GAME-Kit Adrian Danz Marc Oliver Reinschmidt Tobias Rüggeberg Berthold Schulwitz Tariq Fouta.

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Presentation transcript:

GAME-Kit Adrian Danz Marc Oliver Reinschmidt Tobias Rüggeberg Berthold Schulwitz Tariq Fouta

GAME-Kit Structure  our project  hardware  display communication  system programming  other features  software  MB90F387 display controller  MB90F395 main controller

GAME-Kit Our project  developer board  eye catcher  popular game  general applications

GAME-Kit Hardware (1)  display communication  two processors communication with tree wires  data serial with handshake  system programming  both processors and one RS232 selection with jumpers.  one reset button also used by DTR of RS232

GAME-Kit Hardware (2)  other implemented hardware features  powersupply or battery  analog port used for battery controlling  speaker for sound output  both processors with CAN bus driver  all pins of MB80F395 connected to pinheaders

GAME-Kit Software (1)  display data over one serial data line with hardware handshake. (tree wires between the MCUs)  get row data while showing the row  display the picture after the transmission is complete

GAME-Kit Software (2)  game like tetris  playing with four buttons  levels with different kind of speed  portability  software allows variable platforms (other MCUs)  simple modular structure

GAME-Kit The end Thanks for your interesting