1 User experience User interfaces Jaana Holvikivi Metropolia.

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Presentation transcript:

1 User experience User interfaces Jaana Holvikivi Metropolia

2 Terms Use experience –Limited to a situation and application User experience –The total experience and impression

3 Why do people use applications? Followers of others Needs, Satisfaction, Networking, Social media, Entertainment

4 Emotional satisfaction Fun? Esthetic factors (colors, layout) Control Security, safety

5 Attitudes and emotions Affect and behavior –Decisions on buying –Learning user interfaces –Using the application –In testing situations Designer attitude towards users (morons, stupid) Virtual realities?

6 Design focus Beginners Average Experts Average users are usually a majority Marketing is targeted at beginners Programmers design for experts

7 Keep the customer satisfied Do not embarrass Give feelings of success Control Avoid frustrations Avoid panic situations (what have I done? did it crash? did I lose all my data? I did not want to do that! Do I dare to do this?)

8 Design challenges Many viewpoints, openness Real people are the users Self-expression vs. other peoples’ needs Feedback: reactions, dealing with negative feedback

9 Acceptance testing Measurable features Time needed to learn a function Task performance speed User error count Retaining of features Subjective user satisfaction