Improving Gameplay: Characterising Differences between NPCs & Human Players Jennifer Sandercock
Outline Introduction Testing Methods Characteristics of Bots and Humans Playing vs. Observing Characteristics and Accuracy The Future Conclusions Questions
Bot or Human? Lauren
Outline Introduction Testing Methods Characteristics of Bots and Humans Playing vs. Observing Characteristics and Accuracy The Future Conclusions Questions
?????? Study 1: Quake III ?
Study 2: Unreal Tournament 2004 ???? Case 1: Playing
Study 2: Unreal Tournament 2004 ????? Case 2: Observing
Study 2: Unreal Tournament 2004 PlayingObserving
Passing the Turing Test?
Bot or Human? Renegade
Outline Introduction Testing Methods Characteristics of Bots and Humans Playing vs. Observing Characteristics and Accuracy The Future Conclusions Questions
Characteristics of Bots & Human Players Categories Skill Level Personality Persistence & Vengeance Anticipation Learning Teaming Bot limitations and advantages
Characteristics least used PlayingObserving 1.Ability to learn from watching others 1.Similarity to known avatar (Bot) personality 2.Similarity to known avatar (Bot) personality 2.Ability to learn from watching others 3.Use of warning shots 4.Number of suicides4.Exploration of the entirety of the terrain 5.Knowledge of exact location of PowerUps 5.Always uses the same waypoint as an attack point
Characteristics most used PlayingObserving 1.Easy/hard to kill1.Direction of normal movement (e.g. always runs forwards) 2.Amount of movement during firing 3.Number of kills3.Amount of movement throughout entire game (e.g. stands still lots) 4.Aim Accuracy4.Ability to perform multiple tasks (e.g. jumping and firing simultaneously) 5.Amount of movement throughout entire game (e.g. stands still lots) 5.Movement through terrain: creative paths vs. erratic in a predictable way
Bot or Human? Romulus
Outline Introduction Testing Methods Characteristics of Bots and Humans Playing vs. Observing Characteristics and Accuracy The Future Conclusions Questions
Playing vs. Observing: Confidence Playing Observing
Playing vs. Observing: Accuracy Observing Playing
Bot or Human? Rylisa
Outline Introduction Testing Methods Characteristics of Bots and Humans Playing vs. Observing Characteristics and Accuracy The Future Conclusions Questions
Accurate Playing Characteristics When playing, people who got high accuracy rated the following as important: Ability to strafe Movement during firing
Inaccurate Observing Characteristics When observing, people who got low accuracy rated the following as important: Use of sniping positions Number of suicides Persistence to kill & to chase Number of kills Position during firing Ability to see behind Ability to react to being fired upon
Accurate Bot Characteristics When playing, people who got high accuracy rated the following as important: Amount of movement during firing Direction of normal movement (eg always runs forwards) Ability to perform multiple tasks (eg jumping & firing simultaneously) Types of weapons used Movement through terrain: creative paths vs erratic in a predictable way Movement to points in the room already traversed Priority to obtain PowerUps when entering rooms Ability to see behind their avatar Ability to react to being fired upon
Inaccurate Human Characteristics When observing, people who got low accuracy rated the following as important: Movement through terrain: creative paths vs erratic in a predictable way Interesting to watch Similarity of mistakes (eg always falls off a ledge at a given point) Exploration of the entirety of the terrain
Bot or Human? Virus
Outline Introduction Testing Methods Characteristics of Bots and Humans Playing vs. Observing Characteristics and Accuracy The Future Conclusions Questions
Bot or Human? Brock
“Getting Games and Military Simulations to Play Together” Jennifer Sandercock & Michael Papasimeon Friday 2:30pm Latrobe Theatre, Level 2
Questions?