Oct. 30, 2012 Today’s Goal: Students will be able to identify which kinematic equation to apply in each situation Homework 1. Pages 4-6 AGENDA: 1 – Bell.

Slides:



Advertisements
Similar presentations
Sept. 25, 2012 AGENDA: 1 – Bell Ringer 2 – Lab Explanation 3 – Lab 4 – Graphing Data 5 – Velocity on Position vs. Time Graphs Today’s Goal: Students will.
Advertisements

Oct. 10th AGENDA: 1 – Bell Ringer 2 – Density Lab 3 – Cornell Notes: Phase Changes 4 – Practice Problems Today’s Goal: Students will be able to contrast.
Nov. 7th AGENDA: 1 – Bell Ringer 2 – Free Fall Acceleration 3 – Exit Ticket Today’s Goal: Students will be able to explain how free fall acceleration occurs.
Tuesday, October 23rd AGENDA: 1 – Bell Ringer 2 – Phase Change Diagrams 3 – Exit Ticket Announcements 2.5 pts of extra credit for coming for tutoring after.
Tuesday, October 16th AGENDA: 1 – Bell Ringer 2 – Phase Changes 3 – Exit Ticket Announcements 2.5 pts of extra credit for coming for tutoring after school.
Oct. 19, 2012 AGENDA: 1 – Bell Ringer 2 – Acceleration Review 3 – Finish Acceleration Assignments Today’s Goal: Students will be able to understand how.
November 5th AGENDA: 1 – Bell Ringer 2 – Review Today’s Goal: Students will be able to review for their unit test. Homework Start Reviewing for the test!
Acceleration Page 11 of Scientific Notebook Section 2.2.
Sept. 26, 2012 AGENDA: 1 – Bell Ringer 2 – Stations on Classifying Matter 3 – Classifying Matter Class Competition 4 – Exit Ticket Today’s Goal: Students.
Coach Kelsoe Physics Pages 48–59
Oct. 23, 2012 AGENDA: 1 – Bell Ringer 2 – Velocity Time Graphs 3 – Review of Quiz 2 Today’s Goal: Students will be able to construct velocity vs. time.
Monday, September 23, 2013 Physics Warm Up Find the v i if v f =20m/s, a=4 m/s 2 and t=5s Standards: 1a Students know how to solve problems that involve.
Friday, October 26th AGENDA: 1 – Bell Ringer 2 – Quiz 3 – Metric Lab 4 – Exit Ticket Today’s Goal: Students will be able to convert between metric units.
Wednesday, October 31st AGENDA: 1 – Bell Ringer 2 – Homework Review 3 – Precision and Accuracy 4 – Chemical and Physical Changes Packet due tomorrow Today’s.
Tuesday, October 30th AGENDA:
Lesson 2 – Uniform Acceleration
Homework Due Tomorrow: 1. Quiz Corrections 2. Velocity HW (page 9) 3. Classroom Materials: 1. Scientific Calculator 2. Pens / Pencils 3. Notebook 4. Progress.
Oct 5, 2012 AGENDA: 1 – Bell Ringer 2 – Review 3 – Quiz 4 – Density Today’s Goal: Students will succeed on their quiz Homework: 1.Density Handout.
Nov. 8th Today’s Goal: Students will be able to explain how to stay safe in the classroom and classroom procedures. Homework 1. Open Note Quiz tomorrow.
Oct. 17, 2012 AGENDA: 1 – Bell Ringer 2 – HW Review 3 – Results Section of a Lab Today’s Goal: Students will be able to understand how to write an effective.
Oct. 22, 2012 AGENDA: 1 – Bell Ringer 2 – Acceleration Review 3 – Mini Quiz 3 Today’s Goal: Students will be able to understand how to calculate acceleration.
Oct. 24, 2012 Today’s Goal: Students will be able to graph temperature changes during phase changes. Homework Finish Heat Curves Practice Make up QUIZ.
Oct. 29, 2012 AGENDA: 1 – Bell Ringer 2 – Kinematics Equations 3 – Exit Ticket Today’s Goal: Students will be able to identify which kinematic equation.
Homework Due Tomorrow: 1. Quiz Corrections 2. Density HW 3. Classroom Materials 4. Progress Reports.
Sept. 25, 2012 AGENDA: 1 – Bell Ringer 2 – Stations on Classifying Matter 3 – Classifying Matter Class Competition 4 – Exit Ticket Today’s Goal: Students.
Acceleration.
Speed vs.Velocity Speed (s) is the distance an object travels per unit of time (rate). Speed (s) is the distance an object travels per unit of time (rate).
Oct. 18, 2012 AGENDA: 1 – Bell Ringer 2 – Acceleration Lab 3 – Acceleration Lab Analysis Today’s Goal: Students will be able to understand calculate acceleration.
Monday, September 23, 2013 H Physics Warm Up Find the a and Δx for the velocity vs time graph Standards: 1a Students know how to solve problems that involve.
Monday, October 29th AGENDA:
June 10, 2013 AGENDA: 1 – Bell Ringer 2 – Announcements 3 – CN: Calculating pH and pOH 4 – “We Do” Homework Examples 5 – “You Do” Homework Work Time Today’s.
Oct. 31, 2012 AGENDA: 1 – Bell Ringer 2 – Kinematics Equations 3 – Exit Ticket Today’s Goal: Students will be able to identify which kinematic equation.
Do Now: Graph the following data in a velocity-time graph. Find the acceleration. Use a new sheet of paper and please turn in your Do Now’s from last week.
Agenda 9/23/13 Hand in Great Graphing homework Quiz: Graphing Motion Rearranging equations practice Discuss homework p. 44, p. 49 Notes/ Discussion: Kinematic.
Oct. 8, 2012 AGENDA: 1 – Bell Ringer 2 – Cornell Notes: Metric to Metric Conversions 3 – Practice Problems 4 – Independent Work Time Today’s Goal: Students.
Monday, October 15th AGENDA: 1 – Bell Ringer 2 – Review Quiz 3 – Exit Ticket Announcements 2.5 pts of extra credit for coming for tutoring after school.
Physics – Chapter 2, Section 2 St. Augustine Preparatory School August 24, 2015.
Homework Due Tomorrow: 1. Density Lab Results Section (pages 7-9) 2. Density HW (for partial credit) 3. Classroom Materials (for partial credit) 4. Progress.
 Vi = 0 m/s  T = 10 s  Find d =  Find v f =. Guided Practice Problems.
Sept. 6, 2012 AGENDA: 1 – Bell Ringer 2 – Article Background Information 3 – Practice: Marking the Text 4 – Groups: Review Article’s Key Points 5 – Intro.
Honors Physics 28 Sept 09 Today: Intro to on-line text and acceleration Homework: Read section 2.2 p Text address: Tomorrow: We.
Nov. 9th AGENDA: 1 – Lab Safety Quiz 2 – Demos Announcements Great job this quarter! Keep it up! Make sure to turn in your bell ringers. Today’s Goal:
Thursday, October 18th AGENDA: 1 – Bell Ringer & HW Check 2 – Heating Curve Lab 3 – Heating Curve Lab Analysis Announcements 2.5 pts of extra credit for.
Solving Uniform Acceleration Problems. Equations for Uniformly Accelerated Motion variable not involved - d variable not involved - a variable not involved.
Aim: How do we use the kinematics formulas? Do Now: What is the difference between average velocity and instantaneous velocity? Quiz Tomorrow.
Sept. 20, 2012 AGENDA: 1 – Bell Ringer 2 – Review HW 3 – Cornell Notes: Phase Changes 4 – Demo 5 – Start Homework Today’s Goal: Students will be able.
Physics “Motion in One Dimension”. Displacement and Velocity u motion - a constant change in position u distance - the result of motion in any direction.
STARTER Rearrange the equation for acceleration, solving for v f = v. Rearrange the equation for acceleration, solving for v f = v. Start with a = (v -
Print Tutorial Click Screen for Next Step Return to Main MenuMenu Solving Kinematic Problems Using Equation II d = ½ (vi + vf)t Section 1.
KINEMATICS Equations … The BIG FOUR. Competency Goal 2: Build an understanding of linear motion. Objectives – Be able to: 2.03 Analyze acceleration as.
Average speed formula v avg = ½ (vf+vi).
Chapter 3 Day 3 Acceleration.
Chapter 2-2 Acceleration.
Principles of Technology
Describing Motion Some More Equations….
Physics 1 – Sept 8, 2016 Get out 2.1 p1-2 Worksheet for Homework Check. P3 Challenge – Do Now (on slips of paper) True/False: 1) Distance is a vector quantity.
Aim: How can we solve for various aspects of a moving object?
Using Kinematic Equations
Today we will: Use different acceleration equations to solve for displacement, final velocity, initial velocity, and time. Begin review for test.
1-1-4 Kinematics Equations
Velocity and Acceleration
The Constant Acceleration Equations
Velocity and Acceleration
Physics 1 – Sept 12, 2017 Get out 2.1 p1-4 Worksheet for Homework Check. P3 Challenge – Do Now (on slips of paper) True/False: 1) Distance is a vector.
A car is decelerated to 20 m/s in 6 seconds
ACCELERATION.
Velocity and Acceleration
The Kinematics Equations
We know the following of Newton’s equations of motion:
Types of Motion 1 2 Velocity v = ../… v2 - v1 vf - vi = t2 - t1
Presentation transcript:

Oct. 30, 2012 Today’s Goal: Students will be able to identify which kinematic equation to apply in each situation Homework 1. Pages 4-6 AGENDA: 1 – Bell Ringer 2 – Kinematics Equations 3 – Exit Ticket

CHAMPS for Bell Ringer C – Conversation – No Talking H – Help – RAISE HAND for questions A – Activity – Solve Bell Ringer on binder paper. Homework out on desk M – Materials and Movement – Pen/Pencil, Notebook or Paper P – Participation – Be in assigned seats, work silently S – Success – Get a stamp! I will collect!

October 30th (p. 13) Objective: Students will be able to identify which kinematic equation to apply in each situation Bell Ringer: How many quantities did we underline in each problem? How many known variables are you given in each problem? How many unknown variables are you asked to find in each problem? How do you decide what equation to use? What do the equations mean to you?

4 MINUTES REMAINING…

October 30th (p. 13) Objective: Students will be able to identify which kinematic equation to apply in each situation Bell Ringer: How many quantities did we underline in each problem? How many known variables are you given in each problem? How many unknown variables are you asked to find in each problem? How do you decide what equation to use? What do the equations mean to you?

3 MINUTES REMAINING…

October 30th (p. 13) Objective: Students will be able to identify which kinematic equation to apply in each situation Bell Ringer: How many quantities did we underline in each problem? How many known variables are you given in each problem? How many unknown variables are you asked to find in each problem? How do you decide what equation to use? What do the equations mean to you?

2 MINUTES REMAINING…

October 30th (p. 13) Objective: Students will be able to identify which kinematic equation to apply in each situation Bell Ringer: How many quantities did we underline in each problem? How many known variables are you given in each problem? How many unknown variables are you asked to find in each problem? How do you decide what equation to use? What do the equations mean to you?

1minute Remaining…

October 30th (p. 13) Objective: Students will be able to identify which kinematic equation to apply in each situation Bell Ringer: How many quantities did we underline in each problem? How many known variables are you given in each problem? How many unknown variables are you asked to find in each problem? How do you decide what equation to use? What do the equations mean to you?

30 Seconds Remaining…

October 30th (p. 13) Objective: Students will be able to identify which kinematic equation to apply in each situation Bell Ringer: How many quantities did we underline in each problem? How many known variables are you given in each problem? How many unknown variables are you asked to find in each problem? How do you decide what equation to use? What do the equations mean to you?

BELL-RINGER TIME IS UP!

October 30th (p. 13) Objective: Students will be able to identify which kinematic equation to apply in each situation Bell Ringer: How many quantities did we underline in each problem? How many known variables are you given in each problem? How many unknown variables are you asked to find in each problem? How do you decide what equation to use? What do the equations mean to you?

Shout Outs Period 5 – Chris Period 7 – Latifah, Shawn

Oct. 30, 2012 Today’s Goal: Students will be able to identify which kinematic equation to apply in each situation Homework 1. Pages 4-6 AGENDA: 1 – Bell Ringer 2 – Kinematics Equations 3 – Exit Ticket

Week 8 Weekly Agenda Monday – Kinematic Equations I Tuesday – Kinematic Equations II Wednesday – Kinematic Equations III Thursday – Review Friday – Review Unit Test next week!

What are equations? Equations are relationships. Equations describe our world. Equations have changed the course of history.

CHAMPS for Problems p. 4-6 C – Conversation – No Talking unless directed to work in groups H – Help – RAISE HAND for questions A – Activity – Solve Problems on Page 4-6 M – Materials and Movement – Pen/Pencil, Packet Pages 4-6 P – Participation – Complete Page 4-6 S – Success – Understand all Problems

Notes: Kinematic Equations The Four Kinematic Equations: vf = vi + aΔt Δx = viΔt + aΔt2 2 vf2 = vi2 + 2aΔx Δx = (vf + vi)Δt

Solving Problems: THE EASY WAY (p. 4) Starting from rest, the Road Runner accelerates at 3 m/s2 for ten seconds. What is the final velocity of the Road Runner? vi = 0 m/s a = 3 m/s2 Δt = 10 seconds vf = ?

Notes: Kinematic Equations The Four Kinematic Equations: vf = vi + aΔt Δx = viΔt + aΔt2 2 vf2 = vi2 + 2aΔx Δx = (vf + vi)Δt

Solving Problems: THE EASY WAY (p. 4) Starting from rest, the Road Runner accelerates at 3 m/s2 for ten seconds. What is the final velocity of the Road Runner? vi = 0 m/s a = 3 m/s2 Δt = 10 seconds vf = ? vf = vi + aΔt

Solving Problems: THE EASY WAY (p. 4) Starting from rest, the Road Runner accelerates at 3 m/s2 for ten seconds. What is the final velocity of the Road Runner? vi = 0 m/s a = 3 m/s2 Δt = 10 seconds vf = ? vf = vi + aΔt vf = 0 m/s + (3 m/s2)(10 s) =

Solving Problems: THE EASY WAY (p. 4) Starting from rest, the Road Runner accelerates at 3 m/s2 for ten seconds. What is the final velocity of the Road Runner? vi = 0 m/s a = 3 m/s2 Δt = 10 seconds vf = ? vf = vi + aΔt vf = 0 m/s + (3)(10) = 30 m/s

Solving Problems: THE EASY WAY (p. 4 2. Starting from rest, the Road Runner accelerates at 3 m/s2 for ten seconds. How far does the Road Runner travel during the ten second time interval? vi = 0 m/s a = 3 m/s2 Δt = 10 seconds Δx = ? Δx = viΔt + aΔt2 2

Solving Problems: THE EASY WAY (p. 4) 2. Starting from rest, the Road Runner accelerates at 3 m/s2 for ten seconds. How far does the Road Runner travel during the ten second time interval? vi = 0 m/s a = 3 m/s2 Δt = 10 seconds Δx = ? Δx = viΔt + aΔt2 2 Δx = (0)(10) + (3)(10)2

Solving Problems: THE EASY WAY (p. 4) 2. Starting from rest, the Road Runner accelerates at 3 m/s2 for ten seconds. How far does the Road Runner travel during the ten second time interval? vi = 0 m/s a = 3 m/s2 Δt = 10 seconds Δx = ? Δx = viΔt + aΔt2 2 Δx = (0)(10) + (3)(10)2 Δx = 0 + 150 m = 150 m

Solving Problems: THE EASY WAY (p. 4 3. A bullet starting from rest accelerates at 40,000 m/s2 down a 0.5 m long barrel. What is the velocity of the bullet as it leaves the barrel of the gun? vi = 0 m/s a = 40,000 m/s2 Δx = 0.5 m vf = ?

Notes: Kinematic Equations The Four Kinematic Equations: vf = vi + aΔt Δx = viΔt + aΔt2 2 vf2 = vi2 + 2aΔx Δx = (vf + vi)Δt

Solving Problems (p. 4) 3. A bullet starting from rest accelerates at 40,000 m/s2 down a 0.5 m long barrel. What is the velocity of the bullet as it leaves the barrel of the gun? vi = 0 m/s a = 40,000 m/s2 Δx = 0.5 m vf = ? vf2 = vi2 + 2aΔx

Solving Problems (p. 4) 3. A bullet starting from rest accelerates at 40,000 m/s2 down a 0.5 m long barrel. What is the velocity of the bullet as it leaves the barrel of the gun? vi = 0 m/s a = 40,000 m/s2 Δx = 0.5 m vf = ? vf2 = vi2 + 2aΔx vf2 = (0)2 + 2(40,000)(0.5)

Solving Problems (p. 4) 3. A bullet starting from rest accelerates at 40,000 m/s2 down a 0.5 m long barrel. What is the velocity of the bullet as it leaves the barrel of the gun? vi = 0 m/s a = 40,000 m/s2 Δx = 0.5 m vf = ? vf2 = vi2 + 2aΔx vf2 = (0)2 + 2(40,000)(0.5) vf2 = 40,000 vf = 200 m/s

Solving Problems (p. 4) 4. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. What is the acceleration of the car? vi = 20 m/s vf = 0 m/s Δt = 4 seconds a = ?

Notes: Kinematic Equations The Four Kinematic Equations: vf = vi + aΔt Δx = viΔt + aΔt2 2 vf2 = vi2 + 2aΔx Δx = (vf + vi)Δt

Notes: Kinematic Equations The Four Kinematic Equations: vf = vi + aΔt Δx = viΔt + aΔt2 2 vf2 = vi2 + 2aΔx Δx = (vf + vi)Δt

Solving Problems (p. 4) 4. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. What is the acceleration of the car? vi = 20 m/s vf = 0 m/s Δt = 4 seconds a = ? vf = vi + aΔt

Solving Problems (p. 4) 4. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. What is the acceleration of the car? vi = 20 m/s vf = 0 m/s Δt = 4 seconds a = ? vf = vi + aΔt 0 = 20 + 4a

Solving Problems (p. 4) 4. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. What is the acceleration of the car? vi = 20 m/s vf = 0 m/s Δt = 4 seconds a = ? vf = vi + aΔt 0 = 20 + 4a

Solving Problems (p. 4) 4. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. What is the acceleration of the car? vi = 20 m/s vf = 0 m/s Δt = 4 seconds a = ? vf = vi + aΔt 0 = 20 + 4a -20 + 0 = 20 + 4a + -20 -20 = 4a

Solving Problems (p. 4) 4. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. What is the acceleration of the car? vi = 20 m/s vf = 0 m/s Δt = 4 seconds a = ? vf = vi + aΔt 0 = 20 + 4a -20 + 0 = 20 + 4a + -20 -20/4 = 4a/4

Solving Problems (p. 4) 4. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. What is the acceleration of the car? vi = 20 m/s vf = 0 m/s Δt = 4 seconds a = ? vf = vi + aΔt 0 = 20 + 4a -20 + 0 = 20 + 4a + -20 -20/4 = 4a/4 a = -5 m/s2

Solving Problems (p. 5) 5. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. How far does the car travel before coming to a stop? vi = 20 m/s vf = 0 m/s Δt = 4s Δx = ?

Notes: Kinematic Equations The Four Kinematic Equations: vf = vi + aΔt Δx = viΔt + aΔt2 2 vf2 = vi2 + 2aΔx Δx = (vf + vi)Δt

Notes: Kinematic Equations The Four Kinematic Equations: vf = vi + aΔt Δx = viΔt + aΔt2 2 vf2 = vi2 + 2aΔx Δx = (vf + vi)Δt

Solving Problems (p. 5) 5. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. How far does the car travel before coming to a stop? vi = 20 m/s vf = 0 m/s Δt = 4s Δx = ? Δx = (vf + vi)Δt 2

Solving Problems (p. 5) 5. A car traveling at 20 m/s applies its brakes and comes to a stop in four seconds. How far does the car travel before coming to a stop? vi = 20 m/s vf = 0 m/s Δt = 4s Δx = ? Δx = (vf + vi)Δt = (0 + 20)(4) = 40 m 2 2

Solving Problems (p. 5) 6. The USS Enterprise accelerates from rest at 100,000 m/s2 for a time of four seconds. How far did the ship travel in that time?

Solving Problems (p. 5) 6. The USS Enterprise accelerates from rest at 100,000 m/s2 for a time of four seconds. How far did the ship travel in that time? vi = 0 m/s a = 100,000 m/s2 Δt = 4s Δx = ?

Notes: Kinematic Equations The Four Kinematic Equations: vf = vi + aΔt Δx = viΔt + aΔt2 2 vf2 = vi2 + 2aΔx Δx = (vf + vi)Δt

Notes: Kinematic Equations The Four Kinematic Equations: vf = vi + aΔt Δx = viΔt + aΔt2 2 vf2 = vi2 + 2aΔx Δx = (vf + vi)Δt

Solving Problems (p. 5) 6. The USS Enterprise accelerates from rest at 100,000 m/s2 for a time of four seconds. How far did the ship travel in that time? vi = 0 m/s a = 100,000 m/s2 Δt = 4s Δx = ? Δx = viΔt + aΔt2 = 2

Solving Problems (p. 5) 6. The USS Enterprise accelerates from rest at 100,000 m/s2 for a time of four seconds. How far did the ship travel in that time? vi = 0 m/s a = 100,000 m/s2 Δt = 4s Δx = ? Δx = viΔt + aΔt2 = (0)(4) + (100,000)(4)2 2 2

Solving Problems (p. 5) 6. The USS Enterprise accelerates from rest at 100,000 m/s2 for a time of four seconds. How far did the ship travel in that time? vi = 0 m/s a = 100,000 m/s2 Δt = 4s Δx = ? Δx = viΔt + aΔt2 = (0)(4) + (100,000)(4)2 2 2 Δx = 800,000 m

Solving Problems (p. 5) 7. At the scene of an accident, a police officer notices that the skid marks of a car are 10 m long. The officer knows that the typical deceleration of this car when skidding is -45 m/s2. What can the officer estimate the original speed of the car?

Solving Problems (p. 5) 7. At the scene of an accident, a police officer notices that the skid marks of a car are 10 m long. The officer knows that the typical deceleration of this car when skidding is -45 m/s2. What can the officer estimate the original speed of the car?

Solving Problems (p. 5) 7. At the scene of an accident, a police officer notices that the skid marks of a car are 10 m long. The officer knows that the typical deceleration of this car when skidding is -45 m/s2. What can the officer estimate the original speed of the car? Δx = 10 m a = -45 m/s2 vf = 0 m/s vi = ?