DP100 or Christie CP2000 Picture Quality Exhibitor Costs Max Screen Width 2 (ft) Dual-stream server or 2 servers in sync Single Projector w/Active Glasses Standard screen with 1.5X gain Shuttered LCD glasses 96 FPS Double flash (LRLR) Very Good Std auditorium & screen Standard projector ~$200 glasses ($25 soon?) ~$2000 washing system 40 ft wide (5 ft L) Single Projector w/ Z-screen® Silver screen (2.0X gain) Passive circular-polarized glasses 144 PFS Triple flash Very Good Standard auditorium Standard projector Real D proprietary license, (includes silver screen) < $1 glasses 45 ft wide (5 ft L) Two Projectors w/ fixed polarizers (stacked or side by side) (stacked or side by side) Silver screen (2.0X gain) Passive linear-polarized glasses Excellent Standard auditorium ~$75,000 for 2 nd projector ~$25,000 silver screen ~10 cent glasses 65 ft wide (5 ft L) 2- Basis : 20,000 lumens projector, 1.85:1 aspect ratio, 2.0X silver screen, 1.5X standard screen 5.0 ft L net (to the eye): 1– Projector requirements: min. 20,000 lumens and fast enough to support 96 FPS display
5 Digital 3D Standards No standards today- proprietary approaches abound The emerging SMPTE DC28 Digital Cinema distribution and presentation standards can support 3D (2K resolution only) with relatively small extensions SMPTE DC28 has formed a Stereoscopic Working Group DC28.40 (chair: Matt Cowan) Core User Requirements: –Use existing DCDM & Packaging documents with min. extensions –Provide a single distribution master for all servers and presentation systems –Support playing a single channel for 2D presentation –Keep file size as small as possible, without sacrificing quality –DCI spec- 2 streams must not exceed total bit-rate of 250 Mbps
6 3D in Post Production Lower light level (~5 ft L vs 14 ft L) darkens the picture –Requires unique color grading and/or unique display LUT –Polarizers shift color, so must grade through them Dual-link input to projector –200 ns jitter tolerance between links –YC B C R (Rec. 709) or YC x C z (JPEG2000 ICT) Packaging for 3D- Will left and right eyes be encoded as separate or interleaved JP2K streams? Motion blur helps double flash (96 Hz) presentation work –If motion blur is not used, triple flash (144 Hz) smoothes motion, but with tradeoff in display resolution (max.1628 x 880 for 1.85:1) Ghost cancellation pre-processing is required for Z-Screen™ –Today, this is rendered into the master –Real D is building an in-line box between the server and the projector