Development of 3D projection and 3D camera system Holografika Budapest University of Technology Atomic Physics Hungarian Ministry of Deffence Technology.

Slides:



Advertisements
Similar presentations
SEMINAR ON VIRTUAL REALITY 25-Mar-17
Advertisements

International Telecommunication Union Workshop on Standardization in E-health Geneva, May 2003 MPEG-4 video transmission for ambulatory application.
Xbox 360 and Wii.  Microsoft spent a lot of money to bring this system to market  They originally sold the console for ($399), less than it took to.
1.1 Designed and Presented by Dr. Ayman Elshenawy Elsefy Dept. of Systems & Computer Eng.. Al-Azhar University
A Natural Interactive Game By Zak Wilson. Background This project was my second year group project at University and I have chosen it to present as it.
Copyright © Texas Education Agency, All rights reserved.1 Computer Maintenance Multimedia.
A new Network Concept for transporting and storing digital video…………
1 An Interactive Autostereoscopic Display Using a Holographic Optical Element Jonny Gustafsson, Christoffer Lindfors, Lars Mattsson, Torsten Kjellberg.
Light-field 3DTV Research Péter Tamás Kovács Holografika.
Virtual Reality. What is virtual reality? a way to visualise, manipulate, and interact with a virtual environment visualise the computer generates visual,
1 Angel: Interactive Computer Graphics 4E © Addison-Wesley 2005 Models and Architectures Ed Angel Professor of Computer Science, Electrical and Computer.
TOPIC 1 A SURVEY OF COMPUTER GRAPHICS CGMB214: Introduction to Computer Graphics.
THE ELECTRONIC GUARDIAN ANGEL "Our overall vision is to drive forward science and technology at the component and sub-system level, informed by system.
Design and Virtual Prototyping of Human-worn Manipulation Devices Peng Song GRASP Laboratory University of Pennsylvania ASME DETC99/CIE-9029 GRASP Laboratory.
2 A. Prof. Hala Abdel-monem Elsadek Microstrip Department Head, Electronics Research Institute Institute /Company: Electronics Research Institute l December.
Introduction.  What is the 3D graphics.  Applications of 3D Graphics.  What is 3Ds MAX.?  System requirements for 3Ds max.  Components of 3Ds MAX.
Introduction to Graphics and Virtual Environments.
 Introduction  Devices  Technology – Hardware & Software  Architecture  Applications.
3D Holographic Projection Technology ABIN BABY ROLL NO: 03.
By Bargi Abhinandan Sadanand 1MV07EC014. Contents Introduction Working Specifications Models Advantages and disadvantages Applications Other display systems.
Applications of Multimedia
ICA-HM230 H.264 Mage-Pixel CMOS Pan/Tilt Internet Camera Copyright © PLANET Technology Corporation. All rights reserved.
All Optical Networks Samir Chatterjee & Suzanne Pawlowski Presenter: Pengfei Liu.
VRML Dr. Alun Moon What is VRML The Virtual Reality Modeling Language (VRML) is a file format for describing interactive 3D objects.
MULTIMEDIA TECHNOLOGY POO KUAN HOONG. Course Info : Lecturer : Poo Kuan Hoong Lecturer : Poo Kuan Hoong
Optical Laser Health Monitor Cybernet Systems Corporation 727 Airport Blvd Ann Arbor, Michigan (734) Joseph.
PRESENTED BY Geenas GS S7, ECE Roll.No:  Introduction.
I Power Multimedia Technology Technologies. Higher USB The Universal Serial Bus is a means of connecting external devices such as scanners, keyboards,
A Survey of COMPUTER GRAPHICS
Tells - a facility for web-based, remote real time laboratory experiments University of Limerick Ireland.
1 Computer Graphics Introduction. 2 What is computer graphics Computer graphics is concerned with producing images and animations (or sequences of images)
CSC 308 – Graphics Programming Graphics Application Areas i.e. “Why do we care?” Dr. Paige H. Meeker Computer Science Presbyterian College, Clinton, SC.
Progress of Chinese DTV Standardization AVMSC (Audio, Video & Multimedia Standardization Commission) Zhao Xinhua 2004 - 5 Shanghai.
 Definition  Telepresence vs Video Conference  Advantages of Telepresence  Technologies  Applications  Conclusion.
COMPUTER GRAPHICS Hochiminh city University of Technology Faculty of Computer Science and Engineering CHAPTER 01: Graphics System.
CSC 461: Lecture 3 1 CSC461 Lecture 3: Models and Architectures  Objectives –Learn the basic design of a graphics system –Introduce pipeline architecture.
The Next Generation of Next Generation Learning. Projection’s gone mini The Pico PK301 –A 120" Image –Built-in Media Player with 32GB Micro SD Slot –WVGA.
GENESIS OF VIRTUAL REALITY  The term ‘Virtual reality’ (VR) was initially coined by Jaron Lanier, founder of VPL Research (1989)..
© 2012 xtUML.org Bill Chown – Mentor Graphics Model Driven Engineering.
The Imaging & Displays Research Group Dr Ian Sexton, Group Leader
Lighting Lab Online Presented By: Omar Yehia Omar Elshrief By: Konstantinos Papamichael Web Address:
HCI 입문 Graphics Korea University HCI System 2005 년 2 학기 김 창 헌.
Augmented Reality Authorized By: Miss.Trupti Pardeshi. NDMVP, Comp Dept. Augmented Reality 1/ 23.
Subject Name: Computer Graphics Subject Code: Textbook: “Computer Graphics”, C Version By Hearn and Baker Credits: 6 1.
August 2003 At A Glance The IRC is a platform independent, extensible, and adaptive framework that provides robust, interactive, and distributed control.
TELE IMMERSION AMAN BABBER
TELE-IMMERSION PRESENTED BY: N. Saai Kaushiik N. Saai Kaushiik.
March 7, D Topography in Virtual Environments TUDelft Computer Graphics & CAD/CAM group VRLab at TUDelft My PhD work, in progress: “Architectures.
ARCH-IT Symposium, EVA London, 23 rd July 2003 Outline of Overview  ARCO Project goals  Prototype systems and components  Digitisation of artefacts.
1 VRoIP (Virtual Reality over IP) NCHC TDW TaskForce Jacky Chih-Lung Chang
Chapter 1 Graphics Systems and Models Models and Architectures.
Action Line 4-2 Call 1&2 projects ALIVE: Enhancement of narrative spaces by telepresence CROSSES: Virtual Reality for training people to urban emergency.
Model Based Systems Engineering Visualization Steven Corns Missouri University of Science & Technology.
Chapter 6 Game systems, Personal Computers, and Hardware.
By Adam Reimel. Outline Introduction Platform Architecture Future Conclusion.
Instructor: Dr. Shereen Aly Taie 1.  Broad introduction to Computer Graphics ◦ Software ◦ Hardware ◦ Applications  CAD برامج التصميم 2.
PRESENT BY:- DHVANI BHANKHAR RUCHA PATEL. INTRODUCTION  HD IS DESCRIBED FROM THE LATE 1930s.  HIGH DEFINITION TELEVISION.  DIGITAL TV BROAD CASTING.
© Copyright 2015 Hewlett-Packard Development Company, L.P. The information contained herein is subject to change without notice. Get up close and personal.
Computer Graphics Lecture 2. Computer graphics application 1- Graphics and chart :- Early application for graphics display simple data graphic, but today.
Padmasri Dr.BV Raju Institute Of Technology
TEXT BOOK : COMPUTER GRAPHICS DONALD HEARN & M.PAULINE BAKER
MCA 503 COMPUTER GRAPHICS TEXT BOOK :
The Telepresence System of the Future:
3D TV TECHNOLOGY.
Session 7 Conclusions & Recommendations
AN INTRODUCTION TO COMPUTER GRAPHICS Subject: Computer Graphics Lecture No: 01 Batch: 16BS(Information Technology)
I UNDERSTAND CONCEPTS OF MULTIMEDIA
Multimedia (CoSc4151) Chapter One : Introduction to Multimedia
COMPUTER GRAPHICS with OpenGL (3rd Edition) Donald Hearn M
Presentation transcript:

Development of 3D projection and 3D camera system Holografika Budapest University of Technology Atomic Physics Hungarian Ministry of Deffence Technology Agency Graphisoft

Holografika’s Displaying technologies Changes in displaying technologies holographic 3D visualisation Holographic 3D display generations

Holografika’s Displaying technologies Changes in displaying technologies holographic 3D visualisation Holographic 3D display generations

Holografika’s Displaying technologies Changes in displaying technologies holographic 3D visualisation Holographic 3D display generations

Holografika’s Displaying technologies Changes in displaying technologies holographic 3D visualisation Holographic 3D display generations

The Project

Developmental issues and applications Development of 3D camera and 3D camera system prototype Accomplishment of a holographic telepresence system Remote control of unmanned aircraft, Air space surveillance Virtual terrain simulation Virtual surrounding, architectual presentation

Workplan 1.Development of system architecture 2.Development of key technologies 3D display 3.Development of key technologies 3D camera system 4.Camera image processing software algorithms 5.3D software moduls and plug-ins 6.Development of 3D projector prototype 7. Development of 3D camera prototype 8.Demonstration of applications generated by the integrated use of 3D projection and 3D camera systems

Development of system architecture 3D projektoros rendszer változatok –Basic arrengagements (spot/sec) –Variable optical screen surfaces –Specifying components Telepresence system conceptions –Subjective and objective target parametres 1:1 aspect ratio, eye contact Video conferencing capability Simulation applications –Exmanitaion of Hardware&software compatibility on existing applications –3D terrain simulation

Research of system arhitecture Variable 3D projection arrengagements –Basic arrengagements (25 Mpix) –Variable optical screen surfaces –Component specifications Telepresence system conceptions –Subjective and objective target parametres 1:1 aspect ratio, eye contact Video conferencing compatibility Simulation applications –Exmanitaion of Hardware&software compatibility on existing applications –3D terrain simulation

Research of system arhitecture Variable 3D projection arrengagements –Basic arrengagements (25 Mpix) –Variable optical screen surfaces –Component specifications Telepresence system conceptions –Subjective and objective target parametres 1:1 aspect ratio, eye contact Video conferencing compatibility Simulation applications –Exmanitaion of Hardware&software compatibility on existing applications –3D terrain simulation

Development of 3D projection system Development of key technologies –Optics, mechanics comoplete and partial subsystems –LCOS optical engine LED based Illumination system, –Electronics Multi channel compression system, VIRTCAM based –Large size holographic screen trtansmissive/reflective/retroreflective Development of 3D projector prototype

Development of 3D projection system Development of key technologies –Optics, mechanics comoplete and partial subsystems –LCOS optical engine LED based Illumination system, –Electronics Multi channel compression system, VIRTCAM based –Large size holographic screen trtansmissive/reflective/retroreflective Development of 3D projector prototype

Development of 3D projection system Development of key technologies –Optics, mechanics comoplete and partial subsystems –LCOS optical engine LED based Illumination system, –Electronics Multi channel compression system, VIRTCAM based –Large size holographic screen trtansmissive/reflective/retroreflective Development of 3D projector prototype

Development of 3D camera system Development of key technologies –Optics, mechanics 5-9 camera, variable mechanics –Electronics Common camera control Parallaxis info generation software&hardware development VIRTCAM Development of 3D camera prototype

Software development 3D comprresion algorithm, 3D formats –In house development and adaptation of existing methods (MPEG, 3DWavelet) 3D data transmission protocols –IP based, MXF, ATM 3D software moduls and 3D plug-ins CAD moduls (objectum level, VRML, other interfaces) –3D graphic card drivers –Holovision SDK –ArchiCAD, Maya, Proengineer, 3ds max, Autocad, etc.

Demonstration of applications generated by the integrated use of 3D projection and 3D camera systems First transmission of duplex 3D image transmission through digital networks Demonstration of holographic telepresence

Demonstraion of potential applications Control of unmanned aircraft Virtual landscape simulation

Demonstraion of potential applications Control of unmanned aircraft Virtual landscape simulation

Control of unmanned aircraft Virtual landscape simulation Commercial and military air space surveillance

Demonstraion of potential applications Creation of a virtual holographic surrounding Architectual design, Presentation

A jövő CAD Medical Scientific visualisation Simulation Virtual Reality Gaming Theme parks Entertainment Edutainment 3DTV

The future Immersive collaborative spatial holographic 3D systems